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= Take It Easy =


== Song Information ==
== Song Information ==
 
Artist: Aya<br>
Artist: [[Aya_Sakuma|Aya]]<br>
Composition/Arrangement: [[Aya Sakuma]]<br>
BPM: 205<br>
BPM: 205<br>
Genre: Instrumental<br>
Length: 2:06<br>
VJ: [[GOLI]] (key animations)<br>
Genre: INSTRUMENTAL<br>
First Appeared On: [[AC 6th style]]<br>
Movie: [[Yoshiko Shiroki|shiro]] (overlays by [[Goli Matsumoto|GOLI]])<br>
Length: 2:06
First Music Game Appearance: [[AC 6th style|beatmania IIDX 6th style]]<br>
Other Music Game Appearances: None.


== Remixes / Song Connections ==
== Lyrics ==
None.


== Song Connections / Remixes ==
None.
None.


== Trivia ==
== Trivia ==
* Take It Easy is one of the hidden songs in beatmania IIDX 6th style. To unlock it, you must play three songs with the HARD option on, and then play a song using the RANDOM selection (with the HARD option still on).
* At the time of its release, Take It Easy had the most notes of any LIGHT7 chart in beatmania IIDX, with 760 notes.
** This record was beaten by [[stoic]] the [[AC 7th style|following game]], who held the record after until [[AC DistorteD|beatmania IIDX 13 DistorteD]].
* Take It Easy's overlays were removed in [[AC 9th style|beatmania IIDX 9th style]]. However, these overlays are present in the beatmania IIDX 9th style data, just unused.
* Take It Easy is unlockable in [[CS INFINITAS|beatmania IIDX INFINITAS]] from January 8th, 2020, after purchasing its NORMAL, HYPER, and ANOTHER charts with [[CS INFINITAS/BIT unlocks|BITs]].


None.
== Song Production Information ==
=== Aya ===
I tried to even things up a bit. The original melody was pretty simple, but I was told that it would be more interesting with respect to its playability if there was more activity, so after a few retakes it became something like the song it is now. I hope you can enjoy the difference between the left and right channels.


== Music Production Info ==
== Video Production Information ==
 
=== GOLI ===
I tried to even things up a bit. The original melody was pretty simple, but I was told that it would be more interesting with respect to its playability if there was more activity, so after a few retakes it became something like the song it is now. I hope you can enjoy the difference between the left and right channels.
Essentially, I've listened to this song ... definitely more than just a few times, but it feels like there's some sort of weird meaning or power to this song. I remade a Buddhist monk from the VJ material I drew in my student days - now presenting, Super Monk-san! He's struggling against something. Obviously I can't pass this song in IIDX. Well, maybe in Light 7! Ain't it great!? There's really no middle ground to this song ... *praying*


== Video Production Info ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated 1 to 7+ from 6th through 9th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards.(Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd].)


Essentially, I've listened to this song ... definitely more than just a few times, but it feels like there's some sort of weird meaning or power to this song. I remade a Buddhist monk from the VJ material I drew in my student days - now presenting, Super Monk-san! He's struggling against something. Obviously I can't pass this song in IIDX. Well, maybe in Light 7! Ain't it great!? There's really no middle ground to this song ... *praying*
{{IIDX Chart Header|
{{IIDX Chart Notecounts|517|760|1229|1282|-|745|1356|-|-}}
{{IIDX Chart|beatmania IIDX 6th style|-|6|7+|N/A|-|6|7+|-|-}}
{{IIDX Chart|beatmania IIDX 7th style|-|6|7+|N/A|-|6|&darr;7|-|-}}
{{IIDX Chart|beatmania IIDX 9th style|-|6|7+|N/A|-|6|7|-|-}}
{{IIDX Chart|beatmania IIDX 10th style|-|6|8|N/A|-|6|7|-|-}}
{{IIDX Chart|beatmania IIDX 11 IIDX RED|-|6|&uarr;8+|N/A|-|6|&uarr;8+|-|-}}
{{IIDX Chart|beatmania IIDX 12 HAPPY SKY&rarr;Present|-|&uarr;7|&uarr;10|11|-|6|&uarr;11|-|-}}
{{IIDX Chart|beatmania IIDX 6th style CS|'''3'''|6|7+|7+|-|6|7+|-|-}}
{{IIDX Chart|beatmania IIDX 10th style CS|-|7|8|8|-|6|8|-|-}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|7|10|11|-|6|11|-|-}}
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|7|10|11|-|-|-|-|-}}
}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:IIDX Songs]]
[[Category:beatmania IIDX Songs]]

Revision as of 03:31, 17 May 2023

Take It Easy

Song Information

Artist: Aya
Composition/Arrangement: Aya Sakuma
BPM: 205
Length: 2:06
Genre: INSTRUMENTAL
Movie: shiro (overlays by GOLI)
First Music Game Appearance: beatmania IIDX 6th style
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

None.

Trivia

  • Take It Easy is one of the hidden songs in beatmania IIDX 6th style. To unlock it, you must play three songs with the HARD option on, and then play a song using the RANDOM selection (with the HARD option still on).
  • At the time of its release, Take It Easy had the most notes of any LIGHT7 chart in beatmania IIDX, with 760 notes.
  • Take It Easy's overlays were removed in beatmania IIDX 9th style. However, these overlays are present in the beatmania IIDX 9th style data, just unused.
  • Take It Easy is unlockable in beatmania IIDX INFINITAS from January 8th, 2020, after purchasing its NORMAL, HYPER, and ANOTHER charts with BITs.

Song Production Information

Aya

I tried to even things up a bit. The original melody was pretty simple, but I was told that it would be more interesting with respect to its playability if there was more activity, so after a few retakes it became something like the song it is now. I hope you can enjoy the difference between the left and right channels.

Video Production Information

GOLI

Essentially, I've listened to this song ... definitely more than just a few times, but it feels like there's some sort of weird meaning or power to this song. I remade a Buddhist monk from the VJ material I drew in my student days - now presenting, Super Monk-san! He's struggling against something. Obviously I can't pass this song in IIDX. Well, maybe in Light 7! Ain't it great!? There's really no middle ground to this song ... *praying*

Difficulty & Notecounts

beatmania IIDX difficulty rated 1 to 7+ from 6th through 9th style, 1 to 8 in 10th style, 1 to 8+ in IIDX RED, and from 1 to 12 from HAPPY SKY onwards.(Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 517 760 1229 1282 - 745 1356 - -
beatmania IIDX 6th style - 6 7+ N/A - 6 7+ - -
beatmania IIDX 7th style - 6 7+ N/A - 6 ↓7 - -
beatmania IIDX 9th style - 6 7+ N/A - 6 7 - -
beatmania IIDX 10th style - 6 8 N/A - 6 7 - -
beatmania IIDX 11 IIDX RED - 6 ↑8+ N/A - 6 ↑8+ - -
beatmania IIDX 12 HAPPY SKY→Present - ↑7 ↑10 11 - 6 ↑11 - -
beatmania IIDX 6th style CS 3 6 7+ 7+ - 6 7+ - -
beatmania IIDX 10th style CS - 7 8 8 - 6 8 - -
beatmania IIDX INFINITAS - 7 10 11 - 6 11 - -
beatmania IIDX ULTIMATE MOBILE - 7 10 11 - - - - -