Shoot'Em All: Difference between revisions

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I'm Oki of IMAGICA Imageworks, with this being my first time doing work for this game.<br>
I'm Oki of IMAGICA Imageworks, with this being my first time doing work for this game.<br>
Although you all are probably busy pushing hard to get in with the ringing music, I tried to squeeze geometric patterns in as the lock-on screen of shooting.
Although you all are probably busy pushing hard to get in with the ringing music, I tried to squeeze geometric patterns in as the lock-on screen of shooting.
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)
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!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
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!style="background:#9999ee; text-align: center;" width="70px"|Hyper
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[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX CS Songs]]
[[Category:IIDX CS Songs]]
[[Category:IIDX Songs with Unique Videos]]
[[Category:IIDX Songs with Unique Videos]]

Revision as of 18:22, 3 July 2014

Shoot'Em All

Song Information

Artist: Manabu Namiki
Composition/Arrangement: Manabu Namiki
BPM: 152
Length: 2:17
Genre: DETROIT TECHNO
VJ: 10taro and Oki Yusuke (IMAGICA Imageworks)
First Music Game Appearance: beatmania IIDX 13 DistorteD CS
Other Music Game Appearances: None.

Lyrics

Some vocal soundbites can be heard, including "surrender on to me".

Song Connections / Remixes

None.

Trivia

  • Shoot'Em All marks Manabu Namiki's debut in BEMANI. Manabu has previously composed the music of various shooting games, including Cave's DoDonpachi Dai-Ou-Jou and Ketsui.

Song Production Information

Untranslated.

Video Production Information

10taro [IMAGICA Imageworks]

To fit with the music which mixes itself over the aspect of the two dimensional complexity of "STG", I tried to draw the main character. She keeps fighting, becoming one with the machine and one body.
In addition, I tried to draw the texture which expresses the city in devastation and chaos. But in this cybernetic world, if we can have a piece of the wisdom and hope remaining, it is very fortunate.


Oki Yusuki [IMAGICA Imageworks]

I'm Oki of IMAGICA Imageworks, with this being my first time doing work for this game.
Although you all are probably busy pushing hard to get in with the ringing music, I tried to squeeze geometric patterns in as the lock-on screen of shooting.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Notecounts - 404 748 1264 318 855 1416
beatmania IIDX 13 DistorteD CS - 4 7 11 4 7 11