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m (→Codes & Unlock Information: Revised wording; clarified that graphic mode selection is performed on the course select screen.) |
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{{DISPLAYTITLE:beatmania 6thMIX | {{DISPLAYTITLE:beatmania 6thMIX THE UK UNDERGROUND MUSIC}} | ||
{{bm-AC}} | {{bm-AC}} | ||
= beatmania 6thMIX | = beatmania 6thMIX THE UK UNDERGROUND MUSIC = | ||
== Release Information == | == Release Information == | ||
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[[Image:BM6thTitle.png|400px]] | [[Image:BM6thTitle.png|400px]] | ||
* First beatmania numbered title in almost ''two'' years. | * First beatmania numbered title in almost ''two'' years. | ||
* Once again, all previous beatmania songs have been removed, and | * Once again, all previous beatmania songs have been removed, and are replaced with a brand-new set of 27 songs, which include a handful of commissioned songs by UK artists. | ||
* ANOTHER difficulty has been renamed to MANIAC. | * ANOTHER difficulty has been renamed to MANIAC (which was previously the name used for HARD difficulty charts in [[AC bm Club|ClubMIX]]). | ||
* HARD | * Charts of different difficulty modes (NORMAL/HARD/MANIAC) are no longer separated between gameplay modes (e.g. EASY and NORMAL in [[AC bm 3rd|3rdMIX]], BASIC and HARD in [[AC bm 4th|4thMIX]]. | ||
* | ** It is now possible to freely switch between NORMAL/HARD/MANIAC charts on the song select screen in NORMAL and FREE mode. | ||
* A number of different interface color schemes can be chosen at the mode select menu by pressing the Start button. | * Song titles graphics are now colored based on the selected difficulty; this trend would continue for the rest of the series. | ||
* FREE mode | ** NORMAL: Yellow | ||
* EXPERT+ mode | ** HARD: Red | ||
* | ** MANIAC: Green | ||
* First beatmania game where selecting the gameplay UI's color scheme (frame color) also changes the menu's color scheme. | |||
** Also the first beatmania game that explicitly shows the color schemes and names on the MODE SELECT screen. | |||
*** In 4thMIX and [[AC bm 5th|5thMIX]], only the gameplay UI's color scheme (frame color) would be changed upon selection, and there was no explicit indicator on the MODE select screen. | |||
** A number of different interface color schemes can be chosen at the mode select menu by pressing the Start button. | |||
* Introduces FREE mode, which guarantees the player the ability to play all stages regardless of passing or failing. | |||
** However, the number of stages available in FREE mode is less than that of NORMAL mode. | |||
* Introduces EXPERT+ mode, which is a course of ten songs on ANOTHER difficulty. | |||
** EXPERT+ contains an exclusive in-game frame consisting of judgment counts for each song played, the maximum combo earned, and the total notes played so far. | |||
** EXPERT+ also has slightly different groove gauge mechanics from EXPERT mode. | |||
*** Instead of immediately failing the stage when the groove gauge runs out, it will flash "DANGER!"; getting a certain number of BADs/POORs beyond that point will result in failing the stage. | |||
*** If "DANGER!" appears during a stage but the stage is cleared, on the next stage the groove gauge will recover to where one tick remains (state before entering "DANGER!"). | |||
* [[Akehiro Hidaka]] and [[Yuuki Kuromitsu]] make their BEMANI debuts. | * [[Akehiro Hidaka]] and [[Yuuki Kuromitsu]] make their BEMANI debuts. | ||
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= EXPERT MODE = | = EXPERT MODE = | ||
{{5S Course Header| | |||
{{5S Course|||VOCAL<br>(★)|{{H}}[[BATTERY BOOM]]|{{H}}[[Jack and Mark Get Busy!]]|{{H}}[[HYSTERIA 2001]]|{{H}}[[Feel The Light]]|{{A}}[[SURGE LINE]]}} | |||
{{Course | {{5S Course|||TECHNO<br>(★★★)|{{H}}[[Catch it!]]|{{H}}[[NEW WORLD]]|{{A}}[[FIRE (PINK PONG)|FIRE]]|{{A}}[[TEAR IT UP]]|{{A}}[[Smack up]]}} | ||
{{Course | {{5S Course|||RHYTHMIC<br>(★★★★)|{{A}}[[RECALL]]|{{A}}[[Virtual Drummer]]|{{A}}[[MY DJ]]|{{A}}[[LAUGHIN]]|{{A}}[[Disabled the FLAW]]}} | ||
{{Course | {{5S Course|||SELECTION<br>(★★★)|{{A}}[[SUPERSONIQ FLIGHT]]|{{A}}[[A break on the edge]]|{{A}}[[UZIEL]]|{{A}}[[PINK DREAM]]|{{A}}[[asian 573]]}} | ||
{{ | {{5S Course|||SPECIAL<br>(★★★★★)|{{B}}[[Resolve]]|{{B}}[[air]]|{{B}}[[HOW LONG?]]|{{B}}[[FUNKY MODELLING (EDIT)]]|{{B}}[[FIRE (PINK PONG)|FIRE]]}} | ||
{{ | {{5S Course|||HI SPEED<br>(★★★★)|{{A}}[[Resolve]]|{{A}}[[Catch it!]]|{{H}}[[Disabled the FLAW]]|{{A}}[[UZIEL]]|{{A}}[[Drumfunk]]}} | ||
{{ | {{5S Course|||AM-EAST<br>(★★)|{{A}}[[air]]|{{A}}[[HYSTERIA 2001]]|{{A}}[[asian 573]]|{{A}}[[LAUGHIN]]|{{A}}[[Lying on the bench]]}} | ||
{{5S Course|||S&T COURSE<br>(★★★★★)|{{A}}[[FIRE (PINK PONG)|FIRE]]|{{A}}[[WHO GOTTA FUNK?]]|{{B}}[[Feel The Light]]|{{B}}[[LAUGHIN]]|{{B}}[[Disabled the FLAW]]}} | |||
}} | }} | ||
== EXPERT+ MODE == | == EXPERT+ MODE == | ||
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= Codes & Unlock Information = | = Codes & Unlock Information = | ||
== Unlock ALL MUSIC Option, Secret EXPERT Courses, and EXPERT+ Mode == | == Unlock ALL MUSIC Option, Secret EXPERT Courses, and EXPERT+ Mode == | ||
* To unlock the ALL MUSIC option, | * To unlock the ALL MUSIC option, secret EXPERT courses (HI SPEED; AM-EAST; S&T), and EXPERT+ mode, follow the steps below on the title screen while it says to press either START button. | ||
# Press and hold all key buttons on the 1P side (1+2+3+4+5). | # Press and hold all key buttons on the 1P side (1+2+3+4+5). | ||
# While continuing to hold all 1P-side key buttons, on the 2P side press the following buttons the listed number of times. | # While continuing to hold all 1P-side key buttons, on the 2P side press the following buttons the listed number of times. | ||
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; Title Screen | ; Title Screen | ||
* While the screen says to press either START button, press the EFFECT button, then press the corresponding key button(s) shown on screen, or rotate the turntable. | * While the screen says to press either START button, press the EFFECT button, then press the corresponding key button(s) shown on screen, or rotate the turntable. | ||
** Available options: BATTLE/CENTER; MIRROR/RANDOM; DOUBLE/IIDX DOUBLE; | ** Available options: BATTLE/CENTER; MIRROR/RANDOM; DOUBLE/IIDX DOUBLE; HI SPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN; ALL MUSIC (when unlocked) | ||
* This method is not available while Event Mode is enabled. | * This method is not available while Event Mode is enabled. | ||
; Song Select Screen | ; Song Select Screen | ||
* Press and hold the EFFECT button, then press the corresponding key button(s) shown on screen. | * Press and hold the EFFECT button, then press the corresponding key button(s) shown on screen. | ||
** Available options: CENTER (Event Mode only); MIRROR/RANDOM; | ** Available options: CENTER (Event Mode only); MIRROR/RANDOM; HI SPEED 1/2/3; HIDDEN/SUDDEN/HIDDEN+SUDDEN | ||
* This method is available even while Event Mode is enabled. | * This method is available even while Event Mode is enabled. | ||
== Select Frame Color == | == Select Frame Color == | ||
* To select the frame color, do so from the | * To select the frame color, do so from the MODE SELECTION screen by pressing the following buttons. | ||
** Frame Color: 1P or 2P START (on an active play side) | ** Frame Color: 1P or 2P START (on an active play side) | ||
*** Default: Default | *** Default: Default | ||
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* When Event Mode is enabled, there are several differences in making selections, which are as follows. | * When Event Mode is enabled, there are several differences in making selections, which are as follows. | ||
** The options menu cannot be shown on the title screen, preventing selection of options from there. | ** The options menu cannot be shown on the title screen, preventing selection of options from there. | ||
** The | ** The MODE SELECTION menu is skipped, preventing selection of game mode and frame color. | ||
** Song selection is performed with the START button(s), instead of a white key button (1/3/5 or 6/8/10). | ** Song selection is performed with the START button(s), instead of a white key button (1/3/5 or 6/8/10). | ||
** To make each selection, follow the procedures below on the song select screen. | ** To make each selection, follow the procedures below on the song select screen. | ||
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*** 2P START: DOUBLE | *** 2P START: DOUBLE | ||
*** 1P+2P START: BATTLE | *** 1P+2P START: BATTLE | ||
**** Two-player non-BATTLE mode (DOUBLE chart with two lifebars) cannot be selected while in Event Mode. | **** Two-player non-BATTLE mode (DOUBLE chart with two lifebars) cannot be specifically selected while in Event Mode. | ||
***** However, if a chart says that BATTLE cannot be played and BATTLE is selected anyway, it will play two-player non-BATTLE mode (DOUBLE chart with two lifebars). | |||
= Related Link = | = Related Link = | ||
* [https://web.archive.org/web/20180108064051/http://www.konami.jp/am/bm/6th/ beatmania 6thMIX | * [https://web.archive.org/web/20180108064051/http://www.konami.jp/am/bm/6th/ beatmania 6thMIX THE UK UNDERGROUND MUSIC official website] (archived) | ||
{{stub}} | {{stub}} | ||
[[Category:beatmania]] | [[Category:beatmania]] |