AC MSC 1+1/2: Difference between revisions

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* Final MÚSECA game.
* Final MÚSECA game.
* MÚSECA 1+1/2 was first known as the "Renovation" major update that was announced in early February. It eventually became an append version to the original [[AC MSC|MÚSECA]] game.
* MÚSECA 1+1/2 was first known as the "Renovation" major update that was announced in early February. It eventually became an append version to the original [[AC MSC|MÚSECA]] game.
* MÚSECA has now two modes: a "pure game" one and a mission one. Either mode is chosen upon starting the game, but can be switched duriing song or Mission select with the lower left spinner:
* MÚSECA has now two modes: a regular game mode (シンプルに音楽ゲーム! 好きな楽曲をプレーする) and a mission one (イラスト好きはこちら! 解放MISSIONをプレーする). Either mode is chosen upon starting the game, but can be switched during song or Mission select with the lower left spinner.
** Pure game mode is the default game version that removes any speed or lane changes. LIFE has been removed and instead replaced with a 1000000 scoring system, with a 700000 point clear threshold similar to jubeat. All three songs are guaranteed, and level restrictions are removed. Grafica can still be used but will not cause any effect (including score changes), however they can still be leveled up which is useful for missions.
** The regular game mode is the default game version that removes any speed or lane changes. LIFE has been removed and instead replaced with a 1000000 scoring system, with a 700000 point clear threshold similar to jubeat. All three songs are guaranteed, and level restrictions are removed. Grafica can still be used but will not cause any effect (including score changes), however they can still be leveled up which is useful for Missions.
*** Due to this, the clear rank have also been revamped:
*** Due to this, the clear ranks have also been revamped:
**** 傑: 975000 - 1000000 (getting 1000000 results in a gold 傑)
**** 傑: 975000 - 1000000 (getting 1000000 results in a gold 傑)
**** 秀: 950000 - 974999
**** 秀: 950000 - 974999
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** Mission mode is the original game mode (Grafica's skills are active and gameplay gimmicks can be triggered).
** Mission mode is the original game mode (Grafica's skills are active and gameplay gimmicks can be triggered).
* Grafica also have other changes/additions:
* Grafica also have other changes/additions:
** ''MEDEL'', a Grafica level cap system where abilities influence on which difficulty you completed the mission to unlock the specific Grafica itself.
** ''MEDEL'' is introduced, which is a Grafica level cap system where abilities influence on which difficulty you completed the mission to unlock the specific Grafica itself.
** Grafica's elements have been simplified to just five only: NATURAL (green), PASSION (red), COOL (blue), PURE (white), and DARK (gray). The names of the elements are also written in English. Grafica's elements come into action in missions: unlocking Grafica becomes easier if you use a Grafica with a specific element against another. COOL counters PASSION, then NATURAL, then COOL; PURE and DARK counter against each other.
** Grafica's elements have been simplified to just five only: NATURAL (green), PASSION (red), COOL (blue), PURE (white), and DARK (gray). The names of the elements are also written in English. Grafica's elements come into action in missions: unlocking Grafica becomes easier if you use a Grafica with a specific element against another. COOL counters PASSION, then NATURAL, then COOL; PURE and DARK counter against each other.
* The UI is now made easier to navigate:
* The UI is now made easier to navigate:
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* Offline kits for MÚSECA 1+1/2 were released on June 26th, 2018. Machines with an offline kit are denoted with game version "PIX:J:B:A:2018******", as opposed to "PIX:J:A:A:2018******" for non-offline kit machines.
* Offline kits for MÚSECA 1+1/2 were released on June 26th, 2018. Machines with an offline kit are denoted with game version "PIX:J:B:A:2018******", as opposed to "PIX:J:A:A:2018******" for non-offline kit machines.
** S-RANDOM option, along with CURATOR SKILL were added.
** S-RANDOM option, along with CURATOR SKILL were added.
*** For the CURATOR SKILL, seven songs that are rated Level 15 are internally counted as 16 for the purpose of reaching higher skill ranks. These seven songs that are internally rated as 16 are: [[MeteorA]], [[NeverWorld]], [[Redshift]], [[Refrain (Otsukisama koukyoukyoku)|Refrain]], [[V]], [[ZEPHYRANTHES]] and [[Zettaireido|絶対零度]].
*** For CURATOR SKILL, seven songs that are rated Level 15 are internally counted as 16 for the purpose of reaching higher skill ranks. These seven songs are: [[MeteorA]], [[NeverWorld]], [[Redshift]], [[Refrain (Otsukisama koukyoukyoku)|Refrain]], [[V]], [[ZEPHYRANTHES]], and [[Zettaireido|絶対零度]].
** All Level 7 or lower charts for hidden songs are available by default (Level 8 or higher charts have to be unlocked with COLORIS). Most Grafica are unlocked as well.
** All Level 7 or lower charts for hidden songs are available by default (Level 8 or higher charts have to be unlocked with COLORIS). Most Grafica are unlocked as well.
** In the Korean version of the game, the offline mode patch is downloaded from the network instead of installing offline kits. Machines with this patch applied are denoted with game version "PIX:K:A:A:2018073002", and are unable to boot with a network cable connected.
** In the Korean version of the game, the offline mode patch is downloaded from the network instead of installing offline kits. Machines with this patch applied are denoted with game version "PIX:K:A:A:2018073002", and are unable to boot with a network cable connected.