2003: Difference between revisions

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Ironically, the BEMANI game that got the most exposure in 2003 was the one that was ''not'' in the arcades - DanceDanceRevolution. KONAMI released a total of '''nine''' new DanceDanceRevolution titles worldwide that year. Japan itself received four games. The first was [[CS DDR Aerobics Revolution|エアロビクスレボリューション]], a fitness software-oriented game that used the DDR mat and featured a "DDR mode", with ~3 minute long songs. Japan also received home ports of [[CS DDRMAX2 JP|DDRMAX2]] and [[CS DDR EXTREME JP|EXTREME]], the latter holding a then record 111 songs, the most of ''any'' CS BEMANI game. Rounding off the year was [[CS DDR Party Collection|DanceDanceRevolution Party Collection]], a best hits game containing Dancemania licenses and KONAMI originals from [[AC DDR 1st|the first arcade game]] to [[AC DDR EXTREME|EXTREME]], along with five brand-new songs.
Ironically, the BEMANI game that got the most exposure in 2003 was the one that was ''not'' in the arcades - DanceDanceRevolution. KONAMI released a total of '''nine''' new DanceDanceRevolution titles worldwide that year. Japan itself received four games. The first was [[CS DDR Aerobics Revolution|エアロビクスレボリューション]], a fitness software-oriented game that used the DDR mat and featured a "DDR mode", with ~3 minute long songs. Japan also received home ports of [[CS DDRMAX2 JP|DDRMAX2]] and [[CS DDR EXTREME JP|EXTREME]], the latter holding a then record 111 songs, the most of ''any'' CS BEMANI game. Rounding off the year was [[CS DDR Party Collection|DanceDanceRevolution Party Collection]], a best hits game containing Dancemania licenses and KONAMI originals from [[AC DDR 1st|the first arcade game]] to [[AC DDR EXTREME|EXTREME]], along with five brand-new songs.


North America received [[CS DDRMAX2 US|DDRMAX2 -DanceDanceRevolution-]] on the PlayStation 2. While it shared a few songs and the interface from [[AC DDRMAX2|the arcade DDRMAX2]], it contained many new songs and licenses, and a few returning classic Dancemania tracks. It also marked the first DanceDanceRevolution game in ''any'' region to feature the original music videos for licenses, which eliminated any on-screen dancers. DDRMAX2 also marked the return of playable dancers in the PlayStation 2 DanceDanceRevolution series.
North America received [[CS DDRMAX2 NA|DDRMAX2 -DanceDanceRevolution-]] on the PlayStation 2. While it shared a few songs and the interface from [[AC DDRMAX2|the arcade DDRMAX2]], it contained many new songs and licenses, and a few returning classic Dancemania tracks. It also marked the first DanceDanceRevolution game in ''any'' region to feature the original music videos for licenses, which eliminated any on-screen dancers. DDRMAX2 also marked the return of playable dancers in the PlayStation 2 DanceDanceRevolution series.


The Xbox also received its own DanceDanceRevolution title that year - [[CS DDR ULTRAMIX|DanceDanceRevolution ULTRAMIX]]. It also marked with its several DDR firsts. It was the first DanceDanceRevolution game ''not'' made in Japan (it was made by KONAMI's Hawaii division), the first DDR game to support widescreen ration, the first in 480p, the first to have DLC song packs (and thus the first game in the series to go online), and lastly the first to allow free playing of songs without setting options. While it only contained 51 songs (4 new licenses, 4 new CS songs, and 7 new BEMANI crossovers), it also contained a few exclusives to the North American DDR series, such as the original [[AFTER THE GAME OF LOVE]] and [[HYPNOTIC CRISIS|HYPNΦTIC CRISIS]], neither of which have ever appeared in a North American PS2 DDR title.
The Xbox also received its own DanceDanceRevolution title that year - [[CS DDR ULTRAMIX|DanceDanceRevolution ULTRAMIX]]. It also marked with its several DDR firsts. It was the first DanceDanceRevolution game ''not'' made in Japan (it was made by KONAMI's Hawaii division), the first DDR game to support widescreen ration, the first in 480p, the first to have DLC song packs (and thus the first game in the series to go online), and lastly the first to allow free playing of songs without setting options. While it only contained 51 songs (4 new licenses, 4 new CS songs, and 7 new BEMANI crossovers), it also contained a few exclusives to the North American DDR series, such as the original [[AFTER THE GAME OF LOVE]] and [[HYPNOTIC CRISIS|HYPNΦTIC CRISIS]], neither of which have ever appeared in a North American PS2 DDR title.
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* September 18th: ''beatmania IIDX 9th style Original Soundtrack'' album released. It is the final BEMANI game soundtrack album released under Konami Music Entertainment, Inc.
* September 18th: ''beatmania IIDX 9th style Original Soundtrack'' album released. It is the final BEMANI game soundtrack album released under Konami Music Entertainment, Inc.
* September 18th: [[Sanae Shintani|Sana]]'s third album, [[Sana-mode II ~pop'n music & beatmania moments~]] , is released.
* September 18th: [[Sanae Shintani|Sana]]'s third album, [[Sana-mode II ~pop'n music & beatmania moments~]] , is released.
* September 23rd: [[CS DDRMAX2 US|DDRMAX2 -DanceDanceRevolution-]] is released in North America for the Sony PlayStation 2.
* September 23rd: [[CS DDRMAX2 NA|DDRMAX2 -DanceDanceRevolution-]] is released in North America for the Sony PlayStation 2.
* September 27th: KONAMI announces consideration of a home port of [[AC 7th style|beatmania IIDX 7th style]] if 10,000 questionnaires are filled out. They were by October 22nd.
* September 27th: KONAMI announces consideration of a home port of [[AC 7th style|beatmania IIDX 7th style]] if 10,000 questionnaires are filled out. They were by October 22nd.