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REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, and from 1 to 13 in VOLZZA/VOLZZA 2.<br>
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, and from 1 to 13 in VOLZZA/VOLZZA 2.<br>
SOUND VOLTEX BOOTH to III GRAVITY WARS difficulty rated from 1 to 16, and 1 to 20 from IV HEAVENLY HAVEN onwards.<br>
SOUND VOLTEX BOOTH to III GRAVITY WARS difficulty rated from 1 to 16, and 1 to 20 from IV HEAVENLY HAVEN onwards.<br>
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd], [http://www18.atwiki.jp/sdvx/pages/1059.html SOUND VOLTEX @ wiki] and [http://popnfever.s21.xrea.com/index.html Pop'n Music Fever].)
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from [http://bemaniwiki.com BEMANIWiki 2nd], [http://www18.atwiki.jp/sdvx/pages/1059.html SOUND VOLTEX @ wiki], [http://popnfever.s21.xrea.com/index.html Pop'n Music Fever], and [https://docs.google.com/spreadsheets/d/1mCRQBoF0pgTG7kV842FIUpGO9QrYhxo3F5adboFgPYc/ GITADORA NEX+AGE→HIGH-VOLTAGE Difficulty Changes Spreadsheet].)


=== beatmania IIDX ===
=== beatmania IIDX ===
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{{GFDM XG Chart|GITADORA Matixx|&uarr;2.15|&darr;4.75|&uarr;8.20|-|&uarr;2.10|&uarr;6.00|&uarr;7.25|-|&uarr;3.75|&uarr;5.15|&uarr;6.65|-}}
{{GFDM XG Chart|GITADORA Matixx|&uarr;2.15|&darr;4.75|&uarr;8.20|-|&uarr;2.10|&uarr;6.00|&uarr;7.25|-|&uarr;3.75|&uarr;5.15|&uarr;6.65|-}}
{{GFDM XG Chart|GITADORA EXCHAIN|2.15|&uarr;4.90|&uarr;8.35|-|&darr;1.95|&uarr;6.10|&uarr;7.55|-|&darr;3.60|&uarr;5.20|&uarr;6.85|-}}
{{GFDM XG Chart|GITADORA EXCHAIN|2.15|&uarr;4.90|&uarr;8.35|-|&darr;1.95|&uarr;6.10|&uarr;7.55|-|&darr;3.60|&uarr;5.20|&uarr;6.85|-}}
{{GFDM XG Chart|GITADORA NEX+AGE&rarr;Present|&uarr;2.20|&uarr;4.95|8.35|-|&uarr;2.10|&uarr;6.15|7.55|-|3.60|5.20|&uarr;6.90|-}}
{{GFDM XG Chart|GITADORA NEX+AGE|&uarr;2.20|&uarr;4.95|8.35|-|&uarr;2.10|&uarr;6.15|7.55|-|3.60|5.20|&uarr;6.90|-}}
{{GFDM XG Chart|GITADORA HIGH-VOLTAGE&rarr;Present|&darr;1.80|&darr;4.90|&uarr;8.40|-|&uarr;2.50|&uarr;6.50|&uarr;7.70|-|&uarr;3.85|&uarr;5.60|&uarr;7.10|-}}
}}
}}



Revision as of 01:51, 25 April 2021

マインド・ゲーム

Song Information

マインド・ゲーム's jacket.
マインド・ゲーム's pop'n music banner.

Artist: 96 with メカショッチョー
Composition: 96, Shoccho
Arrangement/Guitars/Bass/Other Instruments & Programming: 96
Lyrics: T_da
Vocals: Shoccho
BPM: 180
Length: 1:57
Genre: SEISHUN GOUSOKKYUU METAL (青春剛速球メタル)
pop'n music Character: P-1&P-2 [TV/ANIME]
VJ: VJ GYO
Jacket design: T田
First Music Game Appearance: beatmania IIDX 21 SPADA / DanceDanceRevolution (2013) / GITADORA / jubeat saucer / pop'n music Sunny Park / REFLEC BEAT colette -All Seasons- / SOUND VOLTEX II -infinite infection- / ミライダガッキ FutureTomTom Ver.2
Other Music Game Appearances:

Lyrics

Japanese

(台詞)
え~今日の試合の意気込みとしては
ま、やるだけのことはやってきたんで・・・
あとは自分たちの野球をやるだけです。
ウィース!シャス!!アザッシタァァァ!!!

感じるかい? グラウンドの鼓動 (バッチコ~イ)
熱き闘志漲らせて 汗 香ばしいスメル
ヘッドスライディングかましちゃって (セーフティ)
そのまま Oh! Hold on 勝利の女神

そもそもね
ヒットエンドランと
ランエンドヒットとの違いが
Wow 分からない

2死満塁 生か死か
振り逃げたなら ギリアウト (ドンマイ)
そんな人生 特技はね
ストップウォッチ 10.00 秒で止められるよ (ピッタリ)
「自分たちの野球」って何を指すか
俺も知らない答え 今日も探して

(台詞)
相手チームのマネージャーが
ウチのマネージャーより可愛かったとき
それだけで試合に負けた気分になるねん
でもウチのマネージャーだって
笑ったら愛嬌あるねん
絶対あるねん 愛嬌

Romaji

(serifu)
e~ kyou no shiai no ikigomi toshite wa
ma, yaru dake no koto wa yatteki tande...
ato wa jibun-tachi no yakyuu wo yaru dakedesu.
WYSS! SHAS!! azasshitaaaa!!!

kanjiru kai? GROUND no kodou (BATCH ko~i)
atsuki toushi minagirasete ase koubashii SMELL
HEAD SLIDING kamashi chatte (SAFETY)
sono mama Oh! Hold on shouri no megami

somosomone
HIT-AND-RUN to
RUN-AND-HIT to no chigai ga
Wow wakaranai

nishi manrui ikashika
furi nigetara giri OUT (DON'T MIND)
sonna jinsei tokugi wa ne
STOPWATCH 10.00 byou de tomeraruyo (pittari)
"jibun-tachi no yakyuu" ttenani wo sasu ka
ore mo shiranai kotae kyou mo sagashite

(serifu)
aite TEAM no MANAGER ga
uchi no MANAGER yori kawaikatta toki
sore dake de shiai ni maketa kibun ni naru nen
demo uchi no MANAGER datte
warattara aikyou aru nen
zettai aru nen aikyou

Song Connections / Remixes

None.

Trivia

  • マインド・ゲーム is one of the songs part of the First Half of the Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム) event.
  • マインド・ゲーム is the only new song among the 熱闘!BEMANIスタジアム songs that isn't rearranged/retouched in GITADORA.
  • マインド・ゲーム marks the debut of both Daisuke Kurosawa and Shigeharu Saeki in the SOUND VOLTEX series.
    • It is also their first original song in the ミライダガッキ FutureTomTom series.
    • It also marks Daisuke Kurosawa's first collaboration with Shigeharu Saeki in BEMANI.
  • マインド・ゲーム's genre, 青春剛速球メタル, translates to "youth hard fastball metal".
  • In pop'n music, instead of displaying its character's portrait, マインド・ゲーム displays its jacket (with the 熱闘!BEMANIスタジアム logo) when selected.
  • From DanceDanceRevolution (2014) onwards, マインド・ゲーム appears in the DanceDanceRevolution (2014) folder instead of the (2013) folder.
  • マインド・ゲーム's EASY and EX charts were re-rated in pop'n music éclale on March 22nd, 2016.
  • In jukebeat, マインド・ゲーム's title and artist were changed to MIND・GAME and 96 with Mech-SHOT-CHO-U, respectively.
  • マインド・ゲーム is available in beatmania IIDX INFINITAS as part of the beatmania IIDX INFINITAS 楽曲パック vol.6.

Music Comment

Untranslated.

Song Production Information

Untranslated.

Character Information

None.

Video Production Information

None.

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12.
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
GF/DM XG and GITADORA difficulty rated from 0.00 to 9.99.
jubeat to clan difficulty rated from 1 to 10, and 1 to 10.9 from festo onwards.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.
REFLEC BEAT to groovin'!! Upper difficulty rated from 1 to 10+, and from 1 to 13 in VOLZZA/VOLZZA 2.
SOUND VOLTEX BOOTH to III GRAVITY WARS difficulty rated from 1 to 16, and 1 to 20 from IV HEAVENLY HAVEN onwards.
ポップンリズミン difficulty rated from 1 to 10. (Ratings and notecounts obtained from BEMANIWiki 2nd, SOUND VOLTEX @ wiki, Pop'n Music Fever, and GITADORA NEX+AGE→HIGH-VOLTAGE Difficulty Changes Spreadsheet.)

beatmania IIDX

Game SP Difficulty DP Difficulty
BEGINNER NORMAL HYPER ANOTHER LEGGENDARIA NORMAL HYPER ANOTHER LEGGENDARIA
Notecounts - 467 840 1243 - 467 870 1256 -
beatmania IIDX 21 SPADA→23 copula - 4 8 11 - 5 8 10 -
beatmania IIDX INFINITAS - 4 8 11 - 5 8 10 -

DanceDanceRevolution

Game Single Double
Beginner Basic Difficult Expert Challenge Basic Difficult Expert Challenge
Notecounts / Freeze Arrows / Shock Arrows 135 / 0 239 / 21 338 / 22 509 / 28 - / - / - 217 / 22 333 / 26 511 / 32 - / - / -
DanceDanceRevolution (2013)→Present 3 7 10 14 - 7 10 15 -

GuitarFreaks & DrumMania

XG & GITADORA Series

Game Drum Guitar Bass
Basic Advanced Extreme Master Basic Advanced Extreme Master Basic Advanced Extreme Master
Notecounts 251 657 1358 - 238 509 543 - 352 525 525 -
GITADORA→Tri-Boost 2.50 5.50 8.20 - 2.70 5.70 7.40 - 3.40 4.90 6.70 -
GITADORA Tri-Boost Re:EVOLVE ↓2.00 ↓4.85 ↓8.10 - ↓1.90 ↓5.55 ↓6.95 - ↓3.10 ↓4.70 ↓6.25 -
GITADORA Matixx ↑2.15 ↓4.75 ↑8.20 - ↑2.10 ↑6.00 ↑7.25 - ↑3.75 ↑5.15 ↑6.65 -
GITADORA EXCHAIN 2.15 ↑4.90 ↑8.35 - ↓1.95 ↑6.10 ↑7.55 - ↓3.60 ↑5.20 ↑6.85 -
GITADORA NEX+AGE ↑2.20 ↑4.95 8.35 - ↑2.10 ↑6.15 7.55 - 3.60 5.20 ↑6.90 -
GITADORA HIGH-VOLTAGE→Present ↓1.80 ↓4.90 ↑8.40 - ↑2.50 ↑6.50 ↑7.70 - ↑3.85 ↑5.60 ↑7.10 -

jubeat

Game Level
Basic Advanced Extreme
Notecounts 210 433 733
jubeat saucer→clan 3 7 9
jubeat festo→Present 3 7 9.2
jubeat plus 3 7 9
jubeat plus (Android) 3 7 9
jukebeat 3 7 9

pop'n music

Game Normal Mode Battle Mode
EASY NORMAL HYPER EX NORMAL HYPER
Notecounts 147 299 798 1120 299 498
pop'n music Sunny Park 6 23 38 45 15 24
pop'n music ラピストリア 6 23 ↑39 45 15 24
pop'n music éclale→Present ↓3 23 39 ↑46 15 24

REFLEC BEAT

Game Level
Basic Medium Hard Special
Notecounts 154 353 481 -
REFLEC BEAT colette -All Seasons-→VOLZZA 2 3 6 9 -
REFLEC BEAT plus 3 6 9 -


SOUND VOLTEX

Game Level
NOVICE ADVANCED EXHAUST MAXIMUM EXCEED
Max Chain 671 1010 1428 - -
Effected By MAD CHILD MAD CHILD MAD CHILD - -
Jacket Artists T田 T田 T田 - -
SOUND VOLTEX II→III 4 9 13 - -
SOUND VOLTEX IV→Present 4 9 ↑14 - -
SOUND VOLTEX III コナステ 4 9 14 - -

ポップンリズミン

Game Difficulties
Normal Hyper EX
Notecounts 119 277 403
ポップンリズミン 2 4 7
熱闘!BEMANIスタジアム
Main Event Songs IX (GITADOROCK ver.) - Engraved Mark - HYENA (Live Edit feat. 96) - PUNISHER - Stella Sinistra
Squeeze (GITADORA Mix) - デッドボヲルdeホームラン - マインド・ゲーム
轟け!恋のビーンボール!! (96バット砲炸裂!GITADORAシリーズMVP弾!) - 野球の遊び方 そしてその歴史 ~決定版~
Crossover Songs DanceDanceRevolution: True Blue - 恋はどう?モロ◎波動OK☆方程式!! - VEGA - Daily Lunch Special
GITADORA: いきもの失格 - 少年リップルズ - RAGNAROK - Never Look Back in Sorrow - 情操ディストピア - 愛は不死鳥の様に
jubeat: December Breeze - 恋愛観測 - 8 -eight- - Condor
pop'n music: 去る金合戦 - Sakura Sunrise - 7 Colors - 雷君
REFLEC BEAT: The Sealer ~ア・ミリアとミリアの民~ - フレッフレー♪熱血チアガール - Evans - sakura storm