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=Space Time=
= Space Time =


==Song Information==
== Song Information ==
Artist: [[Ken-Ichiro Nishi|NISH]]<br>
Artist: NISH<br>
Composition/Arrangement: [[Ken-Ichiro Nishi|NISH]]<br>
BPM: 143<br>
BPM: 143<br>
Genre: Energetic Trance<br>
Length: 2:12<br>
Genre: ENERGETIC TRANCE<br>
VJ: [[Welz Animation Studios|Yumi Yoshimura (WelzAnimationStudios Co.,ltd.)]]<br>
VJ: [[Welz Animation Studios|Yumi Yoshimura (WelzAnimationStudios Co.,ltd.)]]<br>
First Appeared On: [[AC Resort Anthem]]<br>
First Music Game Appearance: [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]<br>
Length: 2:12<br>
Other Music Game Appearances: None.


==Lyrics==
== Lyrics ==


None except for a sound bite consisting of "Space Time".
None, except for a sound bite consisting of "Space Time".


==Song Connections/Remixes==
== Song Connections / Remixes ==


None.
None.


==Trivia==
== Trivia ==


*This is the second song of NISH's for the IIDX series, the first being [[Around The Galaxy]] on [[CS DJ TROOPERS]].
* Space Time is NISH's second BEMANI song, after [[Around The Galaxy]] from [[CS DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS CS]].
** Space Time is also NISH's first arcade beatmania IIDX song.


==Song Production Information==
== Song Production Information ==


Hey, this is NISH.  This is my second appearance in IIDX.<br>
Hey, this is NISH.  This is my second appearance in IIDX.<br>
Line 31: Line 34:
First, I received orders from the producers responsible.<br>
First, I received orders from the producers responsible.<br>


"Your last song [[Around The Galaxy]] was very beautiful and melodious."<br>
"Your last song Around The Galaxy was very beautiful and melodious."<br>
"At the same time, however, the song, while melodious, seemed to be a bit hard."<br>
"At the same time, however, the song, while melodious, seemed to be a bit hard."<br>


Really! I did feel that I made the last song a little harder than it should have been, and that thought lit a fire in me.<br>
Really! I did feel that I made the last song a little harder than it should have been, and that thought lit a fire in me.<br>
Munetica then proposed that I should make a song in the genre of energetic trance.<br>
MUNETICA then proposed that I should make a song in the genre of energetic trance.<br>
So I then decided to make a song with a spacey feeling to it, with toned vocal samples, and a hard, energetic, melodious sound to it.<br>
So I then decided to make a song with a spacey feeling to it, with toned vocal samples, and a hard, energetic, melodious sound to it.<br>


Line 52: Line 55:
http://www.konami.jp/bemani/bm2dx/gs/15djt/
http://www.konami.jp/bemani/bm2dx/gs/15djt/


==Video Production Information==
== Video Production Information ==
The main concept was to show the sound as light.<br>
The main concept was to show the sound as light.<br>
I attempted to show the cool world of this song and the feeling of speed through the use of motion graphics.<br>
I attempted to show the cool world of this song and the feeling of speed through the use of motion graphics.<br>
Line 58: Line 61:
Enjoy this feeling of togetherness.<br>
Enjoy this feeling of togetherness.<br>


==Difficulty & Notecounts==
== Difficulty & Notecounts ==
Beatmania IIDX difficulty rated from 1 to 12. (Ratings obtained from [http://voiddd.com/wiki BEMANIwiki] and [http://textage.cc Textage.cc].)<br>
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd] and [http://textage.cc Textage.cc].)


===Beatmania IIDX===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="150px"|Game
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
|-
|-
!style="background:#9999ee; text-align: center;"|Beginner
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Another
!style="background:#9999ee; text-align: center;"|Normal
!style="background:#9999ee; text-align: center;" width="70px"|Normal
!style="background:#9999ee; text-align: center;"|Hyper
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
!style="background:#9999ee; text-align: center;"|Another
!style="background:#9999ee; text-align: center;" width="70px"|Another
|-
|-
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|317 || style="background:#eeee77;"|867 || style="background:#FB607F;"|1114 || style="background:#73C2FB;"|478 || style="background:#eeee77;"|896 || style="background:#FB607F;"|1359
| Notecounts || style="background:#00FF7F;"|- || style="background:#73C2FB;"|317 || style="background:#eeee77;"|867 || style="background:#FB607F;"|1114 || style="background:#73C2FB;"|478 || style="background:#eeee77;"|896 || style="background:#FB607F;"|1359
|-
|-
| IIDX 18 Resort Anthem AC || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|[http://textage.cc/score/18/space_tm.html?1H800 8] || style="background:#FB607F;"|[http://textage.cc/score/18/space_tm.html?1AA00 10] || style="background:#73C2FB;"|4 || style="background:#eeee77;"|[http://textage.cc/score/18/space_tm.html?DH800 8] || style="background:#FB607F;"|[http://textage.cc/score/18/space_tm.html?DAB00 11]
| beatmania IIDX 18 Resort Anthem&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|4 || style="background:#eeee77;"|[http://textage.cc/score/18/space_tm.html?1H800 8] || style="background:#FB607F;"|[http://textage.cc/score/18/space_tm.html?1AA00 10] || style="background:#73C2FB;"|4 || style="background:#eeee77;"|[http://textage.cc/score/18/space_tm.html?DH800 8] || style="background:#FB607F;"|[http://textage.cc/score/18/space_tm.html?DAB00 11]
|}
|}



Revision as of 03:07, 30 May 2013

Space Time

Song Information

Artist: NISH
Composition/Arrangement: NISH
BPM: 143
Length: 2:12
Genre: ENERGETIC TRANCE
VJ: Yumi Yoshimura (WelzAnimationStudios Co.,ltd.)
First Music Game Appearance: beatmania IIDX 18 Resort Anthem
Other Music Game Appearances: None.

Lyrics

None, except for a sound bite consisting of "Space Time".

Song Connections / Remixes

None.

Trivia

Song Production Information

Hey, this is NISH. This is my second appearance in IIDX.

As the label owner and producer of Trans Hardground Recordings, I have released many hard dance songs.
In 2010, there will be a new song release, so please check it out.

Now I do like to make simple songs, and so I will tell you about the production of this song.
First, I received orders from the producers responsible.

"Your last song Around The Galaxy was very beautiful and melodious."
"At the same time, however, the song, while melodious, seemed to be a bit hard."

Really! I did feel that I made the last song a little harder than it should have been, and that thought lit a fire in me.
MUNETICA then proposed that I should make a song in the genre of energetic trance.
So I then decided to make a song with a spacey feeling to it, with toned vocal samples, and a hard, energetic, melodious sound to it.

Do you think this song sounds harder than the last one?

Also, from the comments I received when I made my notes for my previous song in beatmania, I noticed many of you wrote to be and said "NISH, you don't understand how the game is played!"
I may not know the early days of beatmania, nor know the extensive history of the series, but I feel that the game ignites a fire in my soul.

I had the idea to pack this song with differing amount of broken phrases and put some different ideas that I had into it.
What do you think? Did you like it?

To achieve such a feeling, NISH makes music from his soul.

Staff Note ※ The song comments for Around The Galaxy can be found on the beatmania IIDX 15 DJ TROOPERS CS site:

http://www.konami.jp/bemani/bm2dx/gs/15djt/

Video Production Information

The main concept was to show the sound as light.
I attempted to show the cool world of this song and the feeling of speed through the use of motion graphics.
Furthermore, if one is playing IIDX, adding something that would link both the rhythm and the picture together, it would make a perfect trinity.
Enjoy this feeling of togetherness.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd and Textage.cc.)

Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Notecounts - 317 867 1114 478 896 1359
beatmania IIDX 18 Resort Anthem→Present - 4 8 10 4 8 11