With me...: Difference between revisions
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BPM: 144<br> | BPM: 144<br> | ||
Genre: Electro<br> | Genre: Electro<br> | ||
VJ: Tomo-MIX (WelzAnimationStudios Co., Ltd.)<br> | VJ: [[Welz Animation Studios|Tomo-MIX (WelzAnimationStudios Co., Ltd.)]]<br> | ||
First Appeared On: [[AC SIRIUS]]<br> | First Appeared On: [[AC SIRIUS]]<br> | ||
Length: 2:00 (game), 2:10 (OST)<br> | Length: 2:00 (game), 2:10 (OST)<br> |
Revision as of 08:09, 1 January 2011
with me...
Song Information
Artist: Sota Fujimori feat. Kemy
BPM: 144
Genre: Electro
VJ: Tomo-MIX (WelzAnimationStudios Co., Ltd.)
First Appeared On: AC SIRIUS
Length: 2:00 (game), 2:10 (OST)
Lyrics
Unknown.
Song Connections/Remixes
- An extended mix appears on Sota Fujimori's album, SYNTHESIZED2.
Trivia
None
Song Production Information
"Come to the present world." I wanted to cover another dimension of music that I haven't explored yet.
I invite you to try this new song out in the selection screen.
The song features the familiar voice of Kemy from We Can Change, but with a more futuristic voice.
I thank you and hopefully will come with a new song.
Video Production Information
Imagine seeing the daily world through stained glass.
All of the familiar things in the world would be transformed into something different.
We have only a finite amount of memory to remember things, and so we we scatter fragments around in our minds... periodically being reminded of them in dreams.
In the first part, I first imagined viewing the outside world through a stained glass door, envisioning it shaped and colored by the way of the glass.
Whether the door was wood or iron, opening the door would allow us to see what the true environment was, seeing how different it was from the door.
The keyword was "transparent". Something that would not be etched in the mind, but rather as an afterimage that went along with the music.
For the second half of the movie, I went to a darker environment, and shifted the scene to nighttime with electric lights recoloring the scenes.
The vivid and colorful lights dance across the screen, inviting you to a fantasy world.
Difficulty & Notecounts
Beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BemaniWIKI and Textage.cc.)
Beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | |
Notecounts | - | 465 | 917 | 1277 | 470 | 902 | 1089 |
IIDX 17 SIRIUS AC | - | 5 | 8 | 10 | 5 | 8 | 9 |