BEMANI Timeline: Difference between revisions

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''This list is under VERY heavy construction.''
{{BEMANI Timeline}}
{{BEMANI Timeline}}
= BEMANI Timeline =
= BEMANI Timeline =


In late 1997, KONAMI launched [[AC bm 1st|beatmania]], the very first BEMANI arcade game. While not the first rhythm game, its colorful graphics, variety of music, and then high challenge captivated players, and spawned a music game multimedia franchise that has spawned over a dozen different series, and still continues to thrive in Japan to this day over 20 years later.<br>
In late 1997, KONAMI launched [[AC bm 1st|beatmania]], the very first BEMANI arcade game. While not the first rhythm game, its colorful graphics, variety of music, and then high challenge captivated players, and launched a music game multimedia franchise that has resulted in over a dozen different series, continuing to thrive in Japan to this day nearly 25 years later.<br>


This timeline will cover the following BEMANI-related events by year:
This timeline will cover the following BEMANI-related events by year:
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#Various things that happen to in-house staff members (i.e. [[Akira Yamaoka]]'s quitting KONAMI in 2009.)
#Various things that happen to in-house staff members (i.e. [[Akira Yamaoka]]'s quitting KONAMI in 2009.)


It will NOT cover:
It will ''not'' cover:


#Releases of albums not directly from KONAMI. (There are far too many of these to cover.)
#Releases of albums not directly from KONAMI. (There are far too many of these to cover.)
#Commission artists, unless they are strongly tied to KONAMI (for example, [[Kosuke Saito|kors k]] and [[Ryutaro Nakahara|Ryu*]]).
#Commission artists, unless they are strongly tied to KONAMI (for example, [[Kosuke Saito|kors k]] and [[Ryutaro Nakahara|Ryu*]]).
#Any music game from KONAMI not under the BEMANI label (i.e. Rock Revolution).
#Karaoke Revolution, as the Japanese releases don't consider it a BEMANI franchise.
#Karaoke Revolution, as the Japanese releases don't consider it a BEMANI franchise.


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== The 2020's ==
== The 2020's ==


* [[2020]]: present day
* [[2020]]: struggling in the real world
* [[2021]]: the future
* [[2021]]: the return of [[CS jb 2021|mobile jubeat]]
* [[2022]]: 25 years of BEMANI
* [[2023]]: KAC-gate
* [[2024]]: the present


[[Category: History]]
[[Category: History]]

Latest revision as of 01:50, 6 January 2024

BEMANI Timeline
1997 - 1998 - 1999
2000 - 2001 - 2002 - 2003 - 2004 - 2005 - 2006 - 2007 - 2008 - 2009
2010 - 2011 - 2012 - 2013 - 2014 - 2015 - 2016 - 2017 - 2018 - 2019
2020 - 2021 - 2022 - 2023 - 2024

BEMANI Timeline

In late 1997, KONAMI launched beatmania, the very first BEMANI arcade game. While not the first rhythm game, its colorful graphics, variety of music, and then high challenge captivated players, and launched a music game multimedia franchise that has resulted in over a dozen different series, continuing to thrive in Japan to this day nearly 25 years later.

This timeline will cover the following BEMANI-related events by year:

  1. Release dates of arcade and home BEMANI games.
  2. Release dates of game soundtracks.
  3. Release dates of any BEMANI game events.
  4. Release dates of various KONAMI-published soundtracks.
  5. Various things that happen to in-house staff members (i.e. Akira Yamaoka's quitting KONAMI in 2009.)

It will not cover:

  1. Releases of albums not directly from KONAMI. (There are far too many of these to cover.)
  2. Commission artists, unless they are strongly tied to KONAMI (for example, kors k and Ryu*).
  3. Karaoke Revolution, as the Japanese releases don't consider it a BEMANI franchise.

With that said, click on a year to begin looking up history.

The 1990's

The 2000's

The 2010's

The 2020's