AC RESIDENT: Difference between revisions

→‎RESIDENT PARTY: It doesn't need to be the NOTES folder, just personally confirmed this myself
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(→‎RESIDENT PARTY: It doesn't need to be the NOTES folder, just personally confirmed this myself)
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''RESIDENT PARTY'' is beatmania IIDX 30 RESIDENT's main unlocking event. It started on December 8th, 2022. [[e-amusement]] is required to access this event, and it will appear with one player only.
''RESIDENT PARTY'' is beatmania IIDX 30 RESIDENT's main unlocking event. It started on December 8th, 2022. [[e-amusement]] is required to access this event, and it will appear with one player only.


RESIDENT PARTY works similar to [[AC CastHour#CastHour SPACE|CastHour SPACE]]. You are given a list of genres to choose from, and a gauge which is filled by playing songs. Additional boosts can be obtained by playing songs which fall on one of the five given descriptions: songs, artists, genres, NOTES RADAR proficiency, and BPM range. A Recommended format (イチオシ構成) changes every credit; playing songs with Rival Bonus tags, using a VIP PASS BLACK, as well as equipping certain BADGES, will increase the gauge more. Awarded bonuses are indicated as SUCCESS! during the results screen at the end of each playthrough. When playing on PREMIUM FREE mode, an upper cap of progress earned on each credit is imposed depending on the level of BADGE the player equipped, which can be increased by playing a set number of songs (10, 20, 30, 50 and 70) from the NOTES RADAR RECOMMEND folder.
RESIDENT PARTY works similar to [[AC CastHour#CastHour SPACE|CastHour SPACE]]. You are given a list of genres to choose from, and a gauge which is filled by playing songs. Additional boosts can be obtained by playing songs which fall on one of the five given descriptions: songs, artists, genres, NOTES RADAR proficiency, and BPM range. A Recommended format (イチオシ構成) changes every credit; playing songs with Rival Bonus tags, using a VIP PASS BLACK, as well as equipping certain BADGES, will increase the gauge more. Awarded bonuses are indicated as SUCCESS! during the results screen at the end of each playthrough. When playing on PREMIUM FREE mode, an upper cap of progress earned on each credit is imposed depending on the level of BADGE the player equipped, which can be increased by playing a set number of songs (10, 20, 30, 50 and 70) from any of the skill radar RECOMMEND folders.


Like CastHour SPACE, VIBES and V-DISCs, as well as charts of the song in question are unlocked upon reaching certain thresholds in the gauge. Charts are unlocked in order of difficulty; ANOTHER charts will always be the final reward for every song.
Like CastHour SPACE, VIBES and V-DISCs, as well as charts of the song in question are unlocked upon reaching certain thresholds in the gauge. Charts are unlocked in order of difficulty; ANOTHER charts will always be the final reward for every song.
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