AC DDR X3: Difference between revisions

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== General Information / Changes ==
== General Information / Changes ==
* First BEMANI game to feature a modernized version of an older game as a game mode. 2ndMIX MODE is a high-definition remake of [[AC DDR 2nd|DanceDanceRevolution 2ndMIX]] with all the songs except [[STRICTLY BUSINESS]] and the STEP BATTLE songs featured.
* First BEMANI game to feature a modernized version of an older game as a game mode. 2ndMIX MODE is a high-definition remake of [[AC DDR 2nd|DanceDanceRevolution 2ndMIX]] with all the songs except [[STRICTLY BUSINESS]] and the STEP BATTLE songs featured.
** However, this is not the first time 2ndMIX has been remade; a previous remake exists in [[AC_DDR_3rd|DanceDanceRevolution 3rdMIX]], though using the 3rdMIX interface.
** However, this is not the first time 2ndMIX has been remade; a previous remake exists in [[AC DDR 3rd|DanceDanceRevolution 3rdMIX]], though using the 3rdMIX interface.
** Characters in 2ndMIX MODE no longer have their original dance routines. They use the routines introduced in the previous game, instead.
** Characters in 2ndMIX MODE no longer have their original dance routines. They use the routines introduced in the previous game, instead.
* Interface theme is taken from [[CS DDR II|DanceDanceRevolution II]] for the Nintendo Wii console.
* Interface theme is taken from [[CS DDR II|DanceDanceRevolution II]] for the Nintendo Wii console.
* DRILL COURSE from [[AC DDR X2|X2]] is removed.
* DRILL COURSE from [[AC DDR X2|X2]] is removed.
** Last DanceDanceRevolution game to feature courses.
* Target Score system added. Player can choose a different rival / own score to track between songs.
* Target Score system added. Player can choose a different rival / own score to track between songs.
* BEMANI TITLE sort option added. This sorts songs according to which of the other 5 major BEMANI series they also appear in.
* BEMANI TITLE sort option added. This sorts songs according to which of the other 5 major BEMANI series they also appear in.
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By default, TWINKLE♡HEART was unlocked on the very first day of the event, except for its CHALLENGE charts. In order to unlock the CHALLENGE charts, the player had to play five days in a row four times. It was possible to take a break after each set of 5 days.
By default, TWINKLE♡HEART was unlocked on the very first day of the event, except for its CHALLENGE charts. In order to unlock the CHALLENGE charts, the player had to play five days in a row four times. It was possible to take a break after each set of 5 days.


After September 25th, the requirements were reduced for the last four items to be unlocked by getting 4, 5, 6 and 7 consecutive Daily Stars respectively.   
After September 25th, the requirements were reduced for the last four items to be unlocked by getting 4, 5, 6, and 7 consecutive Daily Stars respectively.   


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== Daily Special ==
== Daily Special ==
At AOU 2012 on February 17th, 2012, KONAMI announced a new event called Daily Special (デイリースペシャル) for [[e-AMUSEMENT]] users only. It began on February 20, 2012 and ended on May 28, 2012. During the event, a different BEMANI crossover was unlocked each day of the week from Monday to Friday only. Each day began at 7:00 am following the daily maintenance. The cycle of the song unlocking had been shuffled three times, on March 19, April 16, and May 14, 2012.<br>
At AOU 2012 on February 17th, 2012, KONAMI announced a new event called Daily Special (デイリースペシャル) for [[e-AMUSEMENT]] users only. It began on February 20th, 2012 and ended on May 28th, 2012. During the event, a different BEMANI crossover was unlocked each day of the week from Monday to Friday only. Each day began at 7:00 am following the daily maintenance. The cycle of the song unlocking had been shuffled three times, on March 19th, April 16th, and May 14th, 2012.<br>
On May 5, 2012, an additional event called Weekend Special (ウィークエンドスペシャル) was added. During Weekend Special, the songs cycled hourly instead. This event also ended on May 28, 2012, date where all songs were unlocked for regular play.
On May 5th, 2012, an additional event called Weekend Special (ウィークエンドスペシャル) was added. During Weekend Special, the songs cycled hourly instead. This event also ended on May 28th, 2012, date where all songs were unlocked for regular play.


=== Daily Special Schedule ===
=== Daily Special Schedule ===
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;EXTRA STAGE Requirement
;EXTRA STAGE Requirement
In order to access the EXTRA STAGE, X3 introduced the "Result Star System", a feature available only when playing via [[e-AMUSEMENT]] in PRO Mode. To unlock the EXTRA STAGE, the player have to get 9 Result Stars during a game or multiple games, the Result Stars are carried over from play session to another using e-AMUSEMENT. Once the player unlock the EXTRA STAGE, the 9 Results Stars are used, thus removed. When using VERSUS PLAY, once one player have 9 stars, the EXTRA STAGE is unlocked and both players Stars will be used in the process. The colors of the Star have no importance, only the amount (9) is required to unlock the EXTRA STAGE.  
In order to access the EXTRA STAGE, X3 introduced the "Result Star System", a feature available only when playing via [[e-AMUSEMENT]] in PRO Mode. To unlock the EXTRA STAGE, the player must get 9 Result Stars during a game or multiple games. The Result Stars are carried over from one play session to another using e-AMUSEMENT. Once the player has unlocked the EXTRA STAGE, the 9 Result Stars are used and removed. When using VERSUS PLAY, once one player has obtained 9 stars, the EXTRA STAGE is unlocked and both players' Stars will be used in the process. The colors of the Star have no importance, only the amount (9) is required to unlock the EXTRA STAGE.  


Result Stars are given to the player(s) under specific conditions:
Result Stars are given to the player(s) under specific conditions:
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White / Yellow / Aqua Star > Green Star > Red Star > Dark Blue Star.
White / Yellow / Aqua Star > Green Star > Red Star > Dark Blue Star.


For example, a player getting AAA on his first song of the day will receive the three stars for a grade of AAA and the Daily Star (dark blue) won't be used. The Star(s) that was lost in this process are not carried over in the next game, it is lost forever. Also, no Star is given for a E (FAILED) a song.
For example, a player getting AAA on their first song of the day will receive the three stars for a grade of AAA and the Daily Star (dark blue) won't be used. The Stars lost in this process are not carried over to the next game, as they are lost forever. Also, no Star is given for failing a song.
 
; ENCORE EXTRA STAGE Requirement
To unlock the ENCORE EXTRA STAGE, the player must get an AA or AAA on the EXTRA STAGE song. No Result Star are needed in this case.


;ENCORE EXTRA STAGE Requirement
To unlock the ENCORE EXTRA STAGE, the player have to get an AA or AAA on the EXTRA STAGE song. No Result Star are needed in this case.
=== Unlock Schedule ===
=== Unlock Schedule ===
At first, two exclusive songs, one for each STAGE (EXTRA and ENCORE EXTRA) were available. Similar to how EXTRA/ENCORE STAGE worked in previous games, more songs were added over time. This time around, songs were also added directly as EXTRA STAGE and other even kept their ENCORE EXTRA STAGE-only status until they were finally unlocked for everyone.  
At first, two exclusive songs, one for each STAGE (EXTRA and ENCORE EXTRA) were available. Similar to how EXTRA/ENCORE STAGE worked in previous games, more songs were added over time. This time around, songs were also added directly as EXTRA STAGE and other even kept their ENCORE EXTRA STAGE-only status until they were finally unlocked for everyone.  


By 11/05/2012, all the songs introduced as EXTRA/ENCORE STAGE were unlocked for normal play.
By November 5th, 2012, all the songs introduced as EXTRA/ENCORE STAGE were unlocked for normal play.


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==== EXTRA TOUR ====
==== EXTRA TOUR ====
EXTRA TOUR was announced on May 12, 2012 and started on May 14, 2012. In this event, four new songs were added as EXTRA STAGE. They each appeared in specific regions at first and moved to other regions each day. After playing all EXTRA TOUR songs at least once, scoring AA or better on EXPERT on any of these songs unlocks the ENCORE EXTRA STAGE, Tohoku EVOLVED.  
EXTRA TOUR was announced on May 12, 2012 and started on May 14, 2012. In this event, four new songs were added as EXTRA STAGE. They each appeared in specific regions at first and moved to other regions each day. After playing all EXTRA TOUR songs at least once, scoring AA or better on EXPERT on any of these songs unlocked the ENCORE EXTRA STAGE, Tohoku EVOLVED.  


The event ended on July 22, 2012 and all songs were unlocked for regular play.
The event ended on July 22, 2012. On the following day, all songs except Tohoku EVOLVED were freely available on the EXTRA STAGE and were unlocked for normal play on September 26th, 2012. Tohoku EVOLVED was unlocked for normal play on November 5th, 2012.


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==== CROSSOVER DDR ====
==== CROSSOVER DDR ====
After unlocking both TRIP MACHINE REVOLUTION and PARANOiA Revolution in 2ndMIX MODE, they would later appears as EXTRA STAGE. Successfully clearing them with a rank of AA or higher, will add a new song for the ENCORE EXTRA STAGE, LOVE IS THE POWER -Re:born-. In order to clear the final ENCORE EXTRA STAGE song, a Perfect Full Combo is required.
After unlocking both TRIP MACHINE REVOLUTION and PARANOiA Revolution in 2ndMIX MODE, they would later appear as the EXTRA STAGE. Successfully clearing them with a rank of AA or higher, will add a new song for the ENCORE EXTRA STAGE, LOVE IS THE POWER -Re:born-. In order to clear the final ENCORE EXTRA STAGE song, a PERFECT FULL COMBO was required.


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=== Unlockable Songs ===
=== Unlockable Songs ===
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== CROSSOVER DDR ==
== CROSSOVER DDR ==
On August 2, 2012, the CROSSOVER DDR event started. During the event, players can unlock every 2ndMIX songs for play on X3's PRO or QUICK PLAY MODEs. The two exceptions are HERO, as the song is already in X3 (using the X-edit version from X2) and PARANOiA MAX~DIRTY MIX~(in roulette), as there is no Roulette option in X3. For their appearance in X3, every song received a brand new jacket made of the disc seen in 2ndMIX. The song's banner was added on 4/20/2012 at the bottom of the disc on the jacket. The unlocked songs appears in the X3 folder instead of the 2ndMIX folder, they would return to their original folder in [[AC DDR 2013|DanceDanceRevolution (2013)]].
On August 2, 2012, the CROSSOVER DDR event started. During the event, players can unlock every 2ndMIX song for play on X3's PRO or QUICK PLAY MODEs. The two exceptions are HERO, as the song is already in X3 (using the X-edit version from X2) and PARANOiA MAX~DIRTY MIX~(in roulette), as there is no Roulette option in X3. For their appearance in X3, every song received a brand new jacket composed of the disc seen in 2ndMIX. The song's banner was added on April 20th, 2012 at the bottom of the disc on the jacket. The unlocked songs appear in the X3 VS 2ndMIX folder instead of the 2ndMIX folder, but they would later return to their original folder in [[AC DDR 2013|DanceDanceRevolution (2013)]].


In 2ndMIX MODE, the song list is divided in two parts: EASY / NORMAL Mode and HARD Mode. Each song have to be played in its respective 2ndMIX's sub-mode in order to be unlocked in X3. Both SINGLE and DOUBLE charts have to be unlocked individually on every difficulty available:  BASIC, ANOTHER and MANIAC (Single only). After unlocking the first chart for a song in Single Play, the BEGINNER chart is also unlocked. Clearing all the three difficulties will also unlock the CHALLENGE charts for play in X3 Mode. In DOUBLE Play, clearing the two difficulties will unlock the EXPERT and CHALLENGE charts for that song in X3.
In 2ndMIX MODE, the song list is divided into two parts: EASY / NORMAL Mode and HARD Mode. Each song must be played in its respective 2ndMIX's sub-mode in order to be unlocked in X3. Both SINGLE and DOUBLE charts have to be unlocked individually on every difficulty available:  BASIC, ANOTHER, and MANIAC (Single only). After unlocking the first chart for a song in Single Play, the BEGINNER chart is also unlocked. Clearing all the three difficulties will also unlock the CHALLENGE charts for play in X3 Mode. In DOUBLE Play, clearing the two difficulties will unlock the EXPERT and CHALLENGE charts for that song in X3.


On 6/02/2012, obtaining the rank of SS (a FULL COMBO-only grade in 2ndMIX) before the FINAL STAGE will unlock one of the two following songs for the FINAL STAGE:
On June 20th, 2012, obtaining the rank of SS (a FULL COMBO-only grade in 2ndMIX) before the FINAL STAGE will unlock one of the two following songs for the FINAL STAGE:
* In NORMAL MODE (2ndMIX), TRIP MACHINE EVOLUTION will then be playable.
* In NORMAL MODE (2ndMIX), TRIP MACHINE EVOLUTION will then be playable.
* In HARD MODE, PARANOiA Revolution will then be playable.
* In HARD MODE, PARANOiA Revolution will then be playable.


To make them appear in X3 and also appear later as EXTRA STAGE in X3, all the charts found in NORMAL and HARD MODEs respectively, have to be cleared. Finally, scoring AA or better on these songs on EXPERT unlock the ENCORE EXTRA STAGE, LOVE IS THE POWER Re:born, a remix of [[LOVE IS THE POWER|a song]] that was previously only found playing during the ending credits of [[CS DDR 2ndReMIX PS|DanceDanceRevolution 2ndReMIX]]'s ARCADE MODE.
To make them appear in X3 and also appear later as EXTRA STAGE in X3, all the charts found in NORMAL and HARD MODEs, respectively, have to be cleared. Finally, scoring AA or better on these songs on EXPERT unlock the ENCORE EXTRA STAGE, LOVE IS THE POWER Re:born, a remix of [[LOVE IS THE POWER|a song]] that was previously only found playing during the ending credits of [[CS DDR 2ndReMIX PS|DanceDanceRevolution 2ndReMIX]]'s ARCADE MODE.


On 11/05/2012, all the 2ndMIX songs were fully unlocked for everyone.
On November 5th, 2012, all the 2ndMIX songs were fully unlocked for everyone.


= Difficulty Changes =
= Difficulty Changes =
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