THE DOOR INTO RAINBOW: Difference between revisions

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== Song Information ==
== Song Information ==
Artist: L.E.D.<br>
Artist: L.E.D.<br>
Composition/Arrangement: [[Toshiyuki_Kakuta|L.E.D.]]<br>
Composition/Arrangement: [[Toshiyuki Kakuta|L.E.D.]]<br>
BPM: 155<br>
BPM: 155<br>
Length: 2:06<br>
Length: 2:06<br>
Genre: TRANCE<br>
Genre: TRANCE<br>
VJ: [[pam]], [[Ta-k]] (Disbound Dimension, ltd.)<br>
Movie: [[Naoya Miyadai|pam]], [[Ryosuke Takeuchi|Ta-k]] (Disbound Dimension, ltd.)<br>
First Music Game Appearance: [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]<br>
First Music Game Appearance: [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]<br>
Other Music Game Appearances: None.
Other Music Game Appearances: None.


== Lyrics ==
== Lyrics ==
<pre>don't be shy
None.
make 'em scream
make 'em scream
'cause you don't know
 
don't be shy
make a difference
make 'em scream
make 'em scream
I'm just watching
 
in heaven with you
I guess you know
you know it's true</pre>


== Song Connections / Remixes ==
== Song Connections / Remixes ==
Line 33: Line 20:
* According to L.E.D., he composed THE DOOR INTO RAINBOW before Resort Anthem was announced.
* According to L.E.D., he composed THE DOOR INTO RAINBOW before Resort Anthem was announced.
* THE DOOR INTO RAINBOW is used as background music in a mission on the KONAMI arcade game ''ROAD FIGHTERS'' (ロードファイターズ).
* THE DOOR INTO RAINBOW is used as background music in a mission on the KONAMI arcade game ''ROAD FIGHTERS'' (ロードファイターズ).
* THE DOOR INTO RAINBOW is unlockable in [[CS INFINITAS|beatmania IIDX INFINITAS]] from July 5th, 2017, after purchasing its NORMAL, HYPER, and ANOTHER charts for 4000, 8500, and 10500 BITs respectively.
* THE DOOR INTO RAINBOW is unlockable in [[CS INFINITAS|beatmania IIDX INFINITAS]] from July 5th, 2017, after purchasing its NORMAL, HYPER, and ANOTHER charts with [[CS INFINITAS/BIT unlocks|BITs]].


== Song Production Information ==
== Song Production Information ==
Line 64: Line 51:


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd] and [http://textage.cc Textage.cc].)
beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd] and [https://textage.cc TexTage].)


{{IIDX Chart Header|
{{IIDX Chart Header|
{{IIDX Chart Notecounts|-|409 / 8 / 3|873 / 18 / 3|1123 / 18 / 3|425 / 8 / 3|923 / 19 / 3|1289 / 18 / 3|CNBSS=a}}
{{IIDX Chart Notecounts|-|409 / 8 / 3|873 / 18 / 3|1123 / 18 / 3|-|425 / 8 / 3|923 / 19 / 3|1289 / 18 / 3|-|CNBSS=a}}
{{IIDX Chart|beatmania IIDX 18 Resort Anthem&rarr;Present|-|4|8|10|4|9|11}}
{{IIDX Chart|beatmania IIDX 18 Resort Anthem&rarr;Present|-|4|8|10|-|4|9|11|-}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|4|8|10|4|9|11}}
{{IIDX Chart|beatmania IIDX INFINITAS|-|4|8|10|-|4|9|11|-}}
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|-|4|8|10|-|-|-|-|-}}
}}
}}



Latest revision as of 03:40, 21 October 2024

THE DOOR INTO RAINBOW

Song Information

Artist: L.E.D.
Composition/Arrangement: L.E.D.
BPM: 155
Length: 2:06
Genre: TRANCE
Movie: pam, Ta-k (Disbound Dimension, ltd.)
First Music Game Appearance: beatmania IIDX 18 Resort Anthem
Other Music Game Appearances: None.

Lyrics

None.

Song Connections / Remixes

Trivia

  • According to L.E.D., he composed THE DOOR INTO RAINBOW before Resort Anthem was announced.
  • THE DOOR INTO RAINBOW is used as background music in a mission on the KONAMI arcade game ROAD FIGHTERS (ロードファイターズ).
  • THE DOOR INTO RAINBOW is unlockable in beatmania IIDX INFINITAS from July 5th, 2017, after purchasing its NORMAL, HYPER, and ANOTHER charts with BITs.

Song Production Information

L.E.D.

Hey, L.E.D. here.

When I first produced THE DOOR INTO RAINBOW, the subtitle and theme for IIDX 18 had not been determined.

In contrast with the previous style, SIRIUS, however, I wanted to have the theme and songs have more of a bright color to them, but I only had a vague idea of what it would be like. I talked with dj TAKA about what direction to take the series, whether we should have more of a HANDZ UP type theme for the series, and whether my opinion would suit it.

After some thinking, I thought "why couldn't we set it up at a fictional resort?". And so, it was chosen.
With a resort theme, I felt that it would allow the other musicians to compose a great variety of songs that would tie into the basic concept of a resort and of light while letting them express their own musical tastes.

This track is the song I produced that ties into this image.

Video Production Information

pam

Because the theme of this style was a party resort feeling, I made this movie with the feel of a late night party with the sun about to come up.

The reality was that it took two people to make this late at night with a lot of tension between them.
I really want to go out to play this.


Ta-k

I was asked to participate making a movie again in a collaboration. I was glad to do this.
This time, we produced a movie that reflected the theme of a club and a party atmosphere.

I put in a lot of effort to balance these two ideas, but I might have pushed it modestly.
In addition, pam put up some ideas of having the movie interact with the player's actions, but I wanted to focus on making great images that one could focus on ... what do you think?

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd and TexTage.)

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts / Charge Notes / Backspin Scratches - 409 / 8 / 3 873 / 18 / 3 1123 / 18 / 3 - 425 / 8 / 3 923 / 19 / 3 1289 / 18 / 3 -
beatmania IIDX 18 Resort Anthem→Present - 4 8 10 - 4 9 11 -
beatmania IIDX INFINITAS - 4 8 10 - 4 9 11 -
beatmania IIDX ULTIMATE MOBILE - 4 8 10 - - - - -