CS DDR EXTREME NA: Difference between revisions

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** The song wheel interface is completely different from [[CS DDRMAX US|DDRMAX]] and [[CS DDRMAX2 US|DDRMAX2]], such as the absence of the Groove Radar.
** The song wheel interface is completely different from [[CS DDRMAX US|DDRMAX]] and [[CS DDRMAX2 US|DDRMAX2]], such as the absence of the Groove Radar.
** Scoring system is unlike any other in the series before; songs give you a max score of 7,000,000, with a certain amount of bonus points possible afterward (up to 3 million, for a maximum of 10).
** Scoring system is unlike any other in the series before; songs give you a max score of 7,000,000, with a certain amount of bonus points possible afterward (up to 3 million, for a maximum of 10).
*** You must MAX COMBO a song with a high amount of PERFECTs to get an AA. Breaking the combo at any point in the song will only let you get a maximum grade of A, regardless of the rest of your performance in a song.
*** You must MAX COMBO a song with a high amount of PERFECTs to get a AA. Breaking the combo at any point in the song will only let you get a maximum grade of A, regardless of the rest of your performance in a song.
** Jumps count as one step only now for your combo, similar to the older DanceDanceRevolution games and all the arcade DanceDanceRevolution games since [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]].
** Jumps count as one step only now for your combo, similar to the older DanceDanceRevolution games and all the arcade DanceDanceRevolution games since [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]].
** The in-game interface has also changed, with the top and bottom parts of the screen no longer having opaque bars. This allows for more space to see the arrows from below now.
** The in-game interface has also changed, with the top and bottom parts of the screen no longer having opaque bars. This allows for more space to see the arrows from below now.