beatmania IIDX 10th style CS

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beatmania IIDX arcade releases
1st - substream - 2nd - 3rd - 4th - 5th - 6th - 7th - 8th - 9th - 10th
11 IIDX RED - 12 HAPPY SKY - 13 DistorteD - 14 GOLD - 15 DJ TROOPERS
16 EMPRESS - 17 SIRIUS - 18 Resort Anthem - 19 Lincle - 20 tricoro
21 SPADA - 22 PENDUAL - 23 copula - 24 SINOBUZ - 25 CANNON BALLERS
beatmania IIDX foreign arcade releases
beatmania IIDX (China) - tricoro (China)
beatmania IIDX home releases
Sony PlayStation 2
3rd - 4th - 5th - 6th - 7th - 8th - 9th - 10th - beatmania (USA)
11 IIDX RED - 12 HAPPY SKY - 13 DistorteD - 14 GOLD - 15 DJ TROOPERS
16 EMPRESS + PREMIUM BEST
PC
INFINITAS

beatmania IIDX 10th style CS

Release Information

  • Release date: November 17th, 2005

General Information / Changes

  • First CS beatmania IIDX game to use .5 speed mods, introduced in beatmania IIDX 12 HAPPY SKY.
  • New GOLI art exclusive to the game appears on the result screens, replacing the generic result screens used in the arcade version due to GOLI's absence from the game due to being in an accident.
  • Like in beatmania IIDX 10th style, 5KEY is now a modifier; if you play with a beatmania controller, the modifier cannot be turned off.
  • First CS beatmania IIDX game to support DJ POINTs.
  • First CS beatmania IIDX game to let you set in Double mode different mods for each side if you turn off the synchronization for each mod in OPTIONS. Previously, both sides had to use the same mods.
  • First CS beatmania IIDX game where all the new CS songs have full Single and Double charts.
  • First CS beatmania IIDX game to include a JUDGE display (notecounts on top of the video), which can be turned on via the options menu.
  • With the release of L.E.D.'s album 電人K in 2008, beatmania IIDX 10th style CS is the only CS beatmania IIDX game to have long versions for every single one of its new CS songs.
  • Total songs: 88

Staff Information

beatmania IIDX 10th style CS Credits

Song List

Arcade Version Songs

Returning Songs

CS Original Songs

Happy Sky Preview Songs

Unlock Information

  • To unlock Under The Sky, complete any combination of either Arcade Mode, Dan Mode, or Expert Mode three times. Getting GAME OVER (except on the Extra Stage in Arcade Mode) causes that runthrough to not count towards your total.
  • To unlock LESSON 5, complete any combination of either Arcade Mode, Dan Mode, or Expert Mode five times in a row without failing. Getting GAME OVER (except on the Extra Stage in Arcade Mode) causes that run through to not count towards your total.
  • To unlock the S-RANDOM modifier, clear 12 songs with RANDOM on.
  • When you unlock S-RANDOM, it automatically unlocks S-RANDOM+ as well.

Easy S-RANDOM (fewer jackhammers)

  1. On the music select screen in Free Mode, open either the ALL MUSIC or NEW MUSIC category.
  2. Highlight a song that begins with the letter S and press the Select button.
  3. Highlight a song that begins with the letter R and press the Select button.
  4. Highlight a song that begins with the letter A and press the Select button.
  5. Highlight a song that begins with the letter N and press the Select button.
  6. Turn on S-RANDOM and play your favorite song.

  • Gallery Collection unlock methods
  1. AAA(1) - DJ LEVEL AAA
  2. AAA(2) - DJ LEVEL AAA
  3. AAA(3) - DJ LEVEL AAA
  4. Nix - DJ LEVEL AA
  5. Shem - DJ LEVEL AA
  6. Yuz - DJ LEVEL A
  7. Tekka - Clear an expert course with 100% gauge on Monday (PS2 system clock time)
  8. Duel - Clear an expert course with 100% gauge on Tuesday (PS2 system clock time)
  9. Iroha - Clear an expert course with 100% gauge on Wednesday (PS2 system clock time)
  10. Tsugaru - Clear an expert course with 100% gauge on Thursday (PS2 system clock time)
  11. Lilith - Clear an expert course with 100% gauge on Friday (PS2 system clock time)
  12. Erika - Clear an expert course with 100% gauge on Saturday (PS2 system clock time)
  13. Celica - Clear an expert course with 100% gauge on Sunday (PS2 system clock time)
  14. Tran(1) - Clear a song in a course with your gauge between 2-18%
  15. Tran(2) - Clear a song in a course with your gauge between 20-38%
  16. Tran(3) - Clear a song in a course with your gauge between 40-58%
  17. Tran(4) - Clear a song in a course with your gauge between 60-78%
  18. Tran(5) - Clear a song in a course with your gauge between 80-98%
  19. Tran(6) - Clear a song in a course with your gauge at 100%
  20. 1st Samurai - On your third stage in Arcade Mode, clear a Level 8 song on ANOTHER difficulty with HARD option on and a grade of A or higher. You may not use Autoscratch or 5KEYS.
  21. One More Lovely - Obtain 1st Samurai for your Extra Stage using the above method, then clear it on ANOTHER difficulty with HARD option on and a grade of A or higher. You may not use Autoscratch or 5KEYS.
  22. SP 7-kyu
  23. SP 6-kyu
  24. SP 5-kyu
  25. SP 4-kyu
  26. SP 3-kyu
  27. SP 2-kyu
  28. SP 1-kyu
  29. DP 5-kyu
  30. DP 4-kyu
  31. DP 3-kyu
  32. DP 2-kyu
  33. DP 1-kyu
  34. SP/DP 1-dan
  35. SP/DP 2-dan
  36. SP/DP 3-dan
  37. SP/DP 4-dan
  38. SP/DP 5-dan
  39. SP/DP 6-dan
  40. SP/DP 7-dan
  41. SP/DP 8-dan
  42. SP/DP 9-dan
  43. SP/DP 10-dan
  44. Dan course failure(SP) - fail a Dan course on Single mode
  45. Dan course failure(DP) - fail a Dan course on Double mode
  46. Fireboy(Red) - fail a stage during a course
  47. Fireboy(Green) - fail a stage during any other mode
  48. Password(1) - get a password for any Expert course numbered 1-8
  49. Password(2) - get a password for any Expert course numbered 9-16
  50. Password(3) - get a password for Expert course 17
  51. Password(4) - get a password for clearing a Dan course
  52. Pop - Obtain Password(1) through Password(4) gallery pictures
  53. Poster - (see note below)

  • The 20 DJs on the gallery's big picture (which is also the cover for IIDX 10th Style) appear when you get enough DJ Points (DJPs). You get one of them every 50 DJPs on Single, thus you need 1,000 DJPs to unlock the whole group. Clearing and Full-Combo-ing songs, as well as improving grades on songs, help in getting DJPs. However, the DJP system used in CS 10th Style is totally different from the system used on AC 10th Style and later adopted by VJ Army.

  • Note also that for pictures #1-13, there exist both monochrome and color versions of each picture. When you first obtain each picture, you will receive the monochrome version. On subsequent times that you receive the picture, there is a 1/4 chance that you will receive the color version instead. You can switch between the color and monochrome versions if you have obtained them both in the Gallery Collection by pressing the Start button.

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