AC SDVX EG: Difference between revisions

→‎General Information / Changes: Added colors in radar due to Circuit Surfer's MXM chart likely referencing the color of ONE-HANDs radar.
(→‎General Information / Changes: revising several radar attributes to be more accurate in-game; CHAIN is a bit misleading term, as TSUMAMI do not count at NOTES/PEAK. cColo)
(→‎General Information / Changes: Added colors in radar due to Circuit Surfer's MXM chart likely referencing the color of ONE-HANDs radar.)
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*** TRICKY (colored YELLOW): number of or severity of technical gimmicks, such as consecutive CHIP notes in the same lane (trivially known as "jacks"), BPM changes, chart rotations, and angle changes.
*** TRICKY (colored YELLOW): number of or severity of technical gimmicks, such as consecutive CHIP notes in the same lane (trivially known as "jacks"), BPM changes, chart rotations, and angle changes.
*** HAND-TRIP (colored PURPLE): number of or average amount of hand crossovers.
*** HAND-TRIP (colored PURPLE): number of or average amount of hand crossovers.
*** ONE-HAND (colored GREEN): number of or average amount of single-handed sections.
*** ONE-HAND (colored GREEN): number of or average amount of single-handed sections that do not require crossing over.
** A new difficulty, EXCEED, is added, fulfilling a similar purpose to INFINITE/GRAVITY/HEAVENLY/VIVID. Its notation is XCD and is colored cyan.
** A new difficulty, EXCEED, is added, fulfilling a similar purpose to INFINITE/GRAVITY/HEAVENLY/VIVID. Its notation is XCD and is colored cyan.
** The seven [[POLICY BREAK]] songs added in VIVID WAVE can now be purchased with PCB in the SDVX Station.
** The seven [[POLICY BREAK]] songs added in VIVID WAVE can now be purchased with PCB in the SDVX Station.
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