AC GFDM XG: Difference between revisions

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* GuitarFreaksXG & DrumManiaXG marks numerous firsts in the series:
* GuitarFreaksXG & DrumManiaXG marks numerous firsts in the series:
** They're the first game to feature videos with video overlays.
** They're the first game to feature videos with video overlays.
** They're the first since [[AC GFDM V3|GuitarFreaks V3 & DrumMania V3]] not to have a subtitle.
** They're the first game since [[AC GFDM V3|GuitarFreaks V3 & DrumMania V3]] not to have a subtitle.
** They're the first game since [[AC GF|GUITARFREAKS]] not to introduce any new Long Version songs.
** They're the first game since [[AC GF|GUITARFREAKS]] not to introduce any new Long Version songs.
** They're the first games since [[AC GF7DM6|GUITARFREAKS 7thMIX & drummania 6thMIX]] with no new [[Osamu Migitera]] song.
** They're the first games since [[AC GF7DM6|GUITARFREAKS 7thMIX & drummania 6thMIX]] with no new [[Osamu Migitera]] song.
** They're the first games not to contain a new song from [[TERRA|TЁЯRA]] since their debut in the series.
** They're the first games not to contain a new song from [[TERRA|TЁЯRA]] since their debut in the series.
* Game mode is divided between two modes:
* Game mode is divided between three modes:
** PRACTICE: similar to EASY mode in the previous games, where a tutorial on how to play the game is shown.
** STANDARD: features the game's new controls, songs, and select songs from the classic GuitarFreaks & DrumMania with remade charts for XG.
** STANDARD: features the game's new controls, songs, and select songs from the classic GuitarFreaks & DrumMania with remade charts for XG.
** CLASSIC: plays identically to the previous games in the series.
** CLASSIC: plays identically to the previous games in the series.
* Jackets replace banners for songs on music select, even in CLASSIC.
* Jackets replace banners for songs on music select, even in CLASSIC.
* Difficulty titles have been changed:
* Difficulty for the STANDARD Mode have now been changed from the CLASSIC mode:
** BASIC is now NOVICE.
** The level uses a 1-10 scale with two decimal points.
** ADVANCED is now REGULAR.
** BASIC, ADVANCED, and EXTREME are renamed to NOVICE, REGULAR, and EXPERT, respectively. This change would be reverted in [[AC GD|GITADORA]].
** EXTREME is now EXPERT.
** MASTER difficulty added, which require clearing the song's EXTREME chart. However, not all the songs have MASTER charts.
* A fourth difficulty level, MASTER, is added for XG songs. You must clear a song's EXPERT chart first to play it.
* Unlike previous games, information for licensed songs and covers are absent from the game's website.
* Unlike previous games, information for licensed songs and covers are absent from the game's website.
* Notes Radar chart is removed, though it was replaced with detailed statistics of the song charts and the number of notes of each button/drum among others.
* Part of a collaboration with the arcade game ''FORTUNE TRINITY''. By playing FORTUNE TRINITY, XG players can unlock [[Croquette]]. FORTUNE TRINITY features XG's [[You've Got 2 Get Me]], and by XG, players can unlock [[Mikeneko JIVE&Jive|三毛猫JIVE&ジャイブ]] and [[Taiyou no hana|太陽の花]].
* Part of a collaboration with the arcade game ''FORTUNE TRINITY''. By playing FORTUNE TRINITY, XG players can unlock [[Croquette]]. FORTUNE TRINITY features XG's [[You've Got 2 Get Me]], and by XG, players can unlock [[Mikeneko JIVE&Jive|三毛猫JIVE&ジャイブ]] and [[Taiyou no hana|太陽の花]].
* The system BGM was composed by [[Daisuke Kurosawa|96]].
* The system BGM was composed by [[Daisuke Kurosawa|96]].
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{{GFDM XG Song|[[Hunter~doushitemo hoshiimono~|Hunter~どうしても欲しいもの~]]|[[Megumi Tatsumi|達見恵]] featured by [[Hiroaki Sano|佐野宏晃]]|196|1.90|3.50|6.60|7.10|2.50|4.00|6.20|7.00|2.30|3.30|6.20|7.30}}
{{GFDM XG Song|[[Hunter~doushitemo hoshiimono~|Hunter~どうしても欲しいもの~]]|[[Megumi Tatsumi|達見恵]] featured by [[Hiroaki Sano|佐野宏晃]]|196|1.90|3.50|6.60|7.10|2.50|4.00|6.20|7.00|2.30|3.30|6.20|7.30}}
{{GFDM XG Songlist Category|FORTUNE TRINITY Collaboration Song}}
{{GFDM XG Songlist Category|FORTUNE TRINITY Collaboration Song}}
{{GFDM XG Song|[[Croquette]]|[[Noboru Hoshikawa|Hoshikawa Noboru☆]] feat. Clinton Strother and MAT|169|2.20|3.55|5.25|-|3.30|5.30|5.70|-|3.30|3.70|5.40|-}}
{{GFDM XG Song|[[Croquette]]|[[Tatsuya Iyama|Hoshikawa Noboru☆]] feat. Clinton Strother and MAT|169|2.20|3.55|5.25|-|3.30|5.30|5.70|-|3.30|3.70|5.40|-}}
{{GFDM XG Songlist Category|GuitarFreaks V7 & DrumMania V7 GDP Unlocks}}
{{GFDM XG Songlist Category|GuitarFreaks V7 & DrumMania V7 GDP Unlocks}}
{{GFDM XG Songlist Category|Unlocked for everyone on April 29th, 2010|bg=#aaaaee}}
{{GFDM XG Songlist Category|Unlocked for everyone on April 29th, 2010|bg=#aaaaee}}
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{{RS Song|[[The Sound of Truth]]|As I Lay Dying|[[AC GFDM V5|GuitarFreaks V5 & DrumMania V5 Rock to Infinity]]}}
{{RS Song|[[The Sound of Truth]]|As I Lay Dying|[[AC GFDM V5|GuitarFreaks V5 & DrumMania V5 Rock to Infinity]]}}
{{RS Song|[[Colorful pastel|からふるぱすてる]]|[[kiki|ki☆ki]]|[[AC GFDM V5|GuitarFreaks V5 & DrumMania V5 Rock to Infinity]]}}
{{RS Song|[[Colorful pastel|からふるぱすてる]]|[[kiki|ki☆ki]]|[[AC GFDM V5|GuitarFreaks V5 & DrumMania V5 Rock to Infinity]]}}
{{RS Song|[[Going my way!|ゴーイング マイ ウェイ!]]|[[Megumi Tatsumi|達見 恵]] featured by [[Hiroaki Sano|佐野宏晃]]|[[AC GFDM V5|GuitarFreaks V5 & DrumMania V5 Rock to Infinity]]}}
{{RS Song|[[Going my way!|ゴーイング マイ ウェイ!]]|[[Megumi Tatsumi|達見 恵]] featured by [[Hiroaki Sano|佐野宏晃]]|[[AC GFDM V5|GuitarFreaks V5 & DrumMania V5 Rock to Infinity]]}}
{{RS Song|[[1/n]]|[[Nobumitsu Irio|iri]]|[[AC GFDM V6|GuitarFreaks V6 & DrumMania V6 BLAZING!!!!]]}}
{{RS Song|[[1/n]]|[[Nobumitsu Irio|iri]]|[[AC GFDM V6|GuitarFreaks V6 & DrumMania V6 BLAZING!!!!]]}}
{{RS Song|[[Driven Shooter]]|[[Naoyuki Sato|猫叉Master+]]|[[AC GFDM V6|GuitarFreaks V6 & DrumMania V6 BLAZING!!!!]]}}
{{RS Song|[[Driven Shooter]]|[[Naoyuki Sato|猫叉Master+]]|[[AC GFDM V6|GuitarFreaks V6 & DrumMania V6 BLAZING!!!!]]}}
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{{RS Song|[[Kotatsu to mikan|こたつとみかん]]|[[Yuei Uematsu|ピンクカプセル]]|[[AC GF11DM10|GUITARFREAKS 11thMIX & drummania 10thMIX]]}}
{{RS Song|[[Kotatsu to mikan|こたつとみかん]]|[[Yuei Uematsu|ピンクカプセル]]|[[AC GF11DM10|GUITARFREAKS 11thMIX & drummania 10thMIX]]}}
{{RS Song|[[Die Zauberflote|Die Zauberflöte]]|[[Tomosuke Funaki|わんにゃん]][[Asaki|☆パ]][[Hideyuki Ono|ニックス]]|[[AC GFDM V|GuitarFreaks V & DrumMania V]]}}
{{RS Song|[[Die Zauberflote|Die Zauberflöte]]|[[Tomosuke Funaki|わんにゃん]][[Asaki|☆パ]][[Hideyuki Ono|ニックス]]|[[AC GFDM V|GuitarFreaks V & DrumMania V]]}}
{{RS Song|[[Talatta dance|タラッタダンス]]|[[Kumako Morino|森野くま子]]|[[AC GFDM V|GuitarFreaks V & DrumMania V]]}}
{{RS Song|[[Talatta dance|タラッタダンス]]|[[Kaori Kumamoto|森野くま子]]|[[AC GFDM V|GuitarFreaks V & DrumMania V]]}}
{{RS Song|[[Hong Kong choutokkyuu Z|香港☆超特急Z]]|[[Naoki Maeda|明星]][[Shigeharu Saeki|有限公司]]|[[AC GFDM V2|GuitarFreaks V2 & DrumMania V2]]}}
{{RS Song|[[Hong Kong choutokkyuu Z|香港☆超特急Z]]|[[Naoki Maeda|明星]][[Shigeharu Saeki|有限公司]]|[[AC GFDM V2|GuitarFreaks V2 & DrumMania V2]]}}
{{RS Song|[[Purple storm]]|[[Yoshihiko Koezuka|Trick]] [[Mutsuhiko Izumi|Trap]]|[[AC GFDM V3|GuitarFreaks V3 & DrumMania V3]]}}
{{RS Song|[[Purple storm]]|[[Yoshihiko Koezuka|Trick]] [[Mutsuhiko Izumi|Trap]]|[[AC GFDM V3|GuitarFreaks V3 & DrumMania V3]]}}
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* CLIMAX STAGE: Obtain 98% achievement ratio (Perfects only on Classic Mode) on an Extra Stage-specific song (marked in red on the song list) without using any Auto modes. When accessed, the CLIMAX STAGE (and only the CLIMAX STAGE) will be made playable up to the highest difficulty level played on EXTRA STAGE. On Extra Level 15, the game's final EXTRA STAGE, the requirement is lowered to 95%.
* CLIMAX STAGE: Obtain 98% achievement ratio (Perfects only on Classic Mode) on an Extra Stage-specific song (marked in red on the song list) without using any Auto modes. When accessed, the CLIMAX STAGE (and only the CLIMAX STAGE) will be made playable up to the highest difficulty level played on EXTRA STAGE. On Extra Level 15, the game's final EXTRA STAGE, the requirement is lowered to 95%.


== EXTRA RUSH Levels ==
== EXTRA RUSH Levels ==
== EXTRA RUSH Levels ==
Note: When the machine is on LOCAL MODE or is not connected to e-amusement, the EXTRA RUSH Level is set to Level 1.
Note: When the machine is on LOCAL MODE or is not connected to e-amusement, the EXTRA RUSH Level is set to Level 1.
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* [https://web.archive.org/web/20180311220711/http://www.konami.jp:80/bemani/gfdm/gfdmxg/#top GuitarFreaksXG & DrumManiaXG Official Site] (archived)
* [https://web.archive.org/web/20180311220711/http://www.konami.jp:80/bemani/gfdm/gfdmxg/#top GuitarFreaksXG & DrumManiaXG Official Site] (archived)


[[Category:GFDM]]
[[Category:GuitarFreaks & DrumMania]]