NEMESIS: Difference between revisions

no edit summary
(Added English translations to song and video production sections; feel free to make any necessary changes)
No edit summary
Line 37: Line 37:
== Song Production Information ==
== Song Production Information ==
=== D.J.SETUP ===
=== D.J.SETUP ===
To every beatmania fan, it's been a while. I'm D.J.SETUP.
beatmania fans, it's been a while. I'm D.J.SETUP.


After receiving a request from the team to create a stoic, techno sound with the flow of [[GUILTY]], this is the first time I participated in IIDX.
After receiving a request from the team to create a stoic, techno sound in the vein of [[GUILTY]], this is the first time I participated in IIDX.


It took some force in beatmania to have the middle section of the song be completely silent, but I think it somehow came together. Noise, silence, I hope you enjoy the progression of noise throughout your entire body.
It took some force in beatmania to have the middle section of the song be completely silent, but I think it somehow came together. I hope you enjoy the progression of noise, silence, and commotion throughout your entire body.


By the way, this time I also provided songs under a different alias. Well, I don't think anyone is interested....
By the way, this time I also provided songs under a different alias. Well, I don't think anyone is interested....
Line 47: Line 47:
== Video Production Information ==
== Video Production Information ==
=== VJ YUZ ===
=== VJ YUZ ===
This time in IIDX, if D.J.SETUP wrote a song, he said he will include images and text even if he dies, so I was really surprised during the end of production when he came to write it.
I said that if D.J.SETUP wrote a song for IIDX, I would make the video for it even if I died, so I was really surprised during the end of production when he came to write it.


In the IIDX environment, how do we create a club VJ-styled (?) atmosphere?...<br>
How to create a club VJ-styled (?) atmosphere in the environment of IIDX?...<br>
I finished it while discussing various ideas with GOLI.
I finished it while discussing various ideas with GOLI.


When players have the greatest performance, they synchronize in a supportive manner (steadily), so I intend on following that visual style.
When players have the greatest performance, they synchronize in a supportive manner (steadily), so I intend on following that visual style for the video.


== Difficulty & Notecounts ==
== Difficulty & Notecounts ==