AC GFDM XG
GuitarFreaks & DrumMania |
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Arcade Releases |
GF1st - GF2nd - dm1st - dm2nd - GF3rd GF4th dm3rd - GF5th dm4th - GF6th dm5th GF7th dm6th - GF8th dm7th (power-up ver.) GF9th dm8th - GF10th dm9th - GF11th dm10th GFDM V - GFDM V2 - GFDM V3 - GFDM V4 GFDM V5 - GFDM V6 - GFDM V7 - GFDM V8 GFDM XG - GFDM XG2 - GFDM XG3 GITADORA - OverDrive - Tri-Boost (Re:EVOLVE) Matixx - EXCHAIN - NEX+AGE - HIGH-VOLTAGE FUZZ-UP - GALAXY WAVE |
Console Releases |
GF1st - GF2nd APPEND - dm1st - GF3rd dm2nd GF4th dm3rd - GFDM V - MASTERPIECE SILVER GFDM V2 - MASTERPIECE GOLD - GFDM V3 |
PC Release |
コナステ GITADORA |
Mobile Releases |
i-αppli (GF - DM) - GITADORA |
General Information
- Release Date: March 10, 2010
- New songs: 51
- Total number of songs: ??
Gameplay Changes
Information obtained from BEMANIwiki.
GuitarFreaks Changes
To be updated.
DrumMania Changes
To be updated.
Grading & Achievement Ratio
Achievement Ratio is now used to determine letter grades for a song. The formulas for the ratio are as follows:
- GF: Perfect% x .85 + Great% x .25 + Max Combo% x .15
- DM: Perfect% x .85 + Great% x .35 + Max Combo% x .15
Based on this ratio, the following letter grades are available:
- SS = 95.00+
- S = 80.00 - 94.99
- A = 73.00 - 79.99
- B = 63.00? - 72.99
- C = 53.00? - 62.99?
- D = ? - 52.99?
- E = ? - ?
Staff Information
- Unknown.
Full Song List
New Songs
Konami Originals
- Believing / 阿部靖広
- Blue planet / Trick Trap
- Confession / Takao Nagatani
- Deep Forest / Kozo Nakamura
- Eau Rouge / Yosuke Onishi
- Egocentricity / Thomas Howard Lichtenstein
- HYPER JET LAND / 泉 陸奥彦
- I Want It All / Benjamin Franklin
- IMI / RYDER
- IMITATION TOUCH / 柴田 浩之
- Love☆Carnival / Atsuki
- Piranha / Rotten Blotch
- You've Got 2 Get Me / Sota Fujimori feat.RIO
- 太陽の花 / DAIHEI
Licensed Songs
- Blue Feather / BINECKS
- Two Hurt / DELUHI
- キミマチスカイ / Camvas
- 人間進化論 / ピロカルピン
- モナリザ / FUZZY CONTROL
- ロレッタ / 音速ライン
Licensed Covers
- GO-ON / UVERworld
- My SunShine / ROCK'A'TRENCH
- Stairway Generation / Base Ball Bear
- Trickster / 水樹奈々
- 歩み / GReeeeN
- いちご / ゆず
- 嘘 / シド
- 気まぐれロマンティック / いきものがかり
- 君を守って 君を愛して / サンボマスター
- 空色デイズ / 中川翔子
GF/DM V7 Licensed Songs
- Last Train / knotlamp
- Reality Lost / fade
- WILD CREATURES / LIV MOON
- WILL / jealkb
- 朝から夜に / The cold tommy
- ジャパニーズ ロック ファイター / アンダーグラフ
- 真実と闘争 TRUTH AND STRUGGLE / DAITA
XG Unlocks
- 紅蓮の焔 / 劇団レコード feat. 浅葉リオ
- Hunter~どうしても欲しいもの~ / 達見恵 featured by 佐野宏晃
FORTUNE TRINITY Collaboration Songs
- Croquette / Hoshikawa Noboru☆ feat. Clinton Strother and MAT
X-Trial Unlocks
Other Unlocks
- ほしふり / Sana (4/29/2010)
- Keep Ur Dreams / Mac Nobuka (4/29/2010)
- Sky Runner / 古川もとあき (4/29/2010)
- kiss me / ピンクターボ (Unlock Date TBD)
Revival Songs
- BRE∀K DOWN!(GF&DM STYLE) / BeForU
- ☆shining☆(GF&dm style) / りゆ&のりあ
- ヒマワリ / RIYU from BeForU
Extra Rush Information
Extra/Encore Stage Requirements
- Extra Stage: Obtain a net total of 0 points over a playthrough, where for a given song:
- SS = 3 points, S = 1 point, A = -1 point, B = -3 points, C = -5 points, D = -7 points, E = -9 points.
When accessed, an Extra Stage-specific song may be played in addition to any song on the regular songlist.
- Encore Stage: Obtain a set acheivement ratio (Perfects only on Classic Mode) on an Extra Stage-specific song (marked in red on the songlist) without using any Auto modes. The percentage is dependent on Encore/Hyper Encore Chance being available.
- Normal requirement = 95%, Encore Chance = 90%, Hyper Encore Chance = 75%.
When accessed, the Encore Stage (and only the Encore Stage) will be made playable up to the highest difficulty level played on Extra Stage.
Extra Rush Stages
GF/DM XG is currently at Extra Level 6 as of 6/3/2010.
- Sonne / あさき (Extra Level 1-2 Extra Stage)
- 三毛猫JIVE&ジャイブ / 小野秀幸 (Extra Level 1-4 Extra Stage)
- KAISER PHOENIX / 96 (Extra Level 1 Encore Stage / Extra Level 2+ Extra Stage)
- Shake and Shout!! / 伊藤賢治 (Extra Level 2-3 Encore Stage / Extra Level 4+ Extra Stage)
- Limitless Possibility / AIKO OI (Extra Level 4-5 Encore Stage / Extra Level 6+ Extra Stage)
- Excavation Damage / 浅田靖 (Extra Level 6+ Encore Stage)
Unlocking Extra Rush Stages
Before reaching a designated Extra Level, the Extra Rush Stages may be unlocked into Standard play by obtaining a specific achievement ratio (Perfects only on Classic Mode) on the song. These percentages are listed below:
Extra Level 1
三毛猫JIVE&ジャイブ: 98%
Extra Level 2
三毛猫JIVE&ジャイブ: 95%
KAISER PHOENIX: 98%
Extra Level 3-4
- Sonne unlocked into Standard mode.
三毛猫JIVE&ジャイブ: 90%
KAISER PHOENIX: 95%
Shake and Shout!!: 98%
Extra Level 5-6
- 三毛猫JIVE&ジャイブ unlocked into Standard mode.
KAISER PHOENIX: 90%
Shake and Shout!!: 95%
Limitless Possibility: 98%