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;Normal | ;Normal | ||
:The first difficulty tier targeted for beginners. Normal charts are usually rated between Levels 1 to 4, with the highest Level being 8 | :The first difficulty tier targeted for beginners. Normal charts are usually rated between Levels 1 to 4, with the highest Level being 8. | ||
;nos | ;nos | ||
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;Real | ;Real | ||
:Introduced in Op.2, Real is the fourth, hardest difficulty level, with more complex charts than Expert | :Introduced in Op.2, Real is the fourth, hardest difficulty level, with more complex charts than Expert. Like Expert, Real charts requires a clear with an A rank of their respective Expert charts and to have enough nos to purchase it. Unlike Expert, the unlock can be either temporary for a single play, or permanently, which usually costs around 20 to 30 times of a temporary play to purchase, though some Real charts are made available for free for a limited time period. Also unlike other difficulties, not all songs have Real charts, and charts are instead rated in diamonds (from 1 to 3), though Real charts also have levels internally counted for MISSION BINGO unlocks and Grade counting purposes, with ◆1 rated between Levels 9 and 11, ◆2 rated Level 12 or 12.5, and ◆3 rated Level 13 or 13.5. | ||
;RECITAL Mode | ;RECITAL Mode | ||
:Introduced in Op.2, RECITAL mode is an advanced game mode which focused on the skills of an actual pianist. In addition to the regular play, the player is assessed on its parameters such as the keystroke strength and extra notes, and higher scores award more nos. Selected halls and grades are also factored to the total nos obtained in a session. Beginning in Op.3, RECITAL mode can now be freely switched. | :Introduced in Op.2, RECITAL mode is an advanced game mode which focused on the skills of an actual pianist. In addition to the regular play, the player is assessed on its parameters such as the keystroke strength and extra notes, and higher scores award more nos. Selected halls and grades are also factored to the total nos obtained in a session. Beginning in Op.3, RECITAL mode can now be freely switched. | ||
;RHYTHM GUIDE | |||
:A modifier option on producing beats as measurement of a song's tempo, as ノスタルジア lacks BPM display on its interface. A metronome also appears on the bottom right of the screen during gameplay, which can be toggled freely to produce or mute the song's tempo. | |||
;STANDARD | ;STANDARD | ||
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;TENUTO | ;TENUTO | ||
:Tenuto is a long note, an equivalent of a hold note in many rhythm games. | :Tenuto is a long note, an equivalent of a hold note in many rhythm games. | ||
;TRAJECTORY | |||
:A modifier option on how the note lanes are moved. There are four different types: Splash (the default option with notes traveling via an outward curve-like direction), Approach (notes traveling diagonally, similar to SOUND VOLTEX), Slope (notes traveling in a slope/inward curve-like direction), and Vertical (notes traveling vertically similar to most other BEMANI games). | |||
;TRILL | ;TRILL | ||
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;WIDTH | ;WIDTH | ||
:Width is a note measurement that shows how many keys are spread across, between 2 to 5 keys. Higher difficulties have notes with lower widths, though it can be slightly adjusted | :Width is a note measurement that shows how many keys are spread across, between 2 to 5 keys. Higher difficulties have notes with lower widths, though it can be slightly adjusted in the option menu. | ||
[[Category:NOSTALGIA]] | [[Category:NOSTALGIA]] | ||
[[Category:Terminology]] | [[Category:Terminology]] |