AC bm complete 2: Difference between revisions

→‎General Information / Changes: Added information; revised and corrected existing information.
(→‎Codes & Unlock Information: Added various sections; migrated and revised existing content.)
(→‎General Information / Changes: Added information; revised and corrected existing information.)
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*** Most of the new ANOTHER remixes are simply the original songs with rearranged keysounds.
*** Most of the new ANOTHER remixes are simply the original songs with rearranged keysounds.
*** None of these remixes have appeared on any original soundtracks.
*** None of these remixes have appeared on any original soundtracks.
* Some of the hard version Charts for 5thMIX's songs were repurposed as ANOTHER charts.
** All of the "Hard Version" songs from 5thMIX have been repurposed as ANOTHER difficulty charts for the same song (instead of being separate songs).
* CENTER PLAY is introduced, which lets the player use the 2P keys with the 1P turntable (to mimic the layout of the 1P side on beatmania IIDX).
* Introduces several new modifiers: 1P-CENTER, HI-SPEED 2/3, and BM-II DOUBLE.
* HI-SPEED 2 and HI-SPEED 3 are introduced, which multiplies the scroll speed by x3.0/x4.0 respectively.
** 1P-CENTER: Allows the player use the 2P keys with the 1P turntable (to mimic the layout of the 1P side in [[Beatmania_IIDX_Information|beatmania IIDX]]).
** HI-SPEED from 5thMIX, which multiplies the scroll speed by x2.0, is now named HI-SPEED 1.
*** This modifier was renamed to CENTER in later games.
* BM-II DOUBLE is introduced, which moves the 1P- and 2P-side play fields to the center of the screen when playing Double (to mimic the layout of Double Play in beatmania IIDX).
** HI-SPEED 2/3: Multiplies the scroll speed by x3.0 or x4.0, respectively.
* You can now switch difficulties by pressing both black keys, as opposed to entering a code. This method of changing difficulties was used in every future game in the series.
*** HI-SPEED, which was introduced in [[AC bm 5th|5thMIX]] and multiplies the scroll speed by x2.0, is now named HI-SPEED 1.
** BM-II DOUBLE: Moves the 1P- and 2P-side play fields to the center of the screen when playing Double (to mimic the layout of Double Play in [[Beatmania_IIDX_Information|beatmania IIDX]]).
*** This modifier was renamed to IIDX DOUBLE in [[AC bm CORE REMIX|CORE REMIX]], and to CENTER DOUBLE in [[AC bm 7th|7thMIX]].
* ANOTHER charts now have individual difficulty ratings, instead of sharing the same ratings as the standard charts.
* Difficulty level now goes up to 9, which remained the standard for the rest of the series.
* Difficulty level now goes up to 9, which remained the standard for the rest of the series.
** ANOTHER charts are now individually rated as well.
* Difficulty charts can now be switched between by pressing 2+4 (both black keys).
** Previously, ANOTHER charts had to be accessed by selecting a song via button presses at a certain time ([[AC bm 3rd|3rdMIX]], [[AC bm complete|completeMIX]]), or with 2+3+4 ([[AC bm 4th|4thMIX]], [[AC bm 5th|5thMIX]]).
** This method of changing difficulties while not selecting the song was used in most future game in the series.
* First arcade beatmania game to feature an accessible options menu on the song select screen (as opposed to only having an options menu on the title screen).
** Access to this menu must be unlocked by pressing the EFFECT button six times on the song select screen, and then holding EFFECT while selecting options.
* The U.S. release, known as '''hiphopmania completeMIX 2''', contains the same changes made to the Korean release of [[AC bm 5th|beatmania 5thMIX]], as well as removing all licenses from the game (except [[KAKATTEKONKAI]]).
* The U.S. release, known as '''hiphopmania completeMIX 2''', contains the same changes made to the Korean release of [[AC bm 5th|beatmania 5thMIX]], as well as removing all licenses from the game (except [[KAKATTEKONKAI]]).
* Several songs have a scroll speed modifier applied by default when playing certain charts.
* Several songs have a scroll speed modifier applied by default when playing certain charts.
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