AC CANNON BALLERS: Difference between revisions

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** 『音』束 means "sound" flux, which is the quantity of sound passing through a surface, but it's also a wordplay on 音速, meaning "speed of sound"
** 『音』束 means "sound" flux, which is the quantity of sound passing through a surface, but it's also a wordplay on 音速, meaning "speed of sound"
* Theme: racing
* Theme: racing
** This version's STEP UP mode is themed around your Q-Pro becoming the ultimate winning driver in the ''Step Up GRAND PRIX''.


== General Information / Changes ==
== General Information / Changes ==
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** PITCH VEFX option is removed.
** PITCH VEFX option is removed.
* All unlocks from [[AC copula|beatmania IIDX 23 copula]] and the † chart unlocks from [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]] are available by default.
* All unlocks from [[AC copula|beatmania IIDX 23 copula]] and the † chart unlocks from [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]] are available by default.
** All other unlocks from [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]] are still hidden, including Expert course-exclusive songs. As of March 29th, 2018, they can be purchased with LEG via [[AC CANNON BALLERS/CBS License|CBSライセンス]] (except for [[Surf on the Light]]).
** All other unlocks from [[AC SINOBUZ|beatmania IIDX 24 SINOBUZ]] are still hidden, including Expert course-exclusive songs. As of March 29th, 2018, they can be purchased with LEG via [[AC CANNON BALLERS/CBS License|CBS License]] (CBSライセンス) (except for [[Surf on the Light]]).
* First beatmania IIDX game since their debuts with no songs from [[Genki Hikota|DJ Genki]] or [[Shinsuke Shimamura|DJ Shimamura]].
* First beatmania IIDX game since their debuts with no songs from [[Genki Hikota|DJ Genki]] or [[Shinsuke Shimamura|DJ Shimamura]].
** Also the first since her debut with no song sung by [[Kanako Watanabe|Kanako Hoshino]], who had been a series staple since [[AC IIDX RED|beatmania IIDX 11 IIDX RED]].
** Also the first since her debut with no song sung by [[Kanako Watanabe|Kanako Hoshino]], who had been a series staple since [[AC IIDX RED|beatmania IIDX 11 IIDX RED]].
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{{IIDX Song|HARDCORE|[[DEADHEAT]]|[[Myosuke Urata|DJ Myosuke]]|200|-|6|10|12|7|10|12}}
{{IIDX Song|HARDCORE|[[DEADHEAT]]|[[Myosuke Urata|DJ Myosuke]]|200|-|6|10|12|7|10|12}}
{{IIDX Song|HARD BASS HOUSE|[[Exhaust Hype]]|[[Kento Oizumi|DJ Noriken]]|147|-|5|9|11|5|9|11}}
{{IIDX Song|HARD BASS HOUSE|[[Exhaust Hype]]|[[Kento Oizumi|DJ Noriken]]|147|-|5|9|11|5|9|11}}
{{IIDX Song|HYPER DUBSTEP|[[FREEDOM]]|[[USAO]]|150|-|5|8|11|5|8|11}}
{{IIDX Song|HYPER DUBSTEP|[[FREEDOM]]|[[Masaharu Kubota|USAO]]|150|-|5|8|11|5|8|11}}
{{IIDX Song|HOLIC|[[FUTURE is Dead]]|[[Akira Michishita|C-Show]]|110 (N/H),<br>110-220 (A)|-|5|8|10|5|8|10}}
{{IIDX Song|HOLIC|[[FUTURE is Dead]]|[[Akira Michishita|C-Show]]|110 (N/H),<br>110-220 (A)|-|5|8|10|5|8|10}}
{{IIDX Song|TROPICAL HOUSE|[[Get Up! feat. Kanae Asaba]]|[[Masakazu Kageyama|MK]]|130|-|3|7|9|4|7|9}}
{{IIDX Song|TROPICAL HOUSE|[[Get Up! feat. Kanae Asaba]]|[[Masakazu Kageyama|MK]]|130|-|3|7|9|4|7|9}}
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{{IIDX Song|CLASSIC MOTIF|[[Bathroom romance|バスルーム ロマンス]]|BEMANI Sound Team "Saori Watanabe"|155|-|5|8|10|5|8|10}}
{{IIDX Song|CLASSIC MOTIF|[[Bathroom romance|バスルーム ロマンス]]|BEMANI Sound Team "Saori Watanabe"|155|-|5|8|10|5|8|10}}
{{IIDX Song|STRANGE WORLD MUSIC|[[Inochi no hyouhon|命の標本]]|[[Akiko Shikata|志方あきこ]]|183|-|4|8|11|4|8|11}}
{{IIDX Song|STRANGE WORLD MUSIC|[[Inochi no hyouhon|命の標本]]|[[Akiko Shikata|志方あきこ]]|183|-|4|8|11|4|8|11}}
{{IIDX Song|ORBITALIC GABBER STEP|[[Tokyo shinwa|東京神話]]<br><small>GOAL</small>|[[Yutaka Yamashita|DJ TECHNORCH]] feat.[[Uchuu kurage|宇宙★海月]] vs BEMANI Sound Team "[[Yuichi Asami|U1-ASAMi]]"|196|-|6|9|12|6|9|12}}
{{IIDX Song|ORBITALIC GABBER STEP|[[Tokyo shinwa|東京神話]]<br><small>GOAL</small>|[[Yutaka Yamashita|DJ TECHNORCH]] feat.[[Uchu kurage|宇宙★海月]] vs BEMANI Sound Team "[[Yuichi Asami|U1-ASAMi]]"|196|-|6|9|12|6|9|12}}
{{IIDX Songlist Category|Second continent rare enemies|bg=green|color=white}}
{{IIDX Songlist Category|Second continent rare enemies|bg=green|color=white}}
{{IIDX Song|SUBLIME TECHNO|[[CONTRACT|CONTRACT†]]|[[Yoshitaka Nishimura|朱雀]]|180|-|-|-|12|-|-|12}}
{{IIDX Song|SUBLIME TECHNO|[[CONTRACT|CONTRACT†]]|[[Yoshitaka Nishimura|朱雀]]|180|-|-|-|12|-|-|12}}
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{{IIDX Song|DRUM&BASS|[[City Never Sleeps (IIDX Edition)]]{{from|[[AC RB groovin'!!|REFLEC BEAT groovin'!!]]}}|[[Daisuke Akitsu|Dirty Androids]]|178|-|7|9|11|7|9|11}}
{{IIDX Song|DRUM&BASS|[[City Never Sleeps (IIDX Edition)]]{{from|[[AC RB groovin'!!|REFLEC BEAT groovin'!!]]}}|[[Daisuke Akitsu|Dirty Androids]]|178|-|7|9|11|7|9|11}}
{{IIDX Song|FUTURE TERROR|[[n'pa pa BBQ]]|[[YUC'e]]|300|-|4|8|11|5|8|11}}
{{IIDX Song|FUTURE TERROR|[[n'pa pa BBQ]]|[[YUC'e]]|300|-|4|8|11|5|8|11}}
{{IIDX Song|HARDCORE|[[Rampage]]|[[USAO]]|195|-|6|10|12|7|10|12}}
{{IIDX Song|HARDCORE|[[Rampage]]|[[Masaharu Kubota|USAO]]|195|-|6|10|12|7|10|12}}
{{IIDX Song|DRUM'N'BASS|[[Rise Circuit]]|[[Hirokazu Koshio|COSIO]]|195|-|5|9|11|5|8|11}}
{{IIDX Song|DRUM'N'BASS|[[Rise Circuit]]|[[Hirokazu Koshio|COSIO]]|195|-|5|9|11|5|8|11}}
{{IIDX Song|NATURE|[[Simurgh no mezame|シムルグの目醒め]]<br><small>GOAL</small>|BEMANI Sound Team "[[Yoshihiro Tagawa|DJ TOTTO]]" feat.[[Rio Okano|rionos]]|190|-|7|10|12|7|10|12}}
{{IIDX Song|NATURE|[[Simurgh no mezame|シムルグの目醒め]]<br><small>GOAL</small>|BEMANI Sound Team "[[Yoshihiro Tagawa|DJ TOTTO]]" feat.[[Rio Okano|rionos]]|190|-|7|10|12|7|10|12}}
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{{IIDX Song|UPTEMPO HARDCORE|[[Life Is A Game ft.DD"Nakata"Metal|Life Is A Game ft.DD"ナカタ"Metal]]|[[Shohei Uno|RoughSketch]]|195|-|6|10|12|7|10|12}}
{{IIDX Song|UPTEMPO HARDCORE|[[Life Is A Game ft.DD"Nakata"Metal|Life Is A Game ft.DD"ナカタ"Metal]]|[[Shohei Uno|RoughSketch]]|195|-|6|10|12|7|10|12}}
{{IIDX Song|HEAV'NLY TRANCE|[[STARLIGHT JUNCTION]]|[[SOUND HOLIC]] feat. [[Nana Takahashi]]|160|-|4|8|10|4|8|10}}
{{IIDX Song|HEAV'NLY TRANCE|[[STARLIGHT JUNCTION]]|[[SOUND HOLIC]] feat. [[Nana Takahashi]]|160|-|4|8|10|4|8|10}}
{{IIDX Song|電波ソング|[[Ba bi bu Bomb!|バ→ビ→ブ→Bomb!]]|[[Hige Driver|ヒゲドライバー]] join. 新菜まこ & 松平なな|175|-|5|9|11|5|8|11}}
{{IIDX Song|電波ソング|[[Ba-Bi-Bu-Bomb!|バ→ビ→ブ→Bomb!]]|[[Hige Driver|ヒゲドライバー]] join. 新菜まこ & 松平なな|175|-|5|9|11|5|8|11}}
{{IIDX Songlist Category|Final continent rare enemies|bg=green|color=white}}
{{IIDX Songlist Category|Final continent rare enemies|bg=green|color=white}}
{{IIDX Song|HYPER SPEED RAVE|[[255]]|[[Ryutaro Nakahara|255]]|255|-|6|9|12|6|9|12}}
{{IIDX Song|HYPER SPEED RAVE|[[255]]|[[Ryutaro Nakahara|255]]|255|-|6|9|12|6|9|12}}
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For more information on the event, see [[FLOOR INFECTION|its own page]].
For more information on the event, see [[FLOOR INFECTION|its own page]].


'''Note:''' Part 15 songs ([[Discloze]] and [[Invitation from Mr.C]]) can now be unlocked via [[AC CANNON BALLERS/CBS License|CBSライセンス]].
'''Note:''' Part 15 songs ([[Discloze]] and [[Invitation from Mr.C]]) can now be unlocked via [[AC CANNON BALLERS/CBS License|CBS License]] (CBSライセンス).


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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{{IIDX Songlist Category|Part 32 (06/15/2018 - 07/02/2018)|bg=#c3f582|color=#577d24}}
{{IIDX Songlist Category|Part 32 (06/15/2018 - 07/02/2018)|bg=#c3f582|color=#577d24}}
{{IIDX Song|Hi-TECHDANCE|[[REVOLVER]]<br><small>''Level 1 MAX''</small>|[[sky_delta]]|160|-|5|8|11|5|8|11}}
{{IIDX Song|Hi-TECHDANCE|[[REVOLVER]]<br><small>''Level 1 MAX''</small>|[[sky_delta]]|160|-|5|8|11|5|8|11}}
{{IIDX Song|PUMPCORE|[[DropZ-Line-]]<br><small>''Level 2 MAX''</small>|[[Mamoru Hirano|Getty]] vs. [[Yamato Kato|DJ DiA]]|50-400|-|7|10|12|7|10|12}}
{{IIDX Song|PUMPCORE|[[DropZ-Line-]]<br><small>''Level 2 MAX''</small>|[[Mamoru Izuki|Getty]] vs. [[Yamato Kato|DJ DiA]]|50-400|-|7|10|12|7|10|12}}
}}
}}


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[https://p.eagate.573.jp/game/2dx/25/p/djdata/weekly.html Official event page.]
[https://p.eagate.573.jp/game/2dx/25/p/djdata/weekly.html Official event page.]


The ''WEEKLY RANKING'' feature in beatmania IIDX 25 CANNON BALLERS began on January 24th, 2018. Weekly Ranking sessions last for a week, with Wednesday at 12:00 pm being the beginning and as well as the deadline in the successive week.
The ''WEEKLY RANKING'' feature in beatmania IIDX 25 CANNON BALLERS was added on January 24th, 2018. WEEKLY RANKING sessions last for a week, with Wednesday at 12:00 pm being the beginning and as well as the deadline in the successive week.


You earn a star (the day after a Weekly Ranking period for a song ends) if your score in the leaderboards for a specific Weekly Ranking song's chart is high enough. Note that stars depend on each song's chart, not on the whole song itself, which means you can earn up to three stars per Weekly song.
You earn a star (the day after a WEEKLY RANKING period for a song ends) if your score in the leaderboards for a specific WEEKLY RANKING song's chart is high enough. Note that stars depend on each song's chart, not on the whole song itself, which means you can earn up to three stars per Weekly song. A new tier added in this version is the White star.


A new ranking star, the white star, has been added in CANNON BALLERS.
In the song list menu, a bar shows your WEEKLY RANKING star progress on the chosen Weekly song's chart; the arrow determines your current position in the leaderboards:
 
* '''White star:''' if the arrow is located in the white section (within 75% in the leaderboards).
In the songlist menu, a bar shows your Weekly Ranking star progress on the chosen Weekly song's chart; the arrow determines your current position in the leaderboards:
* '''Bronze star:''' if the arrow is located in the cyan section (within 50% in the leaderboards).
* '''White star:''' if the arrow is located in the white section.
* '''Silver star:''' if the arrow is located in the gray section (within 25% in the leaderboards).
* '''Bronze star:''' if the arrow is located in the cyan section.
* '''Gold star:''' if the arrow is located in the yellow section (within 10% in the leaderboards).
* '''Silver star:''' if the arrow is located in the gray section.
* '''Platinum star:''' if the arrow is located in the very small blue section (within top 10 in the leaderboards).
* '''Gold star:''' if the arrow is located in the yellow section.
* '''Platinum star:''' if the arrow is located in the very small blue section (top 10 in the leaderboards).


{{hide text|# 01/24/2018 to 01/31/2018 - [[I'm Coming (2017 Version)]] / [[Pa's Lam System]]
{{hide text|# 01/24/2018 to 01/31/2018 - [[I'm Coming (2017 Version)]] / [[Pa's Lam System]]
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# 05/30/2018 to 06/06/2018 - [[Arca]] / BEMANI Sound Team "[[Akhuta|Akhuta Works]]"
# 05/30/2018 to 06/06/2018 - [[Arca]] / BEMANI Sound Team "[[Akhuta|Akhuta Works]]"
# 06/06/2018 to 06/13/2018 - [[Junshin karen desire|純真可憐デザイア]] / BEMANI Sound Team "[[Aritomo Hamada|HuΣeR]]" feat.[[Kuroa*|Fernweh]]
# 06/06/2018 to 06/13/2018 - [[Junshin karen desire|純真可憐デザイア]] / BEMANI Sound Team "[[Aritomo Hamada|HuΣeR]]" feat.[[Kuroa*|Fernweh]]
# 06/13/2018 to 06/20/2018 - [[FREEDOM]] / [[USAO]]
# 06/13/2018 to 06/20/2018 - [[FREEDOM]] / [[Masaharu Kubota|USAO]]
# 06/20/2018 to 06/27/2018 - [[Battleground]] / [[Kosuke Saito|kors k]]
# 06/20/2018 to 06/27/2018 - [[Battleground]] / [[Kosuke Saito|kors k]]
# 06/27/2018 to 07/04/2018 - [[O/D*20]] / [[Ryutaro Nakahara|Ryu*]]
# 06/27/2018 to 07/04/2018 - [[O/D*20]] / [[Ryutaro Nakahara|Ryu*]]