AC bm 2nd: Difference between revisions

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(→‎Codes & Unlock Information: Added information about EFFECT button operations in "Play Any Song (or Ending)" and "Test Switch Differences")
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* e-motion (2nd MIX): Will be played on the fifth stage, instead of e-motion, in CLASSIC.
* e-motion (2nd MIX): Will be played on the fifth stage, instead of e-motion, in CLASSIC.
* Acid Bomb: Will be played on the third stage, instead of Salamander Beat Crush mix, in TECHNO.
* Acid Bomb: Will be played on the third stage, instead of Salamander Beat Crush mix, in TECHNO.
 
{{5S Course Header|
{{IIDX Course Header|
{{5S Course|||CLASSIC|[[2 gorgeous 4U|2 gorgeous 4 U]] / [[greed eater]]|[[OVERDOSER|OVERDOSER (romo mix) / OVERDOSER (ambient mix)]]|[[LOVE SO GROOVY|LOVE SO GROOVY / LOVE SO GROOVY (12inch version)]]|[[20,november|20,november (single mix) / 20,november (radio edit)]]|[[e-motion|e-motion / e-motion (2nd MIX)]]}}
{{IIDX Courses|CLASSIC|[[2 gorgeous 4U|2 gorgeous 4 U]] / [[greed eater]]|[[OVERDOSER|OVERDOSER (romo mix) / OVERDOSER (ambient mix)]]|[[LOVE SO GROOVY|LOVE SO GROOVY / LOVE SO GROOVY (12inch version)]]|[[20,november|20,november (single mix) / 20,november (radio edit)]]|[[e-motion|e-motion / e-motion (2nd MIX)]]}}
{{5S Course|||VOCAL|[[tokai]]|[[jam jam reggae (Funky jam Cookie mix)|jam jam reggae (Funky Jam Cookie mix)]]|[[20,november|20,november (single mix) / 20,november (radio edit)]]|[[Ska a gogo|SKA a go go]]|[[Do you love me?]]}}
{{IIDX Courses|VOCAL|[[tokai]]|[[jam jam reggae (Funky jam Cookie mix)|jam jam reggae (Funky Jam Cookie mix)]]|[[20,november|20,november (single mix) / 20,november (radio edit)]]|[[Ska a gogo|SKA a go go]]|[[Do you love me?]]}}
{{5S Course|||TECHNO|[[OVERDOSER|OVERDOSER (romo mix) / OVERDOSER (ambient mix)]]|[[OVERDOSER (DrivingDubMix)|OVERDOSER (Driving Dub mix)]]|[[Salamander Beat Crush mix]] / [[Acid Bomb]]|[[Beginning of life|Beginning of Life]]|[[Deep Clear Eyes]]}}
{{IIDX Courses|TECHNO|[[OVERDOSER|OVERDOSER (romo mix) / OVERDOSER (ambient mix)]]|[[OVERDOSER (DrivingDubMix)|OVERDOSER (Driving Dub mix)]]|[[Salamander Beat Crush mix]] / [[Acid Bomb]]|[[Beginning of life|Beginning of Life]]|[[Deep Clear Eyes]]}}
}}
}}


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*** 2. While holding the specific key(s), press the test switch.
*** 2. While holding the specific key(s), press the test switch.
*** If only the test switch is pressed, the song select screen will fade out, then fade back in (with the timer having been reset).
*** If only the test switch is pressed, the song select screen will fade out, then fade back in (with the timer having been reset).
**** This can be utilized to make selection easier: while the song select screen fades out, press and hold the specific key(s) before it fades in, then press the test button again after it fades in.
**** The same fade-out/fade-in will happen in the following scenarios.
*** Additionally, if the EFFECT button is also being held down when the test switch and specified key(s) are pressed, the song select screen will fade out, then fade back in (with the timer having been reset).
***** The test switch and specific key(s) are pressed while the EFFECT button is also being held down.
***** The test switch and an unassigned key combination (e.g. 1+2+4+5) are used.
**** This fade-out/fade-in can be utilized to make selection easier: while the song select screen fades out, press and hold the specific key(s) before it fades in, then press the test button again after it fades in.
* The specific keys to press for selecting each song (or the ending) are as follows.
* The specific keys to press for selecting each song (or the ending) are as follows.
** [[20,november|20,november (radio edit)]]: 4+5 (two-player or DOUBLE only)
** [[20,november|20,november (radio edit)]]: 4+5 (two-player or DOUBLE only)
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** [[OVERDOSER (Driving Dub mix)]]: 6+7
** [[OVERDOSER (Driving Dub mix)]]: 6+7
** [[OVERDOSER|OVERDOSER (romo mix)]]: 7 (one-player only)
** [[OVERDOSER|OVERDOSER (romo mix)]]: 7 (one-player only)
** [[PRACTICE STAGE]]: 2+3+4
** [[PRACTICE STAGE (beatmania 2ndMIX)|PRACTICE STAGE]]: 2+3+4
*** Note that in beatmania, there is no way to fail PRACTICE STAGE.
*** When selected via this method, the loading screen will show the information for [[u gotta groove]], but PRACTICE STAGE will be played.
*** The normal groove gauge(s) will appear (while occasionally being blocked by DJ KONAMI's dialogue text), and it will be possible to fail the stage (unlike in [[AC bm 1st|beatmania]]).
*** When this method is used to play PRACTICE STAGE on any stage, if the DJ LEVEL screen appears and is not skipped before the screen attempts to scroll, the game will crash (presumably due to not having genre text mapped in ROM).
**** This bug was fixed in [[AC bm 3rd|3rdMIX]], and shows a genre of '''PRACTICE''' when the screen scrolls down.
** [[Salamander Beat Crush mix]]: 10
** [[Salamander Beat Crush mix]]: 10
** [[SKA a go go]]: 7+8
** [[tokai]]: 9
** [[tokai]]: 9
** [[u gotta groove]]: 1
** [[u gotta groove]]: 1
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** The mode select menu is skipped, preventing selection of game mode.
** The mode select menu is skipped, preventing selection of game mode.
** Song selection is generally performed with the START button(s), instead of a white or black key button (1/2/3/4/5 or 6/7/8/9/10).
** Song selection is generally performed with the START button(s), instead of a white or black key button (1/2/3/4/5 or 6/7/8/9/10).
*** However, when using the method described in [[AC_bm_2nd#Play_Any_Song_(or_Ending)|Play Any Song (or Ending)]], the test switch combined with the specified key(s) can be used for selection instead.
*** However, when using the method described in [[AC_bm_2nd#Play_Any_Song_(or_Ending)|Play Any Song (or Ending)]], the test switch combined with the specific key(s) can be used for selection instead.
** To make each selection, follow the procedures below on the song select screen.
** To make each selection, follow the procedures below on the song select screen.
* Select Mode
* Select Mode
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* While Event Mode is enabled, the operations that the test switch performs will differ as follows.
* While Event Mode is enabled, the operations that the test switch performs will differ as follows.
** Pressing the test switch and letting go immediately: Selects the currently highlighted song, regardless of whether any keys or the EFFECT button are being held down.
** Pressing the test switch and letting go immediately: Selects the currently highlighted song, regardless of whether any keys or the EFFECT button are being held down.
** Pressing and holding the test switch for slightly longer, or until the song select screen fades out, while holding the specified key(s) down: Selects the specified song.
** Pressing and holding the test switch for slightly longer, or until the song select screen fades out, while holding the specific key(s) down: Selects the specified song.
** Pressing and holding the test switch for slightly longer while not holding any keys down: Jumps back to the title screen; if held after the title screen appears, jumps to the TEST MENU.
** Pressing and holding the test switch for slightly longer while not holding any keys down: Jumps back to the title screen; if held after the title screen appears, jumps to the TEST MENU.
* In addition, using the test switch and specified key(s) to select a song will only allow SINGLE mode to be played.
* In addition, using the test switch and specific key(s) to select a song will only allow SINGLE mode to be played.


= Related Link =
= Related Link =