2003: Difference between revisions

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= 2003 =
= 2003 =


[[2002 (year)|2002]] saw the end of beatmania, and the hibernation of the arcade DanceDanceRevolution series for three more years in Japan. For the second year in a row, KONAMI introduced no new BEMANI series. In fact, in the entirety of 2003, only ''six'' arcade titles came out: two GUITARFREAKS / drummania titles, one new beatmania IIDX game, and a new pop'n music arcade title. And with the exceptions of [[PnM CS Best Hits|pop'n music Best Hits!]] [[PnM_CS_8|pop'n music 8 CS]], ''all'' CS BEMANI titles in 2003 were exclusively DanceDanceRevolution related.
[[2002 (year)|2002]] saw the end of beatmania, and the hibernation of the arcade DanceDanceRevolution series for three more years in Japan. For the second year in a row, KONAMI introduced no new BEMANI series. In fact, in the entirety of 2003, only ''six'' arcade titles came out: two GUITARFREAKS / drummania titles, one new beatmania IIDX game, and a new pop'n music arcade title. And with the exceptions of [[PnM CS Best Hits|pop'n music Best Hits!]], [[PnM_CS_8|pop'n music 8 CS]], and [[KEYBOARDMANIA Yamaha Edition]], ''all'' CS BEMANI titles in 2003 were exclusively DanceDanceRevolution related.


beatmania IIDX finally got an upgrade to PC hardware with [[AC 9th style|beatmania IIDX 9th style]], resulting in higher resolution graphics, no more blanked out videos during gameplay, and a '''lot''' of new songs and revivals: 60 new songs and 28 revivals. Unfortunately, it came with a price; the PC hardware was not very reliable. Many machines crashed when attempting to run ONE MORE EXTRA STAGE song [[quasar]], and [[General Relativity]] had a glitch when it would used the timing windows of the previous song, resulting in no timing windows at all and causing the player to fail. Unfortunately KONAMI never patched 9th style during its run, but thankfully [[AC 10th style|the following game]] fixed all these problems.
beatmania IIDX finally got an upgrade to PC hardware with [[AC 9th style|beatmania IIDX 9th style]], resulting in higher resolution graphics, no more blanked out videos during gameplay, and a '''lot''' of new songs and revivals: 60 new songs and 28 revivals. Unfortunately, it came with a price; the PC hardware was not very reliable. Many machines crashed when attempting to run ONE MORE EXTRA STAGE song [[quasar]], and [[General Relativity]] had a glitch when it would used the timing windows of the previous song, resulting in no timing windows at all and causing the player to fail. Unfortunately KONAMI never patched 9th style during its run, but thankfully [[AC 10th style|the following game]] fixed all these problems.
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Europe also received two of its own PlayStation 2 DDR titles, again under the Dancing Stage name. Unfortunately, both games together don't equal the 69 found in the U.S. DDRMAX2 game. [[CS DS MegaMiX|Dancing Stage MegaMiX]] and [[CS DS Fever|Dancing Stage Fever]] contain only 26 and 29 songs each, are missing the Groove Radar, and the former's licenses only go to a maximum difficulty of 4 unless playing on Double. (The PlayStation port of the latter only contains 16 songs.)
Europe also received two of its own PlayStation 2 DDR titles, again under the Dancing Stage name. Unfortunately, both games together don't equal the 69 found in the U.S. DDRMAX2 game. [[CS DS MegaMiX|Dancing Stage MegaMiX]] and [[CS DS Fever|Dancing Stage Fever]] contain only 26 and 29 songs each, are missing the Groove Radar, and the former's licenses only go to a maximum difficulty of 4 unless playing on Double. (The PlayStation port of the latter only contains 16 songs.)
PC fans got their own version of KEYBOARDMANIA this year with [[KEYBOARDMANIA Yamaha Edition]], which was only available bundled with a PORTATONE EZ-250i by Yamaha. Along with 20 KEYBOARDMANIA tunes, the game can even play MIDI files using the KM IMPORTER.


And lastly, 2003 introduced to both pop'n music and later GUITARFREAKS / drummania [[ee'MALL]], an arcade machine which consists of various little mini-games to play with your [[eAMUSEMENT|e-AMUSEMENT]] card. The big incentive to play the game was that it allowed one to unlock new songs and BEMANI crossovers for [[PnM_AC_9|pop'n music 9]]. A sequel later that year, [[ee'MALL 2nd avenue]], allowed one to unlock songs in both [[PnM_AC_10|10]] and [[AC_GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]. ee'MALL continued until 2006, when KONAMI ended the service.
And lastly, 2003 introduced to both pop'n music and later GUITARFREAKS / drummania [[ee'MALL]], an arcade machine which consists of various little mini-games to play with your [[eAMUSEMENT|e-AMUSEMENT]] card. The big incentive to play the game was that it allowed one to unlock new songs and BEMANI crossovers for [[PnM_AC_9|pop'n music 9]]. A sequel later that year, [[ee'MALL 2nd avenue]], allowed one to unlock songs in both [[PnM_AC_10|10]] and [[AC_GF10DM9|GUITARFREAKS 10thMIX & drummania 9thMIX]]. ee'MALL continued until 2006, when KONAMI ended the service.
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* July 3rd: [[PnM CS 8|pop'n music 8 CS]] is released in Japan for the PlayStation 2. It is the first Japanese KONAMI game to feature the current KONAMI logo.
* July 3rd: [[PnM CS 8|pop'n music 8 CS]] is released in Japan for the PlayStation 2. It is the first Japanese KONAMI game to feature the current KONAMI logo.
* July 23rd: [[KEYBOARDMANIA Yamaha Edition]] is released for the PC.


== August ==
== August ==