AC SDVX III: Difference between revisions

(Undo revision 165297 by Printspike (talk))
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** Player can no logner vote for new waves of SKILL ANALYZER courses.
** Player can no logner vote for new waves of SKILL ANALYZER courses.
* A new difficulty equivalent to the INFINITE difficulty, called GRAVITY (GRV), has been added. GRAVITY charts have an orange hue.
* A new difficulty equivalent to the INFINITE difficulty, called GRAVITY (GRV), has been added. GRAVITY charts have an orange hue.
* Cabinets can now have a real time Appeal Card printer, named ''SOUND VOLTEX GENERATOR -REAL MODEL-''. They did not start operating until March 11th, 2015.
* Cabinets can now have a real time Appeal Card printer, named ''SOUND VOLTEX GENERATOR -REAL MODEL-', which launched on March 11th, 2015. It is currently only available in Japan.
** To start printing an Appeal Card, one has to choose a GENERATOR START mode (either LIGHT or STANDARD), which cost double their normal counterparts. They can then choose the card collection to print one card from.
** To start printing an Appeal Card, one has to choose a GENERATOR START mode (either LIGHT or STANDARD), which cost double their normal counterparts. They can then choose the card collection to print one card from.
* A new clear gauge, the ''ALTERNATIVE RATE SYSTEM'', was added during the game's location tests, but not added in the final release until March 11th, 2015. It is only accessible via GENERATOR (STANDARD) START.
* A new clear gauge, the ''ALTERNATIVE RATE SYSTEM'', was added during the game's location tests, but not added in the final release until March 11th, 2015. It is only accessible via GENERATOR (STANDARD) START.
** This rate style starts off with the EXCESSIVE RATE gauge, and will change to an empty EFFECTIVE RATE gauge if it goes to 0%. This allows play to continue if normally one were to fail under EXCESSIVE RATE.
** This rate style starts off with the EXCESSIVE RATE gauge, and will change to an empty EFFECTIVE RATE gauge if it goes to 0%. This allows play to continue if normally one were to fail under EXCESSIVE RATE.
* It is possible to spin for more than one Appeal Card at a time, up to a maximum of 10 cards per spin. However, only one per spin can be unlocked, and the odds of spinning already unlocked cards increase.
* It is possible to spin for more than one Appeal Card at a time, up to a maximum of 10 cards per spin. However, only one per spin can be selected/unlocked, and the odds of spinning already unlocked cards increase.
** When playing through GENERATOR START, these cards will not appear again.
** When playing through GENERATOR START, these cards will not appear again.
* It is possible to filter songs while in the track input selection screen.
* It is possible to filter songs while in the track input selection screen.
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