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PolarManne (talk | contribs) (gonna start converting from markdown to wiki language + changing some stuff) |
PolarManne (talk | contribs) (lazy ctrl-r of a bunch of shit) |
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=some 10th style shit corin wrote up in markdown= | =some 10th style shit corin wrote up in markdown= | ||
=beatmania IIDX 10th style= | |||
==Notable new features== | |||
* Allow two players to select different game options | * Allow two players to select different game options | ||
==Features only available when connected to the eamuse network== | |||
* Weekly ranking song | * Weekly ranking song | ||
* Weekly vote songs | * Weekly vote songs | ||
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* Unlocks by play count | * Unlocks by play count | ||
==DJ Points== | |||
DJ Points are earned by fulfulling the following conditions per song | DJ Points are earned by fulfulling the following conditions per song | ||
===DJ Level=== | |||
| Grade | Points | | <code>| Grade | Points |<br> | ||
| :------------- |:-------------| | | :------------- |:-------------|<br> | ||
| AAA | 7 | | | AAA | 7 |<br> | ||
| AA | 6 | | | AA | 6 |<br> | ||
| A | 5 | | | A | 5 |<br> | ||
| B | 4 | | | B | 4 |<br> | ||
| C | 3 | | | C | 3 |<br> | ||
| D | 2 | | | D | 2 |<br> | ||
| E | 1 | | | E | 1 |<br> | ||
| F | 0 | | | F | 0 |</code> | ||
===Clear State=== | |||
| Clear State | Points | | <code>| Clear State | Points |<br> | ||
| :------------- |:-------------| | | :------------- |:-------------|<br> | ||
| Full Combo | 3 | | | Full Combo | 3 |<br> | ||
| Clear | 2 | | | Clear | 2 |<br> | ||
| Easy Clear | 1 | | | Easy Clear | 1 |<br> | ||
| No Play | 0 | | | No Play | 0 |<br> | ||
| Failed | 0 | | | Failed | 0 |</code> | ||
==Beat phases== | |||
Beat phases are not server side controlled on this version of the game, yet. | Beat phases are not server side controlled on this version of the game, yet. | ||
Each phase is unlocked either via a secret code (see further down) or by | Each phase is unlocked either via a secret code (see further down) or by | ||
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different beat phases enabled. | different beat phases enabled. | ||
===Beat#1=== | |||
* Special extra stage and one more extra stage | * Special extra stage and one more extra stage | ||
* Only beat#1 courses of IR available | * Only beat#1 courses of IR available | ||
====ES and OMES==== | |||
* ES: 1st Samurai | * ES: 1st Samurai | ||
* OMES: One More Lovely | * OMES: One More Lovely | ||
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TODO unlock/appear conditions | TODO unlock/appear conditions | ||
===Beat#2=== | |||
* Beat#1 and #2 expert courses available | * Beat#1 and #2 expert courses available | ||
* Special beat#1 ES and OMES not available anymore | * Special beat#1 ES and OMES not available anymore | ||
====Song Unlocks==== | |||
* 1st Samurai | * 1st Samurai | ||
* One More Lovely | * One More Lovely | ||
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* Narcissus At Oasis | * Narcissus At Oasis | ||
====Class Mode Unlocks==== | |||
* SP/DP 9th dan | * SP/DP 9th dan | ||
* SP/DP 10th dan | * SP/DP 10th dan | ||
====Expert Course Unlocks==== | |||
Front side: | Front side: | ||
* CLUB | * CLUB | ||
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* MONZENBARAI | * MONZENBARAI | ||
===Beat#3=== | |||
* Beat#3 expert courses available (server side configurable) | * Beat#3 expert courses available (server side configurable) | ||
====Expert Course Unlocks==== | |||
Server side defined expert courses: | Server side defined expert courses: | ||
* SUMMER | * SUMMER | ||
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* ONE MORE EXPERT | * ONE MORE EXPERT | ||
==Unlocks By Play Count== | |||
Requires you to play with a registered profile to save progress. | Requires you to play with a registered profile to save progress. | ||
| Play Count | Song Unlock | | <code>| Play Count | Song Unlock |<br> | ||
| :------------- |:-------------| | | :------------- |:-------------|<br> | ||
| 15 | Feedback | | | 15 | Feedback |<br> | ||
| 30 | LUV TO ME (disco mix) | | | 30 | LUV TO ME (disco mix) |<br> | ||
| 45 | SPACE FIGHT | | | 45 | SPACE FIGHT |<br> | ||
| 60 | SP-TRIP MACHINE | | | 60 | SP-TRIP MACHINE |<br> | ||
| 75 | Shakin '31 | | | 75 | Shakin '31 |<br> | ||
| 90 | 22 DUNK | | | 90 | 22 DUNK |<br> | ||
| 105 | FEEL IT | | | 105 | FEEL IT |<br> | ||
| 120 | Get me in your sight | | | 120 | Get me in your sight |<br> | ||
| 135 | Rise'n Beauty | | | 135 | Rise'n Beauty |<br> | ||
| 150 | Vienna | | | 150 | Vienna |<br> | ||
| 165 | LIMITED | | | 165 | LIMITED |<br> | ||
| 180 | Melt in my arms | | | 180 | Melt in my arms |<br> | ||
| 195 | GHOST REVIVAL | | | 195 | GHOST REVIVAL |</code> | ||
==Secret Options== | |||
===Samurai=== | |||
Enables the extra stage samurai UI on an extra stage for beat phases post beat#1. | Enables the extra stage samurai UI on an extra stage for beat phases post beat#1. | ||
* On the title screen, hit *VFEX* to make the options menu appear | * On the title screen, hit *VFEX* to make the options menu appear | ||
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* If you also have Judge enabled, the text *CMD: JUDGE & SAMURAI* is visible instead | * If you also have Judge enabled, the text *CMD: JUDGE & SAMURAI* is visible instead | ||
===Judge=== | |||
When enabled, shows the current judgement data during a song. | When enabled, shows the current judgement data during a song. | ||
* On the title screen, hit *VEFX* to make the options menu appear | * On the title screen, hit *VEFX* to make the options menu appear | ||
* Enter the 14key sequence: 7, 6, 9, 8 | * Enter the 14key sequence: 7, 6, 9, 8 | ||
===Expert View=== | |||
Enables showing the list of songs of an expert course on expert mode. | Enables showing the list of songs of an expert course on expert mode. | ||
* Go to expert mode | * Go to expert mode | ||
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* Enter the 7key sequence on the side you are playing: 2, 2, 1, 1, 3, 5, 3, 5, 7, 6 | * Enter the 7key sequence on the side you are playing: 2, 2, 1, 1, 3, 5, 3, 5, 7, 6 | ||
==Operator Menu Unlock Codes== | |||
===Unlock Beat#2=== | |||
Go to "GAME OPTION" on the operator menu. Hold the *Effect* button and enter | Go to "GAME OPTION" on the operator menu. Hold the *Effect* button and enter | ||
the 14key sequence: 9, 1, 7, 7, 12, 10, 1, 2, 11, 6 | the 14key sequence: 9, 1, 7, 7, 12, 10, 1, 2, 11, 6 | ||
===Unlock Beat#3=== | |||
Go to "GAME OPTION" on the operator menu. Hold the *Effect* button and enter | Go to "GAME OPTION" on the operator menu. Hold the *Effect* button and enter | ||
the 14key sequence: 12, 3, 10, 8, 4, 5, 13, 9, 9, 14 | the 14key sequence: 12, 3, 10, 8, 4, 5, 13, 9, 9, 14 |
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