Tenkuu no yoake: Difference between revisions

no edit summary
No edit summary
Line 23: Line 23:
*** Cuvele itself has two forms:
*** Cuvele itself has two forms:
**** The first form simply flies around the screen. It can't attack and cannot be damaged. The design of the head is identical to the one of the [[Sakura (character)|robot dog DJ]] fron [[AC SIRIUS|beatmania IIDX 17 SIRIUS]].
**** The first form simply flies around the screen. It can't attack and cannot be damaged. The design of the head is identical to the one of the [[Sakura (character)|robot dog DJ]] fron [[AC SIRIUS|beatmania IIDX 17 SIRIUS]].
**** Cuvele turns into its second form in the second half of the song. It assumes a battle stance, with the wings spread out and revealing a goddess-like head. During this phase, the mech can be attacked and the miss animation occurs.
**** Cuvele turns into its second form in the second half of 天空の夜明け. It assumes a battle stance, with the wings spread out and revealing a goddess-like head. During this phase, the mech can be attacked and the miss animation occurs.
*** When you miss a note, Cuvelia comes out of Cuvele and unleashes several magic swords toward the screen. This only happens when Cuvele is transformed into its second form.
*** When you miss a note, Cuvelia comes out of Cuvele and unleashes several magic swords toward the screen. This only happens when Cuvele is transformed into its second form.
*** If you fail to Normal Clear the song, Cuvele returns to its first form and flies away.
*** If you fail to Normal Clear 天空の夜明け, Cuvele returns to its first form and flies away.
*** In the Clear animation, Cuvele is destroyed, while Cuvelia ascends to heaven.
*** In the Clear animation, Cuvele is destroyed, while Cuvelia ascends to heaven.
* When played as a boss stage in Lincle Kingdom, the arcade LED ticker displays <REBIRTH>CUVELIA<RENASCENTIA>.
* When played as a boss stage in Lincle Kingdom, the arcade LED ticker displays <REBIRTH>CUVELIA<RENASCENTIA>.
* The identity of Cuvelia was first revealed by dj TAKA during the finals of ''Konami Arcade Championship 2011''. dj TAKA also played the song during the ''Rainbow☆Rainbow Release Party'', held on 1/29/2012.
* The identity of Cuvelia was first revealed by dj TAKA during the finals of the ''KONAMI Arcade Championship 2011''. dj TAKA also played the song during the ''Rainbow☆Rainbow Release Party'', held on 1/29/2012.
* 天空の夜明け currently has the most notes in IIDX on SPA that isn't a collaboration of 2 BEMANI artists.
* 天空の夜明け currently has the most notes in IIDX on SPA that isn't a collaboration of 2 BEMANI artists.
** It is also the third SPA chart to pass 2000 notes.
** It is also the third SPA chart to pass 2000 notes.
* 天空の夜明け is the fifth song of Lincle Link 5 to be unlocked in REFLEC BEAT limelight. It becomes available once Glass Level 99 has been reached.
* 天空の夜明け is the fifth song of Lincle Link 5 to be unlocked in REFLEC BEAT limelight. It becomes available once Glass Level 99 has been reached.
* On the Cuvelia's glyph, it is possible to read Cybele.
* Strangely, Cuvelia is the only Lincle Kingdom song in the boss selection screen to be called by the goddess' original name, Cybele.
* Strangely, Cuvelia is the only Lincle Kingdom song in the boss selection screen to be called by the goddess' original name, Cybele.
** She is called in this way in the poster of ''Lincle Kingdom Requirements Reduction Phase'' as well.
** She is called in this way in the poster of ''Lincle Kingdom Requirements Reduction Phase'' as well.
* The DPH and DPA charts do not have scratches.
** On the Cuvelia's glyph, it is possible to read Cybele.
* 天空の夜明け's Double HYPER and ANOTHER charts do not have scratches.
* 天空の夜明け means "the dawn of the sky".
* 天空の夜明け means "the dawn of the sky".


Line 72: Line 72:
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
|-
|-
!style="background:#9999ee; text-align: center;" rowspan="2" width="150px"|Game
!style="background:#9999ee; text-align: center;" rowspan="2" width="200px"|Game
!style="background:#9999ee; text-align: center;" colspan="3"|Level
!style="background:#9999ee; text-align: center;" colspan="3"|Level
|-
|-