Scott Dolph Interviews: Difference between revisions

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= Scott Dolph Interviews =
= Scott Dolph Interviews =


== [[CS DDRMAX US|DDRMAX -DanceDanceRevolution-]] ==
== [[CS DDRMAX NA|DDRMAX -DanceDanceRevolution-]] ==
The following interview/artist profile was included in the DDRMAX -DanceDanceRevolution- instruction booklet released in 2002.
The following interview/artist profile was included in the DDRMAX -DanceDanceRevolution- instruction booklet released in 2002.


*'''Name''': Scott Dolph
*'''Name''': Scott Dolph
*'''Artist Name(s)''': Scotty D.
*'''Artist Name(s)''': Scotty D.
*'''Age:''' 32 years old
*'''Age:''' 32 years old.
*'''Time at Konam?''': Over 4 years
*'''Time at Konami?''': Over 4 years.
*'''First Konami Project''': Hideo Kojima Interview for a UK magazine and Mystical Ninja.
*'''First Konami Project''': Hideo Kojima Interview for a UK magazine and Mystical Ninja.
*'''Favorite Instrument''': I do not play instruments, but I love doing Karaoke.
*'''Favorite Instrument''': I do not play instruments, but I love doing Karaoke.
*'''Favorite Music Style''': Danceable tunes.
*'''Favorite Music Style''': Danceable tunes.
*'''Favorite Music producder or artist''': Earth, Wind & Fire
*'''Favorite Music producer or artist''': Earth, Wind & Fire.
*'''Favorite Bemani song you have written''': I believe the lyrics to [[DROP THE BOMB]] are quite powerful and deep for a DDR track.
*'''Favorite Bemani song you have written''': I believe the lyrics to [[DROP THE BOMB]] are quite powerful and deep for a DDR track.
*'''Songs created in DDRMAX''': DROP THE BOMB, MIDNITE BLAZE
*'''Songs created in DDRMAX''': DROP THE BOMB, [[Midnite Blaze|MIDNITE BLAZE]].
*'''Favorite song(s) in DDRMAX and why?''': I still have to go with my own song DROP THE BOMB.
*'''Favorite song(s) in DDRMAX and why?''': I still have to go with my own song DROP THE BOMB.
*'''What do you think about the success of DDR in North America so far''': I happen to be the one who persuaded management in Japan to launch the DDR series for the console in the US. I knew American gamers would enjoy this concept and I'm glad I was correct.
*'''What do you think about the success of DDR in North America so far''': I happen to be the one who persuaded management in Japan to launch the DDR series for the console in the US. I knew American gamers would enjoy this concept and I'm glad I was correct.
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*'''Do you have any comments or words to players?:''' I remember the first few times I played DDR. I was embarrassed. But as I got better, the fact that people were watching me did not stop me a bit. Then the time came when I was asked to write lyrics and rap for DDR. That moment when I evolved from PLAYER to RAPPER & LYRICIST is one I will never forget. I hope you all play the game and dance like you've never danced before and evolve from PLAYER to ULTIMATE DANCER. Enjoy!
*'''Do you have any comments or words to players?:''' I remember the first few times I played DDR. I was embarrassed. But as I got better, the fact that people were watching me did not stop me a bit. Then the time came when I was asked to write lyrics and rap for DDR. That moment when I evolved from PLAYER to RAPPER & LYRICIST is one I will never forget. I hope you all play the game and dance like you've never danced before and evolve from PLAYER to ULTIMATE DANCER. Enjoy!


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