Krank heit: Difference between revisions

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* Krank heit is exclusive to the Very Hard mode in MAMBO A GO GO.
* Krank heit is exclusive to the Very Hard mode in MAMBO A GO GO.
* Krank heit is the only song in MAMBO A GO GO with just ''one'' playable chart.
* Krank heit is the only song in MAMBO A GO GO with just ''one'' playable chart.
** At Level 8, its Very Hard chart is the highest of any chart in the game.
** At Level 8, its Very Hard chart is the highest rated chart in the game.
** Unused charts for its other difficulties can be found in the MAMBO A GO GO data. However, Krank heit's Normal and Hard charts are copies of its Very Hard chart.
** Unused charts for its other difficulties can be found in the MAMBO A GO GO data. However, Krank heit's Normal and Hard charts are copies of its Very Hard chart.
* Krank heit cannot be found in any BEMANI soundtrack.
* Krank heit cannot be found in any BEMANI soundtrack.
* The MAMBO A GO GO data credits Krank heit's artist as '''Daisuke'''.
* The MAMBO A GO GO data credits Krank heit's artist as '''Daisuke'''.
* According to TOMOSUKE, Daisuke is a friend of MAMBO A GO GO's sound director [[Tomosuke Funaki|TOMOSUKE]].
* According to [[Tomosuke Funaki|TOMOSUKE]], Daisuke became friends with him while working at KONAMI's Kobe office together.
** Daisuke was an in-house music staff member who worked in the pachinko division at KONAMI's Kobe office [https://mond.how/ja/topics/v38hdzjfugm3ioj/cm5on5y5ib9eio7].
** Daisuke was an in-house music staff member who worked in the pachinko division with Yasuyuki Kuroki [https://mond.how/ja/topics/v38hdzjfugm3ioj/cm5on5y5ib9eio7].
* Krank heit is German for "illness".
* Krank heit is German for "illness".


== Song Production Information ==
== Song Production Information ==
=== DAISUKE ===
=== DAISUKE ===
This is the first music game song I was in charge of, and under TOMOSUKE's guidance, I created this deeply memorable song with motivation for it to be "abnormal". Is it healing-styled? As a specialist, I had ups and downs with it, but I was able to be satisfied with this song at that time.<br>
This is my first song for a music game, and I created this deeply memorable song under TOMOSUKE's guidance, with the motivation for it to be "abnormal". Is it healing? As a specialist, I had ups and downs with it, but I was able to be satisfied with this song at that time.<br>
Although it's a difficult "abnormal" song, there are proper common sequences in some sections, and it's easy to clear if you can see through them.. perhaps?!<br>
Although it's a difficult "abnormal" song, there are proper common sequences in some sections, and it's easy to clear if you can see through them.. perhaps?!<br>
Let's aim for 666HIT!!
Let's aim for a 666HIT!!


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==