AC DDRMAX2: Difference between revisions

456 bytes removed ,  13 January 2018
→‎Unlock Information: large simplification
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= Unlock Information =
= Unlock Information =
In DDRMAX2, all the players using the game machine contribute points that serve to unlock various content hidden in the game. A total of 31 items can be unlocked. The total of points earned is seen by the player after each play session with the item numbers that are unlocked so far (if any).
In DDRMAX2, all players using the arcade machine contribute points that can unlock various content hidden in the game. A total of 31 items can be unlocked. The total of points earned is seen by the player after each play session with the item numbers that are unlocked so far (if any).


Every time a player clears a song, points are given as follow:
Points are earned as follows:
*Clear a song on SINGLE Play: 1 point
* Finish a song with an E or D grade: 0 points
*Clear a song with a Perfect Full Combo on SINGLE Play: 10 points
* Finish a song with a C, B, A, or AA grade: 1 point
*Clear a song on DOUBLE Play: 2 points
* Finish a song with a AAA grade: 10 points
*Clear a song with a Perfect Full Combo on DOUBLE Play: 20 points
This applies to each song played during CHALLENGE courses as well. In VERSUS play, both players contribute points; in DOUBLE play, the player contributes double the points.
*Clear a song on VERSUS Play: 2 points
*P1 or P2 clears the song, but the other fails on VERSUS Play: 1 point
*P1 or P2 clears the song with a Perfect Full Combo and the other get a standard clear: 11 points
*P1 or P2 clears the song with a Perfect Full Combo but the other fails: 10 points
*P1 and P2 clear the song with both a Perfect Full Combo: 20 points
This applies to each song played during CHALLENGE course as well. Passing with a grade of D or failing a song, 0 point are given.


The default value is 750 points, but if unlocks take a large or small amount of time, that value will be adjusted downward or upward when the next item comes up. For example, if the players were to unlock a song, and then shortly earn enough points to earn another unlock, the next unlock will likely  
By default, it takes 750 points to unlock an item, but if unlocks happen too quickly or slowly, that value will be adjusted downward or upward when the next item comes up. For example, if players earn two unlocks in a short time period, the next unlock after that will likely be raised to 1,500 points. Additionally, the items do not necessarily unlock in order. If an item is unlocked within a short time, then the next item is skipped. Once the list gets down to 30, it will cycle back to the top and unlocks will resume with the next item. Item 31 will always be unlocked last.
 
raised to 1 500 points. Additionally, the items do not necessarily unlock in order. If an item is unlocked within a short time, then the next item is skipped. Once the list gets down to 30, it will cycle back to the top and unlocks will resume with the next item. Item 31 will always be the last.


;Unlock List
;Unlock List
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;Unlock Codes
;Unlock Codes
Alternatively, KONAMI also provided command codes for arcade operators to manually unlock the content using codes. To do so, all the earned points in the machine have to be reset and thus, all unlocked items (if any) will be lost. Each PASS code only unlock the specified amount of items.
Alternatively, KONAMI also provided command codes for arcade operators to manually unlock content. To do so, all the earned points in the machine have to be reset and thus, all unlocked items (if any) will be lost. Each PASS code only unlock the specified amount of items.
#Open the cabinet, and put the machine into TEST MODE by pressing the Service button inside the cabinet.
#Open the cabinet, and put the machine into TEST MODE by pressing the Service button inside the cabinet.
#Select GAME OPTIONS and then, CLEAR MACHINE POINT. When asked for confirmation, select YES.
#Select GAME OPTIONS and then, CLEAR MACHINE POINT. When asked for confirmation, select YES.
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