Concertino in Blue: Difference between revisions

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== Song Information ==
== Song Information ==
[[Image:Concertino in Blue.png‎|thumb|Concertino in Blue's jacket.]]
[[Image:SP PROGRESSIVE.png|thumb|246px|Concertino In Blue's pop'n music banner.]]
Artist: 佐々木博史<br>
Artist: 佐々木博史<br>
Composition/Arrangement/Piano/Programming: [[Hirofumi Sasaki]]<br>
Composition/Arrangement/Piano/Programming: [[Hirofumi Sasaki]]<br>
Guitars: [[Mutsuhiko Izumi]]<br>
Guitars: [[Mutsuhiko Izumi]]<br>
Bass: [[Yoshihiko Koezuka]]<br>
Bass: [[Yoshihiko Koezuka]]<br>
BPM: 103-155 (jubeat, IIDX), 130-155 (GF/DM)<br>
BPM: 130-155 (GF/DM), 103-155 (beatmania IIDX, DanceDanceRevolution, jubeat, pop'n music, SOUND VOLTEX), 110-155 (DanceDanceRevolution UNIVERSE3)<br>
Length: 1:39<br>
Length: 1:39<br>
Genre: PROGRESSIVE (プログレッシブ)<br>
Genre: PROGRESSIVE (プログレッシブ)<br>
pop'n music Character: TBD [SP]<br>
pop'n music Character: OTOBEAR [SP-2P]<br>
VJ: [[Takuya Kobayashi|tqy]]<br>
pop'n CG designer: [[Tomoko Shiono|shio]] (new animations and color)<br>
Movie: [[Takuya Kobayashi|tqy]]<br>
First Music Game Appearance: [[AC GF7DM6|GUITARFREAKS 7thMIX & drummania 6thMIX]]<br>
First Music Game Appearance: [[AC GF7DM6|GUITARFREAKS 7thMIX & drummania 6thMIX]]<br>
Other Music Game Appearances:
Other Music Game Appearances:
* [[AC DistorteD|beatmania IIDX 13 DistorteD]]
* [[AC DistorteD|beatmania IIDX 13 DistorteD]]
* DanceDanceRevolution UNIVERSE3
* [[AC DDR A3|DanceDanceRevolution A3]]
* [[jubeat saucer]]
* [[CS DDR UNIVERSE3|DanceDanceRevolution UNIVERSE3]]
* [[PnM AC SP|pop'n music Sunny Park]]
* [[AC GFDM XG|GuitarFreaksXG & DrumManiaXG]]
* [[CS jb plus|jubeat plus]] / [[CS jb plus Android|jubeat plus (Android)]] saucer pack 12
* [[AC jb saucer|jubeat saucer]]
* [[CS jukebeat|jukebeat]] KONAMI music pack 37
* [[AC pnm Sunny Park|pop'n music Sunny Park]]
* [[AC SDVX IV|SOUND VOLTEX IV HEAVENLY HAVEN]]
* [[AC NST Op.3|ノスタルジア Op.3]]
* [[CS pnm rhythmin|ポップンリズミン]] GITADORAパック1


== Lyrics ==
== Lyrics ==
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== Song Connections / Remixes ==
== Song Connections / Remixes ==
* A fusion arrangement of Concertino in Blue by ''Fusion Legend'' appears on the ''GuitarFreaks V3 & DrumMania V3 Original Soundtracks'' album.
* A fusion arrangement of Concertino in Blue by Fusion Legend appears in the [[GuitarFreaks V3 & DrumMania V3 Original Soundtracks]] album.
* The ノスタルジア series uses a slightly rearranged version of Concertino in Blue. This version was later included in the [[CS ULTIMATE MOBILE|beatmania IIDX ULTIMATE MOBILE]] exclusive album ''おとどけ!トロッコ大作戦'', as '''Concertino in Blue (NOSTALGIA Style)'''.


== Trivia ==
== Trivia ==
{{Gallery}}
* Concertino in Blue is GUITARFREAKS 7thMIX & drummania 6thMIX's Standard Mode ENCORE STAGE song. Concertino in Blue may be played by earning an S on [[MODEL DD2]] on EXTRA STAGE, on the difficulty played for EXTRA STAGE.
* Concertino in Blue is GUITARFREAKS 7thMIX & drummania 6thMIX's Standard Mode ENCORE STAGE song. Concertino in Blue may be played by earning an S on [[MODEL DD2]] on EXTRA STAGE, on the difficulty played for EXTRA STAGE.
* Concertino in Blue is also [[CS MASTERPIECE GOLD|GuitarFreaks & DrumMania MASTERPIECE GOLD]]'s PREMIUM ENCORE STAGE song. Concertino in Blue may be played by earning 98% Perfects on [[Dragon Blade]], [[VITALIZE]], or [[Konoko no nanatsu no oiwaini|この子の七つのお祝いに]] on EXTRA STAGE.
* The [[GUITARFREAKS 7thMIX & drummania 6thMIX Soundtracks]] album credits Concertino in Blue's drum samples to ILIO Entertainments "Interactive Drum Kits".
* Concertino in Blue marks Hirofumi Sasaki's first appearance in beatmania IIDX.
* According to [[AC GFDM V5|GuitarFreaks V5 & DrumMania V5 Rock to Infinity]]'s BATTLE MODE and shio's character comments, the flautist in Concertino in Blue's video and graphics is named Maurizio.
* Concertino in Blue received a brand new Doubles ANOTHER chart in [[CS DistorteD|beatmania IIDX 13 DistorteD CS]]. This chart was carried over to arcade releases in [[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]].
* Concertino in Blue is also [[CS GFDM MPG|GuitarFreaks & DrumMania MASTERPIECE GOLD]]'s PREMIUM ENCORE STAGE song. Concertino in Blue may be played by earning 98% Perfects on [[Dragon Blade]], [[VITALIZE]], or [[Kono ko no nanatsu no oiwai ni|この子の七つのお祝いに]] on EXTRA STAGE.
* Concertino in Blue is available for play in GuitarFreaksXG & DrumManiaXG as an unlockable song in JukeBox #2 (June 9th, 2010).
** As of August 13th, 2010, it has been automatically unlocked into Standard Mode.
* Concertino in Blue being crossed over marks Hirofumi Sasaki's first appearance in the beatmania IIDX series.
* Concertino in Blue received an updated video in beatmania IIDX 13 DistorteD. This video was later added to [[AC GFDM V3|GuitarFreaks V3 & DrumMania V3]].
** It later received a widescreen video in GuitarFreaksXG & DrumManiaXG.
* Concertino in Blue received a brand-new Double ANOTHER chart in [[CS DistorteD|beatmania IIDX 13 DistorteD CS]]. This chart was carried over to arcade releases in [[AC DJ TROOPERS|beatmania IIDX 15 DJ TROOPERS]].
* Concertino in Blue's BEGINNER chart was removed in [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]. However, it was re-added in [[AC Lincle|beatmania IIDX 19 Lincle]].
* Concertino in Blue's BEGINNER chart was removed in [[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]. However, it was re-added in [[AC Lincle|beatmania IIDX 19 Lincle]].
* Concertino in Blue was added to jubeat saucer and pop'n music Sunny Park on February 14th, 2013 as part of the ''GITADORA × pop'n music Sunny Park × jubeat saucer'' event.
* Concertino In Blue could be unlocked from February 14th to April 9th, 2013 in pop'n music Sunny Park's ''jubeat demo pop'n music demo GITADORA'' (jubeatでもpop'n musicでもGITADORA) event, by filling up the blue heart.
** From April 9th, 2013, it could be unlocked in pop'n music Sunny Park's ''pop'n walker'' (ポップンウォーカー) unlocking system.
** From July 3rd, 2013, it could be unlocked in pop'n music Sunny Park's [[AC pnm Sunny Park/Waiwai pop'n doubutsuen|Waiwai pop'n doubutsuen]] (わいわいポップン動物園) unlocking event.
** In [[AC pnm Lapistoria|pop'n music ラピストリア]], it could be unlocked via Story Mode from July 9th, 2014.
** In [[AC pnm eclale|pop'n music éclale]], it could be purchased from the Star Factory shop for 60 lumina.
*** Concertino In Blue was automatically unlocked for new players from January 28th to March 1st, 2016, as part of the ''Limited time welcome pack'' (期間限定・ウェルカムパック) campaign.
*** It was later available as a default song for new players from April 27th, 2016 to May 16th, 2016 as part of the ''Golden Welcome Campaign'' (Golden Welcome キャンペーン).
** As of [[AC pnm Usaneko|pop'n music うさぎと猫と少年の夢]], it is available by default for all players.
* Concertino in Blue is one of jubeat saucer's ''Only Now Songs'' (いまだけ楽曲). It could be unlocked from February 14th to 21st, 2013 as part of the ''GITADORA × pop'n music Sunny Park × jubeat saucer'' event.
** From February 22nd, 2013, it could be unlocked via ''bistro saucer''.
** In [[AC jb saucer fulfill|jubeat saucer fulfill]], it can be unlocked as part of ''saucer macchiato'''s Side Menu from April 23rd, 2014.
** In [[AC jb prop|jubeat prop]], it can be unlocked by playing it as a BONUS TUNE from May 28th, 2015.
** In [[AC jb Qubell|jubeat Qubell]], it is one of the Garnet unlocks of the ''dig dig Qubell'' unlocking system.
** In [[AC jb clan|jubeat clan]], it can be unlocked in the ''jubeat SHOP''.
** In [[AC jb festo|jubeat festo]], it can be purchased at the ''emo MART''.
** In [[AC jb Ave.|jubeat Ave.]] and [[AC jb beyond the Ave.|beyond the Ave.]], it is one of the CONCIERGE unlocks of the ''LIGHT CHAT'' unlocking system from August 17th, 2022.
* In DanceDanceRevolution UNIVERSE3 and the pop'n music series, Concertino in Blue's title is capitalized as '''Concertino In Blue'''.
* Concertino In Blue's EX chart had a note which was always registered as a BAD. This was fixed on February 21st, 2013, by removing that note.
* Concertino In Blue's character is a blue colored OTOBEAR, the mascot of [[AC GD|GITADORA]]. The flautist of Concertino in Blue's video, Maurizio, appears on OTOBEAR's portrait, FEVER and WIN animations.
* Concertino in Blue was one of the songs part of jubeat saucer's Song Swap system. For further information on which dates it was removed or revived, please see [[AC jb saucer/Song Swap System|this page]].
* In jukebeat, Concertino in Blue's artist is romanized as '''HIROFUMI SASAKI'''.
* Concertino In Blue's EASY chart was re-rated in pop'n music éclale on March 22nd, 2016.
* Concertino in Blue was added to [[CS INFINITAS|beatmania IIDX INFINITAS]] on February 8th, 2017 as part of the February 2017 Basic Subscription Monthly Songs.
** From April 2019, it can be purchased with BITs.
** The BEGINNER chart was added with the launch of [[CS INFINITAS 2020|beatmania IIDX INFINITAS (2020)]]. It can be unlocked with BITs.
* Concertino in Blue is a song part of the [[POLICY BREAK]] event. For more information on the dates it could be unlocked in the SOUND VOLTEX series, please see the event page.
** From December 20th, 2018 in SOUND VOLTEX IV HEAVENLY HAVEN, it can be purchased with BLOCKs instead.
* Concertino in Blue's jacket can be found in the data of [[AC MSC 1+1/2|MÚSECA 1+1/2]], highly likely that it was planned to be one of the unlocks of the ''Premium Friday'' (プレミアムフライデー) event but never finalized due to the halt of MÚSECA's development.
* Concertino in Blue (CLASSIC) could be unlocked in [[AC GD EXCHAIN|GITADORA EXCHAIN]] as one of the ''GF&DM CHRONICLE'' 1999~2002 songs from March 7th, 2019, by playing ten credits.
** In [[AC GD NEX+AGE|GITADORA NEX+AGE]], it could be unlocked from March 4th to June 21st, 2020 and from October 28th to November 29th, 2020 as part of the ''Thank you! GITADORA 21st kanshasai'' (サンキュー! ギタドラ21st感謝祭) event.
*** It could also be unlocked from July 8th to August 2nd, 2020 and from December 2nd, 2020 to January 3rd, 2021 as part of the ''GITADORA wo tomodachi to issho ni play shiyou!! Campaign'' (GITADORAを友達と一緒にプレーしよう!!キャンペーン).
** In [[AC GD HIGH-VOLTAGE|GITADORA HIGH-VOLTAGE]], it is one of the PHASE 1 unlocks of the ''MUSICIAN'S ROAD'' event. It could be unlocked from May 19th to September 5th, 2021 (originally until August 9th, 2021).
** As of [[AC GD FUZZ-UP|GITADORA FUZZ-UP]], it is available by default.
* Concertino in Blue was added to [[CS SDVX III|SOUND VOLTEX III GRAVITY WARS コナステ]]'s REGULAR course on August 1st, 2019.
** It is also available in GRAVITY WARS コナステ's INFINITE course and [[CS SDVX EG|EXCEED GEAR コナステ]] from February 5th, 2020, by purchasing the '''Konasute SOUND VOLTEX Music Pack vol.9''' (コナステ版 SOUND VOLTEX 楽曲パック vol.9).
* Concertino in Blue could be unlocked in ノスタルジア Op.3 from December 18th, 2019 to January 13th, 2020, as part of the ''Otodoke! Torokko daisakusen'' (お届け!トロッコ大作戦) event.
** It can be unlocked again from May 13th to July 22nd, 2021 (originally until May 30th, 2021), from July 8th to August 5th, 2021, from March 10th to 31st, 2022, from December 27th, 2022 to January 18th, 2023, from October 19th to November 23rd, 2023, and from October 17th, 2024 onwards through the ''NOSTALGIA sen torokko tabi monogatari'' (ノスタルジア線 トロッコ旅物語) event.
* Due to a bug, Concertino in Blue's keysounds were very loud in [[AC HEROIC VERSE|beatmania IIDX 27 HEROIC VERSE]]. This was fixed on November 3rd, 2019.
* Concertino in Blue and its CLASSIC charts are available in [[CS GD Konasute|コナステ GITADORA]] as part of the '''Konasute GITADORA HISTORY PACK vol.2''' (コナステ GITADORA HISTORYパック vol.2).
* Concertino In Blue is available in [[CS pnm Lively|pop'n music Lively]] as part of the '''pop'n music Lively Music Pack vol.6''' (pop'n music Lively 楽曲パック vol.6).
* Concertino in Blue's [[CS jb 2021|jubeat (2021)]] ratings were adjusted to its jubeat festo ratings on March 7th, 2022.
* Concertino in Blue is available in [[CS DDR GRAND PRIX|DanceDanceRevolution GRAND PRIX]] from August 10th, 2022, by pre-ordering the DanceDanceRevolution Dedicated Controller (DanceDanceRevolution 専用コントローラ).
** By pre-ordering the controller while having an active subscription, Concertino in Blue can be played in DanceDanceRevolution A3.
** From August 28th, 2023 in DanceDanceRevolution A3, it is available by default for all players.
* Concertino in Blue received new charts and a new jacket in DanceDanceRevolution GRAND PRIX.
** The new Single EXPERT chart is heavily based off Concertino in Blue's Single CHALLENGE chart from DanceDanceRevolution UNIVERSE3.
* Prior to [[AC DDR WORLD|DanceDanceRevolution WORLD]], Concertino in Blue's widescreen video from GuitarFreaksXG & DrumManiaXG is shown full screen, eliminating any on-screen dancers.
 
== Music Comment ==
Endlessly spinning "blue" sounds. The legend is revived here and now.


== Song Production Information ==
== Song Production Information ==
Untranslated.
=== beatmania IIDX ===
==== [[Jun Wakita|wac]] ====
Hello to those who love Concertino in Blue everywhere. I'm wac.<br>
I get it. You're probably asking "who are you and what happened to Sasaki", but well, it's OK, let's calm down and discuss its notecharts.<br>
Thank you for waiting. I received a comment from Sasaki! Hooray, Sasaki's on time, he's on time, right? Hey!<br>
Well then, Sasaki, go ahead!
 
==== Hirofumi Sasaki ====
Hello. I'm Hirofumi Sasaki.<br>
Thank you very much for your comment, wac. I'm sorry for being late.<br>
Did I make it on time? Was I close?
 
I went to an amusement spot after a long time to see the new game, and I was able to watch and listen to videos and sounds of players playing from behind.<br>
When I listened to it after a long time, I thought I created a messy song, and there are moments where it sounds clear, yet flashy, but I also remember that I didn't like it much when I initially made it. It's too much like me.
 
Now that I think of it, there are things that can only be created at the moment, and life has encounters and connections, and come to think of it, I somehow wrote that tqy had a mustache when I met him,
 
Well, see you somewhere ^^
 
=== GUITARFREAKS 7thMIX & drummania 6thMIX Official Website ===
==== Hirofumi Sasaki ====
What I wanted to do recently is to "establish a unit with Izumi and perform a progressive live".<br>
I'll come back to this.<br>
Every time I request for him to play a crazy music score for my songs, he always does it with a smile, and something even more progressive returns to me... this is already my [[The Least 100sec|third]] [[Kodomo no rakugaki chou|song]], but if I didn't join this company and encounter Izumi, none of these songs would've probably been born.<br>
So this time, the guitar is even more at the center than in 100sec., and it became a guitar concerto.<br>
The guitar/piano, and of course the drums/bass, became even more intense, independent, and united.
 
=== GUITARFREAKS 7thMIX & drummania 6thMIX Soundtracks ===
==== Hirofumi Sasaki ====
Hello, I've recently liked crossover (a fusion of two music genres), and this time, I tried to bring out music in the "Romantic era", which represented Europe in the 19th century, into a "blue" world. Usually, I'm not foolish to say that I "don't like" Chopin, a composer who represented that era, or Rachmaninoff, who had a late Romantic era color, but when I tried to make a "crossover" like this, it was more pleasant than I thought.... by all means, I hope you'll taste this pleasant feeling.<br>
How was it? Did it feel pleasant? Huh?<br>
.... I wonder if there's a fate of an ENCORE...!?


== Video Production Information ==
== Video Production Information ==
Untranslated.
=== beatmania IIDX ===
==== tqy ====
Finally, "Concertino in Blue" has been crossed over to IIDX, and I was asked by [[Gyo Eguchi|GYO]] to provide materials for its video.
 
So, I searched around and looked for old data, but due to its rough resolution and various other reasons, it isn't very good and can't be used in that state.<br>
Then, I tried to recreate the video by redrawing it with some modifications to match the horizontal screen.
 
As a basic principle, I tried not to change its image as much as possible since it's a popular song, but it felt that it wouldn't be appropriate for IIDX if I kept it the same....<br>
I had quite some trouble making it like that.
 
When redrawing it, I noticed I previously drew detailed parts very carelessly, like the fingers holding the flute (I was surprised to see it), so I studied drawings by watching classical concert footage.<br>
But when I saw the video afterwards, there wasn't much progress, right? (bitter smile)
 
But, it's been a while, I carefully listened to "Concertino in Blue" after how many years?<br>
Come to think of it, slightly before I remade this video, I just met Sasaki after a long time.<br>
There's something called a "connection", right?
 
Bye then.
 
=== GuitarFreaks & DrumMania ===
==== tQy ====
Well, it's progressive. It's an ENCORE.<br>
This time, Sasaki's melody is clear. When I first listened to the demo, I thought "this is amazing".<br>
I was making snow textures during the start of the New Year, while wondering if it was snowing throughout the city when this game would be released.


== Character Information ==
== Character Information ==
Untranslated.
=== shio ===
Here's "OTOBEAR (blue)". His colors are beautifully separated!
 
Since this song, movie, and Maurizio are all legendary to those who've played Gitadora, I wanted to cross over as much of its atmosphere as possible, not just the song, and I added animations referenced from the data provided by its movie creator tQy. (Thank you very much for taking time off despite being busy!)<br>
The impressive tile patterns in the movie made my eyes flicker in the background, so I made it like that song card, and with these thoughts... I hope they came..!<br>
I'd be happy if you smile a bit at its "likeness", such as the snow falling with the other musical notes, and the lovely cobalt blue choice, which I wouldn't~ be able to establish just a shade of "blue".
 
== Staff Comments ==
=== Ta ===
Progressive.<br>
Progressive means difficult songs.<br>
What's difficult is the odd time signature, in irregular time.<br>
When you think of progressive, some people think of abnormal rhythms.<br>
The beat constantly changes.<br>
Among them, triplets seem to be rhythms which are difficult for Japanese.<br>
Such rhythms are scattered everywhere.<br>
But this song might be easier to understand.<br>
Although I can somehow recognize them in my mind, my body doesn't follow them.<br>
It's difficult.<br>
Damn it.<br>
But it's enjoyable.<br>
... It's one of my favorite songs... (po)


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX difficulty rated from 1 to 12.<br>
beatmania IIDX difficulty rated from 1 to 12.<br>
GF/DM difficulty rated from 1 to 99.<br>
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards.<br>
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99.<br>
GuitarFreaks & DrumMania difficulty rated from 1 to 99 from GUITARFREAKS 5thMIX & drummania 4thMIX onwards.<br>
jubeat difficulty rated from 1 to 10.<br>
GuitarFreaks & DrumMania XG and GITADORA difficulty rated from 0.00 to 9.99.<br>
pop'n music difficulty rated from 1 to 50 through Sunny Park. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd] and [http://popnfever.s21.xrea.com/index.html Pop'n Music Fever].)
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.<br>
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.<br>
SOUND VOLTEX difficulty rated from 1 to 20 from IV HEAVENLY HAVEN onwards.<br>
ノスタルジア difficulty rated from 1 to 12 for Normal to Expert charts. Real charts rated from 1 to 3 diamonds (◆).<br>
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://bemaniwiki.com/ BEMANIWiki 2nd], [http://popnfever.s21.xrea.com/index.html Pop'n Music Fever], and [[GITADORA Rating Sources]].)


=== beatmania IIDX ===
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Header|
|-
{{IIDX Chart Notecounts|198|460|915|1311|-|486|972|1425|-}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{IIDX Chart|beatmania IIDX 13 DistorteD|2|5|10|11|-|5|11|-|-}}
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
{{IIDX Chart|beatmania IIDX 14 GOLD|2|5|10|&uarr;12|-|5|&darr;10|-|-}}
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
{{IIDX Chart|beatmania IIDX 15 DJ TROOPERS&rarr;17 SIRIUS|2|5|10|12|-|5|10|12|-}}
|-
{{IIDX Chart|beatmania IIDX 18 Resort Anthem|-|5|10|12|-|5|10|12|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
{{IIDX Chart|beatmania IIDX 19 Lincle&rarr;Present|2|5|10|12|-|5|10|12|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Normal
{{IIDX Chart|beatmania IIDX 13 DistorteD CS|2|5|10|12|-|5|10|'''12'''|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
{{IIDX Chart|beatmania IIDX INFINITAS|-|5|10|12|-|5|10|12|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Another
{{IIDX Chart|beatmania IIDX ULTIMATE MOBILE|2|5|10|12|-|-|-|-|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Normal
{{IIDX Chart|beatmania IIDX INFINITAS (2020)|2|5|10|12|-|5|10|12|-}}
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
}}
!style="background:#9999ee; text-align: center;" width="70px"|Another
 
|-
=== DanceDanceRevolution ===
| Notecounts || style="background:#00FF7F;"|198 || style="background:#73C2FB;"|460 || style="background:#eeee77;"|915 || style="background:#FB607F;"|1311 || style="background:#73C2FB;"|486 || style="background:#eeee77;"|972 || style="background:#FB607F;"|1425
==== Old Charts ====
|-
{{DDR Chart Header|
| beatmania IIDX 13 DistorteD || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|11 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|11 || style="background:#FB607F;"|-
{{DDR Chart Notecounts|76 / 7|115 / 2|333 / 10|458 / 6|530 / 15 / 0|120 / 2|333 / 10|458 / 6|529 / 15 / 0}}
|-
{{DDR Chart|DanceDanceRevolution UNIVERSE3|N/A|4|8|10|10|4|8|9|10}}
| beatmania IIDX 14 GOLD&rarr;Present || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|&uarr;12 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|&darr;10 || style="background:#FB607F;"|-
}}
|-
 
| beatmania IIDX 15 DJ TROOPERS&rarr;17 SIRIUS || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12
==== New Charts ====
|-
{{DDR Chart Header|
| beatmania IIDX 18 Resort Anthem || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12
{{DDR Chart Notecounts|71 / 5|121 / 4|323 / 10|519 / 11|- / - / -|119 / 4|324 / 10|491 / 12|- / - / -}}
|-
{{DDR Chart|DanceDanceRevolution GRAND PRIX|'''3'''|'''5'''|'''12'''|'''16'''|-|'''5'''|'''12'''|'''16'''|-}}
| beatmania IIDX 19 Lincle&rarr;Present || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12
{{DDR Chart|DanceDanceRevolution A3&rarr;Present|3|5|12|16|-|5|12|16|-}}
|-
}}
| beatmania IIDX 13 DistorteD CS || style="background:#00FF7F;"|2 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|5 || style="background:#eeee77;"|10 || style="background:#FB607F;"|'''12'''
|}


=== GuitarFreaks & DrumMania ===
=== GuitarFreaks & DrumMania ===
==== Original Series ====
==== Original Series ====
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{GFDM Chart Header|
|-
{{GFDM Chart Notecounts|619|910|1058|500|500|500|488|488|488|500|500|500}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{GFDM Chart|GF7/dm6|65|86|99|59|77|89|N/A|N/A|N/A|69|87|99}}
!style="background:#9999ee; text-align: center;" colspan="3"|Drums
{{GFDM Chart|GF8/dm7|&darr;59|&darr;70|&darr;95|&uarr;65|&uarr;82|&uarr;92|64|77|80|&uarr;74|&uarr;90|99}}
!style="background:#9999ee; text-align: center;" colspan="3"|Guitar
{{GFDM Chart|GF8/dm7 power-up ver.&rarr;GF/DM V2|59|&uarr;80|95|&uarr;70|82|92|&uarr;65|&uarr;78|&uarr;82|74|&uarr;91|99}}
!style="background:#9999ee; text-align: center;" colspan="3"|Bass
{{GFDM Chart|GF/DM V3&rarr;V8|59|80|&uarr;96|&uarr;73|&uarr;86|&uarr;98|65|&darr;75|82|&uarr;77|&uarr;92|99}}
!style="background:#9999ee; text-align: center;" colspan="3"|Open
{{GFDM Chart|GITADORA EXCHAIN|6.90|8.20|9.50|6.90|8.40|9.30|6.60|7.90|8.40|-|-|9.40}}
|-
{{GFDM Chart|GITADORA NEX+AGE&rarr;Present|&uarr;6.95|&uarr;8.25|&uarr;9.51|&uarr;7.05|&uarr;8.45|&uarr;9.55|&uarr;6.70|&uarr;8.00|8.40|-|-|&uarr;9.90}}
!style="background:#9999ee;" width="55px"|Basic
{{GFDM Chart|GF/DM MASTERPIECE GOLD|59|80|96|73|86|98|65|75|82|77|92|99}}
!style="background:#9999ee;" width="55px"|Advanced
{{GFDM Chart|コナステ GITADORA|6.95|8.25|9.51|7.05|8.45|9.55|6.70|8.00|8.40|-|-|9.90}}
!style="background:#9999ee;" width="55px"|Extreme
}}
!style="background:#9999ee;" width="55px"|Basic
!style="background:#9999ee;" width="55px"|Advanced
!style="background:#9999ee;" width="55px"|Extreme
!style="background:#9999ee;" width="55px"|Basic
!style="background:#9999ee;" width="55px"|Advanced
!style="background:#9999ee;" width="55px"|Extreme
!style="background:#9999ee;" width="55px"|Basic
!style="background:#9999ee;" width="55px"|Advanced
!style="background:#9999ee;" width="55px"|Extreme
|-
| Notecounts || style="background:#92dd44;"|619 || style="background:#eeee77;"|910 || style="background:#ee3fff;"|1058 || style="background:#92dd44;"|? || style="background:#eeee77;"|? || style="background:#ee3fff;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|? || style="background:#ee3fff;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|? || style="background:#ee3fff;"|?
|-
| GF7/DM6 || style="background:#92dd44;"|65 || style="background:#eeee77;"|86 || style="background:#ee3fff;"|99 || style="background:#92dd44;"|? || style="background:#eeee77;"|? || style="background:#ee3fff;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|? || style="background:#ee3fff;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|? || style="background:#ee3fff;"|?
|-
| GF9/dm8&rarr;GF/DM V2 || style="background:#92dd44;"|&darr;59 || style="background:#eeee77;"|&darr;80 || style="background:#ee3fff;"|&darr;95 || style="background:#92dd44;"|70 || style="background:#eeee77;"|82 || style="background:#ee3fff;"|92 || style="background:#92dd44;"|65 || style="background:#eeee77;"|78 || style="background:#ee3fff;"|82 || style="background:#92dd44;"|74 || style="background:#eeee77;"|91 || style="background:#ee3fff;"|99
|-
| GF/DM V3&rarr;V8 || style="background:#92dd44;"|59 || style="background:#eeee77;"|80 || style="background:#ee3fff;"|&uarr;96 || style="background:#92dd44;"|&uarr;73 || style="background:#eeee77;"|&uarr;86 || style="background:#ee3fff;"|&uarr;98 || style="background:#92dd44;"|65 || style="background:#eeee77;"|&darr;75 || style="background:#ee3fff;"|82 || style="background:#92dd44;"|&uarr;77 || style="background:#eeee77;"|&uarr;92 || style="background:#ee3fff;"|99
|}


==== XG Series & GITADORA ====
==== XG & GITADORA Series ====
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{GFDM XG Chart Header|
|-
{{GFDM XG Chart Notecounts|619|790|982|1058|316|500|500|500|345|488|488|488}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{GFDM XG Chart|GF/DM XG&rarr;XG2|5.40|6.60|7.65|8.65|4.60|6.35|8.85|9.45|3.80|5.40|7.80|8.18}}
!style="background:#9999ee; text-align: center;" colspan="4"|Drums
{{GFDM XG Chart|GF/DM XG3|5.40|6.60|7.65|8.65|4.60|&uarr;7.00|&uarr;8.95|&uarr;9.50|3.80|5.40|7.80|&uarr;8.50}}
!style="background:#9999ee; text-align: center;" colspan="4"|Guitar
{{GFDM XG Chart|GITADORA&rarr;GITADORA OverDrive|&uarr;5.95|&uarr;7.05|&uarr;8.00|&uarr;8.90|&uarr;5.25|&uarr;7.40|&uarr;9.15|&uarr;9.65|&uarr;4.50|&uarr;6.00|&uarr;8.10|&uarr;8.70}}
!style="background:#9999ee; text-align: center;" colspan="4"|Bass
{{GFDM XG Chart|GITADORA Tri-Boost|5.95|7.05|8.00|8.90|5.25|7.40|&uarr;9.40|&uarr;9.80|4.50|6.00|8.10|8.70}}
|-
{{GFDM XG Chart|GITADORA Tri-Boost Re:EVOLVE|&uarr;6.00|&uarr;7.35|&uarr;8.40|&uarr;9.00|&uarr;4.95|&uarr;7.95|&uarr;9.55|&uarr;9.95|&uarr;4.65|&uarr;6.35|&uarr;8.50|&uarr;9.35}}
!style="background:#9999ee;" width="55px"|Novice
{{GFDM XG Chart|GITADORA Matixx|&uarr;6.75|&uarr;7.75|&uarr;8.70|&uarr;9.55|&uarr;5.50|&uarr;8.50|9.55|&uarr;9.98|&uarr;5.10|&uarr;7.50|&uarr;9.00|&uarr;9.40}}
!style="background:#9999ee;" width="55px"|Regular
{{GFDM XG Chart|GITADORA EXCHAIN|&uarr;7.05|&uarr;7.95|&uarr;8.90|&uarr;9.67|5.50|&uarr;8.75|&uarr;9.60|&darr;9.97|5.10|&uarr;8.00|9.00|&uarr;9.50}}
!style="background:#9999ee;" width="55px"|Expert
{{GFDM XG Chart|GITADORA NEX+AGE|&uarr;7.10|7.95|8.90|9.67|&uarr;5.55|&uarr;8.80|&uarr;9.61|9.97|&uarr;5.15|&uarr;8.05|9.00|9.50}}
!style="background:#9999ee;" width="55px"|Master
{{GFDM XG Chart|GITADORA HIGH-VOLTAGE&rarr;Present|&darr;7.05|7.95|&uarr;9.00|&darr;9.55|&uarr;5.90|&uarr;8.90|&uarr;9.65|9.97|&uarr;5.55|&uarr;8.30|9.00|9.50}}
!style="background:#9999ee;" width="55px"|Novice
{{GFDM XG Chart|GITADORA (Mobile)|5.95|7.05|8.00|8.90|5.25|7.40|9.40|9.80|4.50|6.00|8.10|8.70}}
!style="background:#9999ee;" width="55px"|Regular
{{GFDM XG Chart|コナステ GITADORA|7.10|7.95|8.90|9.67|5.55|8.80|9.61|9.97|5.15|8.05|9.00|9.50}}
!style="background:#9999ee;" width="55px"|Expert
}}
!style="background:#9999ee;" width="55px"|Master
!style="background:#9999ee;" width="55px"|Novice
!style="background:#9999ee;" width="55px"|Regular
!style="background:#9999ee;" width="55px"|Expert
!style="background:#9999ee;" width="55px"|Master
|-
| Notecounts || style="background:#73C2FB;"|? || style="background:#eeee77;"|? || style="background:#FB607F;"|? || style="background:#9966CC;"|? || style="background:#73C2FB;"|? || style="background:#eeee77;"|? || style="background:#FB607F;"|? || style="background:#9966CC;"|? || style="background:#73C2FB;"|? || style="background:#eeee77;"|? || style="background:#FB607F;"|? || style="background:#9966CC;"|?
|-
| GF/DM XG&rarr;XG2 || style="background:#73C2FB;"|5.40 || style="background:#eeee77;"|6.60 || style="background:#FB607F;"|7.65 || style="background:#9966CC;"|8.65 || style="background:#73C2FB;"|4.60 || style="background:#eeee77;"|6.35 || style="background:#FB607F;"|8.85 || style="background:#9966CC;"|9.45 || style="background:#73C2FB;"|3.80 || style="background:#eeee77;"|5.40 || style="background:#FB607F;"|7.80 || style="background:#9966CC;"|8.18
|-
| GF/DM XG3&rarr;Present || style="background:#73C2FB;"|5.40 || style="background:#eeee77;"|6.60 || style="background:#FB607F;"|7.65 || style="background:#9966CC;"|8.65 || style="background:#73C2FB;"|4.60 || style="background:#eeee77;"|&uarr;7.00 || style="background:#FB607F;"|&uarr;8.95 || style="background:#9966CC;"|&uarr;9.50 || style="background:#73C2FB;"|3.80 || style="background:#eeee77;"|5.40 || style="background:#FB607F;"|7.80 || style="background:#9966CC;"|&uarr;8.50
|}


=== jubeat ===
=== jubeat ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{jubeat Chart Header|
|-
{{jubeat Chart Notecounts|269|465|704}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
{{jubeat Chart|jubeat saucer&rarr;Qubell|4|8|10}}
!style="background:#9999ee; text-align: center;" colspan="3"|Level
{{jubeat Chart|jubeat clan|4|8|&darr;9}}
|-
{{jubeat Chart|jubeat festo&rarr;Present|4|8|9.8}}
!style="background:#9999ee;"|Basic
{{jubeat Chart|jubeat plus|4|8|10}}
!style="background:#9999ee;"|Advanced
{{jubeat Chart|jubeat plus (Android)|4|8|10}}
!style="background:#9999ee;"|Extreme
{{jubeat Chart|jukebeat|4|8|10}}
|-
{{jubeat Chart|jubeat (2021)|4|8|9.8}}
| Notecounts || style="background:#92dd44;"|? || style="background:#eeee77;"|? || style="background:#ee3fff;"|?
}}
|-
| jubeat saucer&rarr;Present || style="background:#92dd44;"|4 || style="background:#eeee77;"|8 || style="background:#ee3fff;"|10
|}


=== pop'n music ===
=== pop'n music ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{pnm Chart Header|
|-
{{pnm Chart Notecounts|212|480|806|1304|391|589}}
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
{{pnm Chart|pop'n music Sunny Park&rarr;ラピストリア|12|32|42|※48|24|33}}
!style="background:#9999ee; text-align: center;" colspan="4"|Standard
{{pnm Chart|pop'n music éclale&rarr;Present|&uarr;19|32|42|48|24|33}}
!style="background:#9999ee; text-align: center;" colspan="2"|Battle
{{pnm Chart|pop'n music Lively|19|32|42|48|-|-}}
|-
}}
!style="background:#9999ee; text-align: center;" width="40px"|Easy
 
!style="background:#9999ee; text-align: center;"|Normal
※ Before the 2013.02.21 version of pop'n music Sunny Park, the notecount of this chart was different (total notes: 1305).
!style="background:#9999ee; text-align: center;"|Hyper
 
!style="background:#9999ee; text-align: center;" width="40px"|EX
=== SOUND VOLTEX ===
!style="background:#9999ee; text-align: center;"|Normal
{{SDVX Chart Header|
!style="background:#9999ee; text-align: center;"|Hyper
{{SDVX Chart Max Chain|453|753|1193|1697}}
|-
{{SDVX Chart Effector|[[Takahiro Fukase|PHQUASE]]|PHQUASE|PHQUASE|PHQUASE}}
| Notecounts || style="background:#7DF9FF;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|? || style="background:#ee3fff;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|?
{{SDVX Chart Jacket|tQy|tQy|tQy|tQy}}
|-
{{SDVX Chart|SOUND VOLTEX IV&rarr;Present|6|12|15|18}}
| pop'n music Sunny Park&rarr;Present || style="background:#7DF9FF;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|32 || style="background:#ee3fff;"|? || style="background:#92dd44;"|? || style="background:#eeee77;"|?
{{SDVX Chart|SOUND VOLTEX III コナステ|6|12|15|18}}
|}
{{SDVX Chart|SOUND VOLTEX EXCEED GEAR コナステ|6|12|15|18}}
}}
 
=== ノスタルジア ===
{{NOSTALGIA Chart Header|
{{NOSTALGIA Chart Notecounts|471|829|1550|1729}}
{{NOSTALGIA Chart|ノスタルジア Op.3&rarr;Present|6|9|12|◆3}}
{{NOSTALGIA Chart|コナステ ノスタルジア|6|9|12|◆3}}
}}
 
=== ポップンリズミン ===
{{rhythmin Chart Header|
{{rhythmin Chart Notecounts|178|309|562}}
{{rhythmin Chart|ポップンリズミン|4|7|10}}
}}
 
{{POLICY BREAK}}


[[Category:Songs]]
[[Category:Songs]]
[[Category:GFDM Songs]]
[[Category:beatmania IIDX Songs]]
[[Category:GFDM XG Songs]]
[[Category:beatmania IIDX Songs with Unique Videos]]
[[Category:GFDM Encore Stages]]
[[Category:beatmania IIDX Songs Never Removed]]
[[Category:IIDX Songs]]
[[Category:DanceDanceRevolution Songs]]
[[Category:IIDX Songs with Unique Videos]]
[[Category:DanceDanceRevolution Songs with Unique Videos]]
[[Category:IIDX AC Songs Never Removed]]
[[Category:GuitarFreaks & DrumMania Songs]]
[[Category:Jubeat Songs]]
[[Category:GuitarFreaks & DrumMania XG & GITADORA Songs]]
[[Category:Pop'n Songs]]
[[Category:GuitarFreaks & DrumMania XG & GITADORA Songs with Unique Videos]]
[[Category:Pop'n Music BEMANI Category]]
[[Category:GuitarFreaks & DrumMania Extra/Encore Stages]]
[[Category:Pop'n Music Sunny Park Category]]
[[Category:jubeat Songs]]
[[Category:jubeat plus Songs]]
[[Category:jubeat plus (Android) Songs]]
[[Category:NOSTALGIA Songs]]
[[Category:NOSTALGIA BEMANI Songs]]
[[Category:pop'n music Songs]]
[[Category:pop'n music BEMANI Songs]]
[[Category:pop'n music Sunny Park Songs]]
[[Category:SOUND VOLTEX Songs]]
[[Category:Songs in 5 or more BEMANI games]]

Latest revision as of 02:55, 23 November 2024

Concertino in Blue

Song Information

Concertino in Blue's jacket.
Concertino In Blue's pop'n music banner.

Artist: 佐々木博史
Composition/Arrangement/Piano/Programming: Hirofumi Sasaki
Guitars: Mutsuhiko Izumi
Bass: Yoshihiko Koezuka
BPM: 130-155 (GF/DM), 103-155 (beatmania IIDX, DanceDanceRevolution, jubeat, pop'n music, SOUND VOLTEX), 110-155 (DanceDanceRevolution UNIVERSE3)
Length: 1:39
Genre: PROGRESSIVE (プログレッシブ)
pop'n music Character: OTOBEAR [SP-2P]
pop'n CG designer: shio (new animations and color)
Movie: tqy
First Music Game Appearance: GUITARFREAKS 7thMIX & drummania 6thMIX
Other Music Game Appearances:

Lyrics

None.

Song Connections / Remixes

Trivia

This song has different backgrounds, banners, jackets, or other related images. For more information, please see this page.
  • Concertino in Blue is GUITARFREAKS 7thMIX & drummania 6thMIX's Standard Mode ENCORE STAGE song. Concertino in Blue may be played by earning an S on MODEL DD2 on EXTRA STAGE, on the difficulty played for EXTRA STAGE.
  • The GUITARFREAKS 7thMIX & drummania 6thMIX Soundtracks album credits Concertino in Blue's drum samples to ILIO Entertainments "Interactive Drum Kits".
  • According to GuitarFreaks V5 & DrumMania V5 Rock to Infinity's BATTLE MODE and shio's character comments, the flautist in Concertino in Blue's video and graphics is named Maurizio.
  • Concertino in Blue is also GuitarFreaks & DrumMania MASTERPIECE GOLD's PREMIUM ENCORE STAGE song. Concertino in Blue may be played by earning 98% Perfects on Dragon Blade, VITALIZE, or この子の七つのお祝いに on EXTRA STAGE.
  • Concertino in Blue is available for play in GuitarFreaksXG & DrumManiaXG as an unlockable song in JukeBox #2 (June 9th, 2010).
    • As of August 13th, 2010, it has been automatically unlocked into Standard Mode.
  • Concertino in Blue being crossed over marks Hirofumi Sasaki's first appearance in the beatmania IIDX series.
  • Concertino in Blue received an updated video in beatmania IIDX 13 DistorteD. This video was later added to GuitarFreaks V3 & DrumMania V3.
    • It later received a widescreen video in GuitarFreaksXG & DrumManiaXG.
  • Concertino in Blue received a brand-new Double ANOTHER chart in beatmania IIDX 13 DistorteD CS. This chart was carried over to arcade releases in beatmania IIDX 15 DJ TROOPERS.
  • Concertino in Blue's BEGINNER chart was removed in beatmania IIDX 18 Resort Anthem. However, it was re-added in beatmania IIDX 19 Lincle.
  • Concertino In Blue could be unlocked from February 14th to April 9th, 2013 in pop'n music Sunny Park's jubeat demo pop'n music demo GITADORA (jubeatでもpop'n musicでもGITADORA) event, by filling up the blue heart.
    • From April 9th, 2013, it could be unlocked in pop'n music Sunny Park's pop'n walker (ポップンウォーカー) unlocking system.
    • From July 3rd, 2013, it could be unlocked in pop'n music Sunny Park's Waiwai pop'n doubutsuen (わいわいポップン動物園) unlocking event.
    • In pop'n music ラピストリア, it could be unlocked via Story Mode from July 9th, 2014.
    • In pop'n music éclale, it could be purchased from the Star Factory shop for 60 lumina.
      • Concertino In Blue was automatically unlocked for new players from January 28th to March 1st, 2016, as part of the Limited time welcome pack (期間限定・ウェルカムパック) campaign.
      • It was later available as a default song for new players from April 27th, 2016 to May 16th, 2016 as part of the Golden Welcome Campaign (Golden Welcome キャンペーン).
    • As of pop'n music うさぎと猫と少年の夢, it is available by default for all players.
  • Concertino in Blue is one of jubeat saucer's Only Now Songs (いまだけ楽曲). It could be unlocked from February 14th to 21st, 2013 as part of the GITADORA × pop'n music Sunny Park × jubeat saucer event.
    • From February 22nd, 2013, it could be unlocked via bistro saucer.
    • In jubeat saucer fulfill, it can be unlocked as part of saucer macchiato's Side Menu from April 23rd, 2014.
    • In jubeat prop, it can be unlocked by playing it as a BONUS TUNE from May 28th, 2015.
    • In jubeat Qubell, it is one of the Garnet unlocks of the dig dig Qubell unlocking system.
    • In jubeat clan, it can be unlocked in the jubeat SHOP.
    • In jubeat festo, it can be purchased at the emo MART.
    • In jubeat Ave. and beyond the Ave., it is one of the CONCIERGE unlocks of the LIGHT CHAT unlocking system from August 17th, 2022.
  • In DanceDanceRevolution UNIVERSE3 and the pop'n music series, Concertino in Blue's title is capitalized as Concertino In Blue.
  • Concertino In Blue's EX chart had a note which was always registered as a BAD. This was fixed on February 21st, 2013, by removing that note.
  • Concertino In Blue's character is a blue colored OTOBEAR, the mascot of GITADORA. The flautist of Concertino in Blue's video, Maurizio, appears on OTOBEAR's portrait, FEVER and WIN animations.
  • Concertino in Blue was one of the songs part of jubeat saucer's Song Swap system. For further information on which dates it was removed or revived, please see this page.
  • In jukebeat, Concertino in Blue's artist is romanized as HIROFUMI SASAKI.
  • Concertino In Blue's EASY chart was re-rated in pop'n music éclale on March 22nd, 2016.
  • Concertino in Blue was added to beatmania IIDX INFINITAS on February 8th, 2017 as part of the February 2017 Basic Subscription Monthly Songs.
    • From April 2019, it can be purchased with BITs.
    • The BEGINNER chart was added with the launch of beatmania IIDX INFINITAS (2020). It can be unlocked with BITs.
  • Concertino in Blue is a song part of the POLICY BREAK event. For more information on the dates it could be unlocked in the SOUND VOLTEX series, please see the event page.
    • From December 20th, 2018 in SOUND VOLTEX IV HEAVENLY HAVEN, it can be purchased with BLOCKs instead.
  • Concertino in Blue's jacket can be found in the data of MÚSECA 1+1/2, highly likely that it was planned to be one of the unlocks of the Premium Friday (プレミアムフライデー) event but never finalized due to the halt of MÚSECA's development.
  • Concertino in Blue (CLASSIC) could be unlocked in GITADORA EXCHAIN as one of the GF&DM CHRONICLE 1999~2002 songs from March 7th, 2019, by playing ten credits.
    • In GITADORA NEX+AGE, it could be unlocked from March 4th to June 21st, 2020 and from October 28th to November 29th, 2020 as part of the Thank you! GITADORA 21st kanshasai (サンキュー! ギタドラ21st感謝祭) event.
      • It could also be unlocked from July 8th to August 2nd, 2020 and from December 2nd, 2020 to January 3rd, 2021 as part of the GITADORA wo tomodachi to issho ni play shiyou!! Campaign (GITADORAを友達と一緒にプレーしよう!!キャンペーン).
    • In GITADORA HIGH-VOLTAGE, it is one of the PHASE 1 unlocks of the MUSICIAN'S ROAD event. It could be unlocked from May 19th to September 5th, 2021 (originally until August 9th, 2021).
    • As of GITADORA FUZZ-UP, it is available by default.
  • Concertino in Blue was added to SOUND VOLTEX III GRAVITY WARS コナステ's REGULAR course on August 1st, 2019.
    • It is also available in GRAVITY WARS コナステ's INFINITE course and EXCEED GEAR コナステ from February 5th, 2020, by purchasing the Konasute SOUND VOLTEX Music Pack vol.9 (コナステ版 SOUND VOLTEX 楽曲パック vol.9).
  • Concertino in Blue could be unlocked in ノスタルジア Op.3 from December 18th, 2019 to January 13th, 2020, as part of the Otodoke! Torokko daisakusen (お届け!トロッコ大作戦) event.
    • It can be unlocked again from May 13th to July 22nd, 2021 (originally until May 30th, 2021), from July 8th to August 5th, 2021, from March 10th to 31st, 2022, from December 27th, 2022 to January 18th, 2023, from October 19th to November 23rd, 2023, and from October 17th, 2024 onwards through the NOSTALGIA sen torokko tabi monogatari (ノスタルジア線 トロッコ旅物語) event.
  • Due to a bug, Concertino in Blue's keysounds were very loud in beatmania IIDX 27 HEROIC VERSE. This was fixed on November 3rd, 2019.
  • Concertino in Blue and its CLASSIC charts are available in コナステ GITADORA as part of the Konasute GITADORA HISTORY PACK vol.2 (コナステ GITADORA HISTORYパック vol.2).
  • Concertino In Blue is available in pop'n music Lively as part of the pop'n music Lively Music Pack vol.6 (pop'n music Lively 楽曲パック vol.6).
  • Concertino in Blue's jubeat (2021) ratings were adjusted to its jubeat festo ratings on March 7th, 2022.
  • Concertino in Blue is available in DanceDanceRevolution GRAND PRIX from August 10th, 2022, by pre-ordering the DanceDanceRevolution Dedicated Controller (DanceDanceRevolution 専用コントローラ).
    • By pre-ordering the controller while having an active subscription, Concertino in Blue can be played in DanceDanceRevolution A3.
    • From August 28th, 2023 in DanceDanceRevolution A3, it is available by default for all players.
  • Concertino in Blue received new charts and a new jacket in DanceDanceRevolution GRAND PRIX.
    • The new Single EXPERT chart is heavily based off Concertino in Blue's Single CHALLENGE chart from DanceDanceRevolution UNIVERSE3.
  • Prior to DanceDanceRevolution WORLD, Concertino in Blue's widescreen video from GuitarFreaksXG & DrumManiaXG is shown full screen, eliminating any on-screen dancers.

Music Comment

Endlessly spinning "blue" sounds. The legend is revived here and now.

Song Production Information

beatmania IIDX

wac

Hello to those who love Concertino in Blue everywhere. I'm wac.
I get it. You're probably asking "who are you and what happened to Sasaki", but well, it's OK, let's calm down and discuss its notecharts.
Thank you for waiting. I received a comment from Sasaki! Hooray, Sasaki's on time, he's on time, right? Hey!
Well then, Sasaki, go ahead!

Hirofumi Sasaki

Hello. I'm Hirofumi Sasaki.
Thank you very much for your comment, wac. I'm sorry for being late.
Did I make it on time? Was I close?

I went to an amusement spot after a long time to see the new game, and I was able to watch and listen to videos and sounds of players playing from behind.
When I listened to it after a long time, I thought I created a messy song, and there are moments where it sounds clear, yet flashy, but I also remember that I didn't like it much when I initially made it. It's too much like me.

Now that I think of it, there are things that can only be created at the moment, and life has encounters and connections, and come to think of it, I somehow wrote that tqy had a mustache when I met him,

Well, see you somewhere ^^

GUITARFREAKS 7thMIX & drummania 6thMIX Official Website

Hirofumi Sasaki

What I wanted to do recently is to "establish a unit with Izumi and perform a progressive live".
I'll come back to this.
Every time I request for him to play a crazy music score for my songs, he always does it with a smile, and something even more progressive returns to me... this is already my third song, but if I didn't join this company and encounter Izumi, none of these songs would've probably been born.
So this time, the guitar is even more at the center than in 100sec., and it became a guitar concerto.
The guitar/piano, and of course the drums/bass, became even more intense, independent, and united.

GUITARFREAKS 7thMIX & drummania 6thMIX Soundtracks

Hirofumi Sasaki

Hello, I've recently liked crossover (a fusion of two music genres), and this time, I tried to bring out music in the "Romantic era", which represented Europe in the 19th century, into a "blue" world. Usually, I'm not foolish to say that I "don't like" Chopin, a composer who represented that era, or Rachmaninoff, who had a late Romantic era color, but when I tried to make a "crossover" like this, it was more pleasant than I thought.... by all means, I hope you'll taste this pleasant feeling.
How was it? Did it feel pleasant? Huh?
.... I wonder if there's a fate of an ENCORE...!?

Video Production Information

beatmania IIDX

tqy

Finally, "Concertino in Blue" has been crossed over to IIDX, and I was asked by GYO to provide materials for its video.

So, I searched around and looked for old data, but due to its rough resolution and various other reasons, it isn't very good and can't be used in that state.
Then, I tried to recreate the video by redrawing it with some modifications to match the horizontal screen.

As a basic principle, I tried not to change its image as much as possible since it's a popular song, but it felt that it wouldn't be appropriate for IIDX if I kept it the same....
I had quite some trouble making it like that.

When redrawing it, I noticed I previously drew detailed parts very carelessly, like the fingers holding the flute (I was surprised to see it), so I studied drawings by watching classical concert footage.
But when I saw the video afterwards, there wasn't much progress, right? (bitter smile)

But, it's been a while, I carefully listened to "Concertino in Blue" after how many years?
Come to think of it, slightly before I remade this video, I just met Sasaki after a long time.
There's something called a "connection", right?

Bye then.

GuitarFreaks & DrumMania

tQy

Well, it's progressive. It's an ENCORE.
This time, Sasaki's melody is clear. When I first listened to the demo, I thought "this is amazing".
I was making snow textures during the start of the New Year, while wondering if it was snowing throughout the city when this game would be released.

Character Information

shio

Here's "OTOBEAR (blue)". His colors are beautifully separated!

Since this song, movie, and Maurizio are all legendary to those who've played Gitadora, I wanted to cross over as much of its atmosphere as possible, not just the song, and I added animations referenced from the data provided by its movie creator tQy. (Thank you very much for taking time off despite being busy!)
The impressive tile patterns in the movie made my eyes flicker in the background, so I made it like that song card, and with these thoughts... I hope they came..!
I'd be happy if you smile a bit at its "likeness", such as the snow falling with the other musical notes, and the lovely cobalt blue choice, which I wouldn't~ be able to establish just a shade of "blue".

Staff Comments

Ta

Progressive.
Progressive means difficult songs.
What's difficult is the odd time signature, in irregular time.
When you think of progressive, some people think of abnormal rhythms.
The beat constantly changes.
Among them, triplets seem to be rhythms which are difficult for Japanese.
Such rhythms are scattered everywhere.
But this song might be easier to understand.
Although I can somehow recognize them in my mind, my body doesn't follow them.
It's difficult.
Damn it.
But it's enjoyable.
... It's one of my favorite songs... (po)

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards.
GuitarFreaks & DrumMania difficulty rated from 1 to 99 from GUITARFREAKS 5thMIX & drummania 4thMIX onwards.
GuitarFreaks & DrumMania XG and GITADORA difficulty rated from 0.00 to 9.99.
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.
SOUND VOLTEX difficulty rated from 1 to 20 from IV HEAVENLY HAVEN onwards.
ノスタルジア difficulty rated from 1 to 12 for Normal to Expert charts. Real charts rated from 1 to 3 diamonds (◆).
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from BEMANIWiki 2nd, Pop'n Music Fever, and GITADORA Rating Sources.)

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts 198 460 915 1311 - 486 972 1425 -
beatmania IIDX 13 DistorteD 2 5 10 11 - 5 11 - -
beatmania IIDX 14 GOLD 2 5 10 ↑12 - 5 ↓10 - -
beatmania IIDX 15 DJ TROOPERS→17 SIRIUS 2 5 10 12 - 5 10 12 -
beatmania IIDX 18 Resort Anthem - 5 10 12 - 5 10 12 -
beatmania IIDX 19 Lincle→Present 2 5 10 12 - 5 10 12 -
beatmania IIDX 13 DistorteD CS 2 5 10 12 - 5 10 12 -
beatmania IIDX INFINITAS - 5 10 12 - 5 10 12 -
beatmania IIDX ULTIMATE MOBILE 2 5 10 12 - - - - -
beatmania IIDX INFINITAS (2020) 2 5 10 12 - 5 10 12 -

DanceDanceRevolution

Old Charts

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 76 / 7 115 / 2 333 / 10 458 / 6 530 / 15 / 0 120 / 2 333 / 10 458 / 6 529 / 15 / 0
DanceDanceRevolution UNIVERSE3 N/A 4 8 10 10 4 8 9 10

New Charts

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 71 / 5 121 / 4 323 / 10 519 / 11 - / - / - 119 / 4 324 / 10 491 / 12 - / - / -
DanceDanceRevolution GRAND PRIX 3 5 12 16 - 5 12 16 -
DanceDanceRevolution A3→Present 3 5 12 16 - 5 12 16 -

GuitarFreaks & DrumMania

Original Series

Game Drum Guitar Bass Open
Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme Basic Advanced Extreme
Notecounts 619 910 1058 500 500 500 488 488 488 500 500 500
GF7/dm6 65 86 99 59 77 89 N/A N/A N/A 69 87 99
GF8/dm7 ↓59 ↓70 ↓95 ↑65 ↑82 ↑92 64 77 80 ↑74 ↑90 99
GF8/dm7 power-up ver.→GF/DM V2 59 ↑80 95 ↑70 82 92 ↑65 ↑78 ↑82 74 ↑91 99
GF/DM V3→V8 59 80 ↑96 ↑73 ↑86 ↑98 65 ↓75 82 ↑77 ↑92 99
GITADORA EXCHAIN 6.90 8.20 9.50 6.90 8.40 9.30 6.60 7.90 8.40 - - 9.40
GITADORA NEX+AGE→Present ↑6.95 ↑8.25 ↑9.51 ↑7.05 ↑8.45 ↑9.55 ↑6.70 ↑8.00 8.40 - - ↑9.90
GF/DM MASTERPIECE GOLD 59 80 96 73 86 98 65 75 82 77 92 99
コナステ GITADORA 6.95 8.25 9.51 7.05 8.45 9.55 6.70 8.00 8.40 - - 9.90

XG & GITADORA Series

Game Drum Guitar Bass
Basic Advanced Extreme Master Basic Advanced Extreme Master Basic Advanced Extreme Master
Notecounts 619 790 982 1058 316 500 500 500 345 488 488 488
GF/DM XG→XG2 5.40 6.60 7.65 8.65 4.60 6.35 8.85 9.45 3.80 5.40 7.80 8.18
GF/DM XG3 5.40 6.60 7.65 8.65 4.60 ↑7.00 ↑8.95 ↑9.50 3.80 5.40 7.80 ↑8.50
GITADORA→GITADORA OverDrive ↑5.95 ↑7.05 ↑8.00 ↑8.90 ↑5.25 ↑7.40 ↑9.15 ↑9.65 ↑4.50 ↑6.00 ↑8.10 ↑8.70
GITADORA Tri-Boost 5.95 7.05 8.00 8.90 5.25 7.40 ↑9.40 ↑9.80 4.50 6.00 8.10 8.70
GITADORA Tri-Boost Re:EVOLVE ↑6.00 ↑7.35 ↑8.40 ↑9.00 ↑4.95 ↑7.95 ↑9.55 ↑9.95 ↑4.65 ↑6.35 ↑8.50 ↑9.35
GITADORA Matixx ↑6.75 ↑7.75 ↑8.70 ↑9.55 ↑5.50 ↑8.50 9.55 ↑9.98 ↑5.10 ↑7.50 ↑9.00 ↑9.40
GITADORA EXCHAIN ↑7.05 ↑7.95 ↑8.90 ↑9.67 5.50 ↑8.75 ↑9.60 ↓9.97 5.10 ↑8.00 9.00 ↑9.50
GITADORA NEX+AGE ↑7.10 7.95 8.90 9.67 ↑5.55 ↑8.80 ↑9.61 9.97 ↑5.15 ↑8.05 9.00 9.50
GITADORA HIGH-VOLTAGE→Present ↓7.05 7.95 ↑9.00 ↓9.55 ↑5.90 ↑8.90 ↑9.65 9.97 ↑5.55 ↑8.30 9.00 9.50
GITADORA (Mobile) 5.95 7.05 8.00 8.90 5.25 7.40 9.40 9.80 4.50 6.00 8.10 8.70
コナステ GITADORA 7.10 7.95 8.90 9.67 5.55 8.80 9.61 9.97 5.15 8.05 9.00 9.50

jubeat

Game Level
Basic Advanced Extreme
Notecounts 269 465 704
jubeat saucer→Qubell 4 8 10
jubeat clan 4 8 ↓9
jubeat festo→Present 4 8 9.8
jubeat plus 4 8 10
jubeat plus (Android) 4 8 10
jukebeat 4 8 10
jubeat (2021) 4 8 9.8

pop'n music

Game Normal Mode Battle Mode
EASY NORMAL HYPER EX NORMAL HYPER
Notecounts 212 480 806 1304 391 589
pop'n music Sunny Park→ラピストリア 12 32 42 ※48 24 33
pop'n music éclale→Present ↑19 32 42 48 24 33
pop'n music Lively 19 32 42 48 - -

※ Before the 2013.02.21 version of pop'n music Sunny Park, the notecount of this chart was different (total notes: 1305).

SOUND VOLTEX

Game Level
NOVICE ADVANCED EXHAUST MAXIMUM EXCEED
Max Chain 453 753 1193 1697 -
Effected By PHQUASE PHQUASE PHQUASE PHQUASE -
Jacket Artists tQy tQy tQy tQy -
SOUND VOLTEX IV→Present 6 12 15 18 -
SOUND VOLTEX III コナステ 6 12 15 18 -
SOUND VOLTEX EXCEED GEAR コナステ 6 12 15 18 -

ノスタルジア

Game Level
Normal Hard Expert Real
Notecounts 471 829 1550 1729
ノスタルジア Op.3→Present 6 9 12 ◆3
コナステ ノスタルジア 6 9 12 ◆3

ポップンリズミン

Game Difficulties
Normal Hyper EX
Notecounts 178 309 562
ポップンリズミン 4 7 10
POLICY BREAK
VALLIS-NERIA - I'm so Happy - BabeL ~Next Story~ - 恋はどう?モロ◎波動OK☆方程式!! - Playing With Fire - 8 -eight- - True Blue - Sakura Mirage
INSECTICIDE - 朱と碧のランページ - 打打打打打打打打打打 - 鬼天 - HAVOX - 量子の海のリントヴルム - 灼熱Beach Side Bunny - ΕΛΠΙΣ - ドーパミン
伐折羅-vajra- - Virtual Bit - 爆なな☆てすとロイヤー - アキネイション - 踊るフィーバーロボ - JOMANDA - If - Boss Rush - 恋歌疾風!かるたクイーンいろは
Rebellio - We Go Down - Concertino in Blue - Glitter Flatter Scatter - cobalt - НУМЛ - RHYZING BEAT - Evans - Chrono Diver -PENDULUMs- - ECHIDNA
Sulk - Midnight City Warfare - †渚の小悪魔ラヴリィ~レイディオ† - Yum Yum Sweetie - MODEL FT4 - V - Übertreffen - 蛇神 - Harmonia - ENDYMION
Nebulas - αρχη - 卑弥呼
POLICY BREAK Medley from SOUND VOLTEX×jubeat