What Could Have Been: DanceDanceRevolution: Difference between revisions

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== [[AC DDR EXTREME|DanceDanceRevolution EXTREME]] ==
== [[AC DDR EXTREME|DanceDanceRevolution EXTREME]] ==
* As the first DanceDanceRevolution game to introduce the MARVELOUS timing judgment, it was originally intended to be used in ''all'' modes. However, negative feedback towards its usage in location tests resulted in the idea being scaled back. In the final release, MARVELOUS only appears on courses.
* According to an [http://aaronin.jp/konamiinterview.pdf interview] by Aaron Chmielowiec (from the website aaronin.jp) with a former DanceDanceRevolution staff member, the MARVELOUS timing judgment was originally intended to be used in ''all'' modes. However, the staff thought "the judgments were just too much (numerous) for the average player", so it was scaled back and MARVELOUS only appears on courses in the final release.
** MARVELOUS timing would finally be added to all modes in [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]].
** MARVELOUS timing would finally be added to all modes in [[AC DDR SuperNOVA2|DanceDanceRevolution SuperNOVA2]].