What Could Have Been: DanceDanceRevolution: Difference between revisions

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== [[CS DDR SuperNOVA NA|DanceDanceRevolution SuperNOVA CS (America)]] ==
== [[CS DDR SuperNOVA NA|DanceDanceRevolution SuperNOVA CS (America)]] ==
* [[Timepiece phase II]] / [[Hirofumi Sasaki|佐々木博史]]
* [[Timepiece phase II]] / [[Hirofumi Sasaki|佐々木博史]]
** This song, along with [[ME AGAINST THE MUSIC]] and [[Ubertreffen|Übertreffen]], appeared on the DanceDanceRevolution master songlist. However, unlike the other two, it has yet to appear in the DanceDanceRevolution series.
** This song, along with [[ME AGAINST THE MUSIC]] and [[Ubertreffen|Übertreffen]], appeared on the DanceDanceRevolution master song list. However, unlike the other two, it has yet to appear in the DanceDanceRevolution series.


== [[CS DDR ULTRAMIX|DanceDanceRevolution ULTRAMIX]] ==
== [[CS DDR ULTRAMIX|DanceDanceRevolution ULTRAMIX]] ==
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== [[CS DDR PS3|DanceDanceRevolution (PS3)]] ==
== [[CS DDR PS3|DanceDanceRevolution (PS3)]] ==
=== Changes from E3 2009 version ===
=== Changes from E3 2009 version ===
DanceDanceRevolution (PS3) was announced at E3 2009. What was shown was drastically different from the final game. First, the songlist was based on [[CS DDR HOTTEST PARTY3|DanceDanceRevolution HOTTEST PARTY3]] while the interface resembled more of [[AC DDR X2|DanceDanceRevolution X2]], and had dance stages and characters in it. The game also originally featured Octo-Mode as a full-fledged gameplay style (complete with full difficulties for all songs) instead of appearing only on CHALLENGE charts for a few select songs. Furthermore, the game was also to feature custom themes, Edit Mode and DLC from all the mainline arcade games up to this point (along with [[CS DDR S|DanceDanceRevolution S]]). While the DLC made it into the finished product, the song packs were based on the US PS2 releases instead (and even then, the DLC was incomplete as seen below).
DanceDanceRevolution (PS3) was announced at E3 2009. What was shown was drastically different from the final game. First, the song list was based on [[CS DDR HOTTEST PARTY3|DanceDanceRevolution HOTTEST PARTY3]] while the interface resembled more of [[AC DDR X2|DanceDanceRevolution X2]], and had dance stages and characters in it. The game also originally featured Octo-Mode as a full-fledged gameplay style (complete with full difficulties for all songs) instead of appearing only on CHALLENGE charts for a few select songs. Furthermore, the game was also to feature custom themes, Edit Mode and DLC from all the mainline arcade games up to this point (along with [[CS DDR S|DanceDanceRevolution S]]). While the DLC made it into the finished product, the song packs were based on the US PS2 releases instead (and even then, the DLC was incomplete as seen below).


=== DLC packs ===
=== DLC packs ===
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== [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]] ==
== [[AC DDR SuperNOVA|DanceDanceRevolution SuperNOVA]] ==
* [[MAX.(period)]] and [[Colors Midihead's Sapphire Mix]] were slated to appear in the game, as evidenced by the master songlist.
* [[MAX.(period)]] and [[Colors Midihead's Sapphire Mix]] were slated to appear in the game, as evidenced by the master song list.
** MAX.(period) would appear later in [[AC DDR 2014|DanceDanceRevolution (2014)]] as the ENCORE EXTRA STAGE song of the ''Replicant D-ignition'' event.
** MAX.(period) would appear later in [[AC DDR 2014|DanceDanceRevolution (2014)]] as the ENCORE EXTRA STAGE song of the ''Replicant D-ignition'' event.
* Mockup screenshots show songs that never made it into the final game, most of them were from the ULTRAMIX series.
* Mockup screenshots show songs that never made it into the final game, most of them were from the ULTRAMIX series.