AC DDR 1st IR: Difference between revisions

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== General Information ==
== General Information ==
* An enhanced version of the original [[AC DDR 1st|DanceDanceRevolution]], with features two new songs, as well as graphic and difficulty changes.
* An enhanced version of the original [[AC DDR 1st|DanceDanceRevolution]], which features two new songs, as well as graphic and difficulty changes.
* DanceDanceRevolution Internet Ranking Version is also known as "version 1.5".
* DanceDanceRevolution Internet Ranking Version is also known as "version 1.5".
** From [[AC DDR X|DanceDanceRevolution X]], both versions both versions (1 and 1.5) are combined into a single folder, labeled '''DDR 1st'''.
** Since [[AC DDR X|DanceDanceRevolution X]], both versions (original and 1.5) are combined into a single folder, labeled '''DDR 1st'''.
* The VERSUS play mode was added, which requires a code to activate.
* The VERSUS play mode was added, which requires a code to activate.
* The MANIAC difficulty was added, though it is only available in SINGLE and COUPLE modes. ANOTHER charts were added to DOUBLE mode as well.
* The MANIAC difficulty was added, though it is only available in SINGLE and COUPLE modes. ANOTHER charts were added to DOUBLE mode as well.
** The gate transition effect becomes red when playing on MANIAC charts, and dark blue when playing on Double ANOTHER.
** The gate transition effect becomes red when playing on MANIAC charts, and dark blue when playing on Double ANOTHER.
* The difficulty scale was expanded to 8, which is labeled as "EXORBITANT". All other difficulty labels were also changed, and would stay the same (with the addition of foot level 9 CATASTROPHIC) through [[AC DDR 3rd PLUS|DanceDanceRevolution 3rdMIX PLUS]].
* The difficulty scale was expanded to 8, which is labeled as "EXORBITANT". All other difficulty labels were also changed, and would stay the same (with the addition of foot level 9 CATASTROPHIC) through [[AC DDR 3rd PLUS|DanceDanceRevolution 3rdMIX PLUS]]:
** SIMPLE (1 foot), MODERATE (2 foot), ORDINARY (3 foot), SUPERIOR (4 foot), MARVELOUS (5 foot), GENUINE (6 foot), PARAMOUNT (7 foot)
** SIMPLE (1 foot), MODERATE (2 foot), ORDINARY (3 foot), SUPERIOR (4 foot), MARVELOUS (5 foot), GENUINE (6 foot), PARAMOUNT (7 foot).
* The interface fonts' colors were shuffled around. For example, the score is now displayed in red instead of blue.
* The interface fonts' colors were shuffled around. For example, the score is now displayed in red instead of blue.
* Successfully hit arrows disappear and display a flash on the receptors. The original game made no visual distinction between hit and missed arrows.
* Successfully hit arrows disappear and display a flash on the receptors. The original game made no visual distinction between hit and missed arrows.
* Internet Ranking codes are displayed after your game to submit your high scores online.
* Internet Ranking codes are displayed after your game to submit your high scores online.
* Uses the 1998-2003 KONAMI logo, in contrast to the original release, which uses the 1986-1998 logo.
* It uses the 1998-2003 KONAMI logo, in contrast to the original release, which uses the 1986-1998 logo.
* All songs save for [[KUNG FU FIGHTING]] received new backgrounds.
* All songs save for [[KUNG FU FIGHTING]] received new backgrounds.
* [[MY FIRE]] is no longer a FINAL STAGE song.
* [[MY FIRE]] is no longer a FINAL STAGE song.