AC DDR SuperNOVA2: Difference between revisions

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* DanceDanceRevolution SuperNOVA2, under the title Dancing Stage SuperNOVA2, was planned for release in Europe. However, due to Sony's policy of exporting the original PlayStation 2 into European territories, the arcade game was cancelled.
* DanceDanceRevolution SuperNOVA2, under the title Dancing Stage SuperNOVA2, was planned for release in Europe. However, due to Sony's policy of exporting the original PlayStation 2 into European territories, the arcade game was cancelled.
* Marvelous/Marvellous timing is now on all the time. Due to this, you only have to get a score of 999,000 now to obtain an AAA in a song.
* A [[DanceDanceRevolution SuperNOVA2 Scoring|new scoring system]] is introduced, replacing the old one.
** Marvelous/Marvellous timing is now on all the time. Due to this, you only have to get a score of 999,000 now to obtain an AAA in a song.
* Many BEMANI artists write original DanceDanceRevolution songs for the first time, including [[Tomosuke Funaki|TOMOSUKE]], [[Osamu Migitera|D-crew]], and [[Jun Wakita|wac]].
* Many BEMANI artists write original DanceDanceRevolution songs for the first time, including [[Tomosuke Funaki|TOMOSUKE]], [[Osamu Migitera|D-crew]], and [[Jun Wakita|wac]].
* Many of the timing issues that plagued the [[AC DDR SuperNOVA|original SuperNOVA]] have been fixed up.
* Many of the timing issues that plagued the [[AC DDR SuperNOVA|original SuperNOVA]] have been fixed up.
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|-
| [[Beautiful Life (DDR)|Beautiful Life]] || ARIA || [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]]
| [[Beautiful Life (DDR)|Beautiful Life]] || ARIA || [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]]
|}
== Score ==
The scoring system was revamped in SuperNOVA2, following the trend of replacing the score system in every main (non-PLUS) title in the series since [[AC DDR 3rd|DanceDanceRevolution 3rdMIX]]. However, this new system broke that trend as it became the standard scoring system for nearly every releases since its debut in 2007.
The maximum score possible for a song is 1 000 000 points. Similar to the scoring system in SuperNOVA, all steps (Freeze Arrows included) in a song are scored evenly throughout the song. Due to the notescount being different each song for each difficulty, a new Step Score have to be determined every time in order to calculate the score:
:'''Step Score (SC):''' 1 000 000 ÷ (Total notescount including the Freeze Arrows for the song and difficulty selected)
The Step Score is then used to calculate the player results using all the judgment timing obtained in the song:
:'''Score:''' SC x (number of Marvelous + number of OKs) + (SC - 10) x (number of Perfects) + [(SC ÷ 2) - 10] x number of Greats
The scores are always displayed as multiples of 10 as no score will end with a digit other than 0.
=== Grade ===
: The table below applies to both Single Play (SP) and Double Play (DP).
This new grade system changed two fundemental elements that have been a part of the series since the beginning. The highest grade available (AAA and AA) are no longer exclusive to a Full Combo as it's now obtained solely based on the points obtained. The grade system also takes into consideration the Dance Level selected by the player. The easiest Dance Levels have a more uniform score range for each letter while the hardest difficult levels have a wider range at the bottom (D) and thinner one at the top (A). A few elements are shared by every Dance Level such as the score range for an AAA and AA being the same. Similar to the previous systems, as long as the life gauge is not completely depleted, the song will be considered CLEAR[ED] and thus, receive a grade letter for the corresponding score. Using a [[DDR AC General Info#Selecting_Options|modifier]] such CUT will always give the letter E.
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"  width="500px"
|-
!style="background:#9999ee; text-align: center;" rowspan="3"|Score
!style="background:#9999ee;" colspan="3"|Dance Level
|-
|style="background:#81e9ff;"|Beginner
|style="background:#ffaaaa;" rowspan="2"|Difficult
|style="background:#00FF7F;"|Expert
|-
|style="background:#ffffaa;"|Basic
|style="background:#aaaaff;"|Challenge
|-
|990 000 – 1 000 000
|colspan="3"|AAA
|-
|950 000 – 989 990
|colspan="3"|AA
|-
|900 000 – 949 990
|rowspan="3"|A
|rowspan="2"|A
|A
|-
|850 000 – 899 990
|rowspan="2"| B
|-
|800 000 – 849 990
|rowspan="2"|B
|-
|750 000 – 799 990
|rowspan="2"|B
|rowspan="2"|C
|-
|700 000 – 749 990
|rowspan="2"|C
|-
|600 000 – 699 990
|rowspan="2"| C
|rowspan="3"| D
|-
|500 000 – 599 990
|rowspan="2"|D
|-
|0 – 499 990
|D
|-
|FAILED
|colspan="3"|E
|}
|}