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m (Protected "What Could Have Been: DanceDanceRevolution" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))) |
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* As the first DanceDanceRevolution game to introduce the MARVELOUS timing judgment, it was originally intended to be used in ''all'' modes. However, negative feedback towards its usage in location tests resulted in the idea being scaled back. In the final release, MARVELOUS only appears on courses. | * As the first DanceDanceRevolution game to introduce the MARVELOUS timing judgment, it was originally intended to be used in ''all'' modes. However, negative feedback towards its usage in location tests resulted in the idea being scaled back. In the final release, MARVELOUS only appears on courses. | ||
** MARVELOUS timing would finally be added to all modes in [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]. | ** MARVELOUS timing would finally be added to all modes in [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]]. | ||
== [[CS DDR EXTRA MIX|DanceDanceRevolution EXTRA MIX]] == | == [[CS DDR EXTRA MIX|DanceDanceRevolution EXTRA MIX]] == |