GFDM Glossary: Difference between revisions

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:First game: [[AC GFDM V4|GuitarFreaks V4 & DrumMania V4: RockxRock]]
:First game: [[AC GFDM V4|GuitarFreaks V4 & DrumMania V4: RockxRock]]
:Game modifier similar to Dark, which darkens the background frame and play lanes, but keeps measure lines and the target timing area intact. This modifier is typically used to help see notes more clearly, which may clash with the colors of the background or lanes.
:Game modifier similar to Dark, which darkens the background frame and play lanes, but keeps measure lines and the target timing area intact. This modifier is typically used to help see notes more clearly, which may clash with the colors of the background or lanes.
;Hi-Speed
:First game: ?
:Game modifier which adjusts the scroll rate of notes. Each scroll rate is constant across all songs; a 65 BPM song set at Hi-Speed 4x will scroll at the same rate as a 300 BPM song at Hi-Speed 4x (although several exceptions exist in early releases of GF/DM). Hi-Speed varies from 1.0x to 10.0x (also known as Hi-Speed MAX in some versions) in increments of 0.5x, with [[AC GFDM V4|GF/DM V4]] introducing a Hi-Speed 0.5x and 20.0x.


;Master
;Master