Ignis Danse: Difference between revisions

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(Created page with "= Ignis Danse = == Song Information == Artist: Yuji Masubuchi「太鼓の達人」より<br> Composition/Arrangement: Yuji Masubuchi<br> BPM: 246<br> Length: TBD<br> First Mu...")
 
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{{SilentBlue}}
= Ignis Danse =
= Ignis Danse =


== Song Information ==
== Song Information ==
[[Image:Ignis Danse.png|thumb|Ignis Danse's jacket.]]
Artist: Yuji Masubuchi「太鼓の達人」より<br>
Artist: Yuji Masubuchi「太鼓の達人」より<br>
Composition/Arrangement: Yuji Masubuchi<br>
Composition/Arrangement: BNSI (Yuji Masubuchi)<br>
Album: 太鼓の達人 オリジナルサウンドトラック かたぬき (2018)<br>
BPM: 246<br>
BPM: 246<br>
Length: TBD<br>
Length: 2:03<br>
First Music Game Appearance: [[jubeat saucer fulfill]]<br>
First Music Game Appearance: [[AC jb saucer fulfill|jubeat saucer fulfill]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances: None.


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== Trivia ==
== Trivia ==
* Ignis Danse is one of the Final Block Songs of the ''Tenkaichi otogesai Zenkoku issei nintei taikai'' (天下一音ゲ祭 全国一斉認定大会) event, representing the Fire element. It was added to ''GROOVE COASTER EX'', jubeat saucer fulfill, ''maimai ORANGE'', and ''太鼓の達人 キミドリVer.'' on November 26th, 2014.
* Ignis Danse is one of the songs for the Block Tournament section of the [[Tenkaichi otogesai|Tenkaichi otogesai Zenkoku issei nintei taikai]] (天下一音ゲ祭 全国一斉認定大会) event, representing the Fire element. It was added to ''GROOVE COASTER EX'', jubeat saucer fulfill, ''maimai ORANGE'', and ''太鼓の達人 キミドリVer.'' on November 26th, 2014.
* Ignis Danse is Latin for "fire dance".
* Ignis Danse's jacket features ''Taiko no tatsujin Wii Ketteiban'' (太鼓の達人Wii 決定版) character Arashi (アラシ).
 
== Song Production Information ==
=== Yuji Masubuchi(BNGI) ===
Hello, I'm Masubuchi from BANDAI NAMCO Studios. With the four elements as a motif, we decided to use the word "fire" for Taiko no Tatsujin thinking about "festival → dondoyaki (fire festival) → flame". (I think it was also "because the company logo is orange"....)<br>
I've been wanting to make a high-speed boogie (high-speed shuffle) song for a while, and since it fit the concept this time, I decided to make it. If you press buttons while creating a song, the tempo goes up steadily. Computers are amazing! I was doing this and suddently it was at 246 BPM. Hooray for cheats!<br>
It's been four years since I've made a performance song from scratch, as I haven't been composing much music recently due mainly to directing and miscellaneous work. Maybe it's a little too hard, but I think it fits as a high difficulty song for a competition.<br>
How do you feel about the intense, raging flames? (Ah, I want to eat yakiniku!)


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
jubeat difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://www.bemaniwiki.com BEMANIWiki 2nd].)
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards. (Ratings and notecounts obtained from [http://www.bemaniwiki.com BEMANIWiki 2nd].)


{{Jubeat Chart Info
{{jubeat Chart Header|
| bsc_notes = 376
{{jubeat Chart Notecounts|376|719|876}}
| adv_notes = 719
{{jubeat Chart|jubeat saucer fulfill&rarr;clan|5|9|10}}
| ext_notes = 876
{{jubeat Chart|jubeat festo&rarr;Present|5|9.5|10.3}}
| chart_version_1 = jubeat saucer fulfill&rarr;Present
| bsc_difficulty_1 = 5
| adv_difficulty_1 = 9
| ext_difficulty_1 = 10
}}
}}