What Could Have Been: DanceDanceRevolution: Difference between revisions

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** Like the unused "FreeZe!", this graphic can be found in the data of arcade and console games up until [[CS DDR EXTREME JP|DanceDanceRevolution EXTREME CS (Japan)]].
** Like the unused "FreeZe!", this graphic can be found in the data of arcade and console games up until [[CS DDR EXTREME JP|DanceDanceRevolution EXTREME CS (Japan)]].
* According to an [http://aaronin.jp/konamiinterview.pdf interview] by Aaron Chmielowiec (from the website aaronin.jp) with a former DanceDanceRevolution staff member, the screen filter option introduced in [[AC DDR X|DanceDanceRevolution X]] was going to appear in DDRMAX. However, the graphics team didn't like the idea of the artwork being covered.
* According to an [http://aaronin.jp/konamiinterview.pdf interview] by Aaron Chmielowiec (from the website aaronin.jp) with a former DanceDanceRevolution staff member, the screen filter option introduced in [[AC DDR X|DanceDanceRevolution X]] was going to appear in DDRMAX. However, the graphics team didn't like the idea of the artwork being covered.
* Unused graphics that presumably would've been used to indicate a Long Version song on the songwheel can be found in the game's data, implying that Long Version songs were planned at some point during development
* Unused graphics that presumably would've been used to indicate a Long Version song on the songwheel can be found in the game's data, implying that Long Version songs were planned at some point during development.
* An unused GAME OVER/THANK YOU FOR PLAYING screen is hidden within the game's files.


== [[AC DDRMAX2|DDRMAX2 -DanceDanceRevolution 7thMIX-]] ==
== [[AC DDRMAX2|DDRMAX2 -DanceDanceRevolution 7thMIX-]] ==
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== [[CS DDRMAX NA|DDRMAX -DanceDanceRevolution-]] ==
== [[CS DDRMAX NA|DDRMAX -DanceDanceRevolution-]] ==
* The demo featured no foot-scale, just like its arcade counterpart.
* The demos featured no foot-scale, just like its arcade counterpart.
* Text strings for [[Ain't It Good|Ain't It Good (Original Vocal Mix)]], [[M-02stp.ver1.01]], and [[NEMESIS]] can be found within the demo bundled with Issue 62 of the ''Official U.S. PlayStation Magazine'', though they are not playable in the final game. Ain't It Good (Original Vocal Mix) was previously featured in [[CS DDR i-appli|DanceDanceRevolution (i-αppli)]], and NEMESIS would later appear in [[CS DDR ULTRAMIX|DanceDanceRevolution ULTRAMIX]], but M-02stp.ver1.01 has yet to appear in the DanceDanceRevolution series.


== [[CS DDRMAX2 JP|DDRMAX2 -DanceDanceRevolution 7thMIX- CS (Japan)]] ==
== [[CS DDRMAX2 JP|DDRMAX2 -DanceDanceRevolution 7thMIX- CS (Japan)]] ==
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* [[POSSESSION]] and [[Sky Is The Limit]] lacked their videos.  
* [[POSSESSION]] and [[Sky Is The Limit]] lacked their videos.  
** In addition, POSSESSION was not labeled as a boss song.
** In addition, POSSESSION was not labeled as a boss song.
* Text strings for [[Shining (Pink Turbo)|☆shining☆]] and [[WH1TE RO5E]] can be found within the game's data, though these songs do not appear in the final release.
* Text strings and charts for [[Shining (Pink Turbo)|☆shining☆]] and [[WH1TE RO5E]] can be found within the game's data, though these songs do not appear in the final release.


== [[CS DDR PS3|DanceDanceRevolution (PS3)]] ==
== [[CS DDR PS3|DanceDanceRevolution (PS3)]] ==
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== [[CS DDR Disney Channel EDITION|DanceDanceRevolution Disney Channel EDITION]] ==  
== [[CS DDR Disney Channel EDITION|DanceDanceRevolution Disney Channel EDITION]] ==  
* Data for [[CUTIE CHASER(MORNING MIX)]], [[DYNAMITE RAVE]], [[ON THE JAZZ]], [[Red Room]], [[Brilliant RED|Brilliant R•E•D]], [[ORION.78~civilization mix~|ORION.78~civilization mix~]], [[Keep Ya Body Movin']], [[Senses]], and [[Istanbul Cafe|Istanbul Café]] can be found in the game's files, including complete background videos; however, the songs are found nowhere in the final game.
* Data for [[CUTIE CHASER(MORNING MIX)]], [[DYNAMITE RAVE]], [[ON THE JAZZ]], [[Red Room]], [[Brilliant RED|Brilliant R•E•D]], [[ORION.78~civilization mix~|ORION.78~civilization mix~]], [[Keep Ya Body Movin']], [[Senses]], and [[Istanbul Cafe|Istanbul Café]] can be found in the game's files, including complete background videos and graphics; however, the songs are found nowhere in the final game.
* Text strings referring to scrapped characters can be found in the game's data, which includes Galleria (from ''The Cheetah Girls'', who can be seen in [https://www.youtube.com/watch?v=a7-M0WaK8L0 prerelease footage of the game]), Raven (from ''That's so Raven''), Lilo, and Stitch (both from ''Lilo & Stitch''). In addition, the characters Maddie (from ''The Suite Life of Zack & Cody'') and Izzy (from ''Jump In!'') are referred to in their model files as "Sharpay" and "Chad", which are both characters from ''High School Musical'' [https://tcrf.net/Dance_Dance_Revolution_Disney_Channel_Edition].


== [[AC DDR X2|DanceDanceRevolution X2]] ==
== [[AC DDR X2|DanceDanceRevolution X2]] ==
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== [[AC DDR 2014|DanceDanceRevolution (2014)]] ==  
== [[AC DDR 2014|DanceDanceRevolution (2014)]] ==  
* According to the JASRAC database, [[Surrender (PureFocus remix)]] was slated to appear in this game, however, it would not appear on an arcade release of the DanceDanceRevolution series until [[AC DDR A3|DanceDanceRevolution A3]].
* Surrender (PureFocus remix) was registered in the [https://www2.jasrac.or.jp/eJwid/main?trxID=F20101&WORKS_CD=20665717&subSessionID=001 JASRAC database] around the time when DanceDanceRevolution (2014) was the most recent arcade DanceDanceRevolution title, suggesting that it was planned to be included in that game. However, it would not appear in an arcade release of the DanceDanceRevolution series until [[AC DDR A3|DanceDanceRevolution A3]].


== [[AC DDR A|DanceDanceRevolution A]] ==
== [[AC DDR A|DanceDanceRevolution A]] ==
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