Ignis Danse: Difference between revisions

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{{SilentBlue}}
= Ignis Danse =
= Ignis Danse =


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== Trivia ==
== Trivia ==
* Ignis Danse is one of the songs for the Block Tournament section of the first [[Tenkaichi otogesai Zenkoku issei nintei taikai]] (天下一音ゲ祭 全国一斉認定大会) event, representing the Fire element. It was added to ''GROOVE COASTER EX'', jubeat saucer fulfill, ''maimai ORANGE'', and ''太鼓の達人 キミドリVer.'' on November 26th, 2014.
* Ignis Danse is one of the songs for the Block Tournament section of the [[Tenkaichi otogesai|Tenkaichi otogesai Zenkoku issei nintei taikai]] (天下一音ゲ祭 全国一斉認定大会) event, representing the Fire element. It was added to ''GROOVE COASTER EX'', jubeat saucer fulfill, ''maimai ORANGE'', and ''太鼓の達人 キミドリVer.'' on November 26th, 2014.
* Ignis Danse is Latin for "fire dance".
* Ignis Danse is Latin for "fire dance".
* Ignis Danse's jacket features ''Taiko no tatsujin Wii Ketteiban'' (太鼓の達人Wii 決定版) character Arashi (アラシ).
* Ignis Danse's jacket features ''Taiko no tatsujin Wii Ketteiban'' (太鼓の達人Wii 決定版) character Arashi (アラシ).
== Song Production Information ==
=== Yuji Masubuchi(BNGI) ===
Hello, I'm Masubuchi from BANDAI NAMCO Studios. With the four elements as a motif, we decided to use the word "fire" for Taiko no Tatsujin thinking about "festival → dondoyaki (fire festival) → flame". (I think it was also "because the company logo is orange"....)<br>
I've been wanting to make a high-speed boogie (high-speed shuffle) song for a while, and since it fit the concept this time, I decided to make it. If you press buttons while creating a song, the tempo goes up steadily. Computers are amazing! I was doing this and suddently it was at 246 BPM. Hooray for cheats!<br>
It's been four years since I've made a performance song from scratch, as I haven't been composing much music recently due mainly to directing and miscellaneous work. Maybe it's a little too hard, but I think it fits as a high difficulty song for a competition.<br>
How do you feel about the intense, raging flames? (Ah, I want to eat yakiniku!)


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==