199024club -Re:BounceKiller-: Difference between revisions

 
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Length: 2:04<br>
Length: 2:04<br>
Genre: TECH BREAKBEATS<br>
Genre: TECH BREAKBEATS<br>
VJ: [[Gyo Eguchi|VJ GYO]] (overlays by [[Nagisa Nakamoto|NAGI]])<br>
Movie: [[Gyo Eguchi|VJ GYO]] (overlays by [[Nagisa Nakamoto|NAGI]])<br>
First Music Game Appearance: [[AC copula|beatmania IIDX 23 copula]]<br>
First Music Game Appearance: [[AC copula|beatmania IIDX 23 copula]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances: None.


== Lyrics ==
== Lyrics ==
Some vocal samples can be heard.
None.


== Song Connections / Remixes ==
== Song Connections / Remixes ==
* 199024club -Re:BounceKiller- is the prequel to ''Bounce Killer'', from DJ Mass MAD Izm*'s first album, [[I AM NOT A DJ]].
* 199024club -Re:BounceKiller- is related to ''Bounce Killer'', from DJ Mass MAD Izm*'s first album, [[I AM NOT A DJ]].
* The OST version of 199024club -Re:BounceKiller- has some of its vocal samples played at a lower pitch than the game version.
* The OST version of 199024club -Re:BounceKiller- has some of its vocal samples played at a lower pitch than the game version.


== Trivia ==
== Trivia ==
{{Gallery}}
* 199024club -Re:BounceKiller- is one of the Phase 3 unlockable songs of the ''Mystery Line'' event of beatmania IIDX 23 copula. It could be unlocked from July 21st, 2016.
* 199024club -Re:BounceKiller- is one of the Phase 3 unlockable songs of the ''Mystery Line'' event of beatmania IIDX 23 copula. It could be unlocked from July 21st, 2016.
** In [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]], its charts can be purchased with [[AC SINOBUZ/Kinran no omamori unlocks|Kinran no omamori (金襴のお守り)]] from December 14th, 2016.
** In [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]], its charts can be purchased with [[AC SINOBUZ/Kinran no omamori unlocks|Kinran no omamori]] (金襴のお守り) from December 14th, 2016.
** From [[AC CANNON BALLERS|beatmania IIDX 25 CANNON BALLERS]] onwards, it is available by default.
** From [[AC CANNON BALLERS|beatmania IIDX 25 CANNON BALLERS]] onwards, it is available by default.
* 199024club -Re:BounceKiller- received a jacket on the [http://p.eagate.573.jp/game/bemani/fansite/p/music/201607 BEMANI Fan Site CHECK!SONGS page for July 2016]. This jacket has not yet been used in a BEMANI game.
* 199024club -Re:BounceKiller- received a jacket on the [http://p.eagate.573.jp/game/bemani/fansite/p/music/201607 BEMANI Fan Site CHECK!SONGS page for July 2016]. This jacket has not yet been used in a BEMANI game.
* 199024club -Re:BounceKiller- is available in [[CS INFINITAS|beatmania IIDX INFINITAS]] as part of '''beatmania IIDX INFINITAS Music Pack vol.11''' (beatmania IIDX INFINITAS 楽曲パック vol.11).


== Song Production Information ==
== Song Production Information ==
Untranslated.
=== DJ Mass MAD Izm* ===
Pt.2, or maybe Pt.0 of Bounce Killer. '90s #worldview


== Video Production Information ==
== Video Production Information ==
Untranslated.
=== NAGI ===
It was the day after the deadline for beatmania IIDX 24 location test data.<br>
I was listening to DJ Mass' music, and my brain is absentmindedly imagining things.<br>
I was told that this song was inspired by an old sci-fi drama with a horror feel to it.<br>
Horror...I don't like it that much because it makes it difficult to sleep at night....<br>
I thought about a mysterious screen like a certain Japanese horror film, or something like panic horror, but it didn't seem to fit.<br>
Maybe I should go for aliens....
 
......That's no good... I'm getting scared...<br>
At night, I decided to consult with other designers who were still around in the office.
 
Me: "I've been thinking about it a lot, but I think aliens would be better. Maybe small ones...."<br>
[[Yoshiaki Heshiki|HES]]: "Little aliens moving around would be good".<br>
Me: "Yeah, that seems fine. These sounds are always moving".<br>
HES: "It would fit the song".<br>
Me: "I think I'll make a small alien".<br>
[[Gyo Eguchi|VJ GYO]]: "Why don't you make it a silhouette to make it look like it's not really clear? Like this... spin spin~...."<br>
Me: "I see~ I'll draw it with a pencil then.... It feels like I haven't held a pencil in a while".
 
Okay, okay, I have a good idea.<br>
Now all I have to do is decide on the look and movement of the alien and finish the illustrations....
 
For this animation, I'm making the image spin.<br>
A ball becomes a humanoid, which becomes another humanoid, swallows humanoid next to it, gets kidnapped by a spaceship, a hand descends from the sky and transforms the spaceship into a ball, and the ball becomes a humanoid......... Endlessly.<br>
It was fun to think about it.
 
I unusually wrote a lot, but that's how this animation was completed.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
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{{IIDX Chart Header|
{{IIDX Chart Header|
{{IIDX Chart Notecounts|-|360|873|1260|370|853|1210}}
{{IIDX Chart Notecounts|-|360|873|1260|-|370|853|1210|-}}
{{IIDX Chart|beatmania IIDX 23 copula&rarr;Present|-|5|10|12|5|10|12}}
{{IIDX Chart|beatmania IIDX 23 copula&rarr;Present|-|5|10|12|-|5|10|12|-}}
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|5|10|12|-|-|-|-|-}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|5|10|12|-|5|10|12|-}}
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