Squeeze
Squeeze
Song Information
Artist: VENUS feat. Mutsuhiko Izumi
Composition: DJ YOSHITAKA
Arrangement: Sota Fujimori
Guitars: Mutsuhiko Izumi
BPM: 87-173 (DDR), 173 (other BEMANI games)
Length: 1:45
Genre: WITHOUT YOU TONIGHT -VI- (ウィザウチュナイ-ゼクス-)
pop'n music Character: VENUS [SP-2P]
VJ: Steins
First Music Game Appearance: beatmania IIDX 21 SPADA / DanceDanceRevolution (2013) / jubeat saucer / pop'n music Sunny Park / REFLEC BEAT colette -All Seasons- / SOUND VOLTEX II -infinite infection- / ミライダガッキ FutureTomTom Ver.2
Other Music Game Appearances: None.
Lyrics
Various soundbites.
Song Connections / Remixes
- A rock remix of Squeeze featuring significantly more guitars by Mutsuhiko Izumi, titled Squeeze -GITADORA Mix-, appears in GITADORA.
- Squeeze shares a sample from diagram.
Trivia
- Squeeze is one of the songs part of the Second Half of the Nettou! BEMANI Stadium (熱闘!BEMANIスタジアム) event.
- Squeeze marks the first VENUS song in BEMANI that does not have sung vocals.
- Squeeze is the first original VENUS song in the beatmania IIDX, DanceDanceRevolution, jubeat, SOUND VOLTEX, and ミライダガッキ FutureTomTom series.
- It also marks the first appearances of either Sota Fujimori or Mutsuhiko Izumi in the SOUND VOLTEX series.
- Yoshitaka Nishimura, Sota Fujimori and Mutsuhiko Izumi appear on Squeeze's album art.
- In pop'n music, instead of displaying its character's portrait, Squeeze displays its album art (with the 熱闘!BEMANIスタジアム logo) when selected.
- Squeeze's pop'n music songwheel genre, ウィザウチュナイ-ゼクス-, reads as "WITHOUT YOU TONIGHT -SECHS-".
- Squeeze's genre in beatmania IIDX is written as "WITHOUT YOU NIGHT -VI-". It is currently unknown if this is a typographical error or an alternate genre name altogether.
- In jubeat, Squeeze's EXTREME chart uses the "VENUS" pattern from Wow Wow VENUS' EXTREME chart, and the "Yeah! Yeah!" pattern from Brand New World's EXTREME chart.
- Squeeze has the highest rated difficulties of any VENUS song in the REFLEC BEAT and jubeat series.
- Squeeze might be named after the squeeze play, a maneuver in baseball.
Music Comment
Untranslated.
Song Production Information
Untranslated.
Character Information
None.
Video Production Information
None.
Difficulty & Notecounts
beatmania IIDX difficulty rated from 1 to 12.
DanceDanceRevolution difficulty rated from 1 to 20 from X onwards.
jubeat difficulty rated from 1 to 10.
pop'n music difficulty rated from 1 to 50 from Sunny Park onwards.
REFLEC BEAT difficulty rated from 1 to 10+.
SOUND VOLTEX difficulty rated from 1 to 16. (Ratings and notecounts obtained from BEMANIWiki 2nd and SOUND VOLTEX @ wiki.)
beatmania IIDX
Game | SP Difficulty | DP Difficulty | |||||
---|---|---|---|---|---|---|---|
Beginner | Normal | Hyper | Another | Normal | Hyper | Another | |
Notecounts | - | 432 | 745 | 1257 | 478 | 854 | 1250 |
beatmania IIDX 21 SPADA→Present | - | 5 | 8 | 11 | 5 | 8 | 11 |
DanceDanceRevolution
Game | Single | Double | |||||||
---|---|---|---|---|---|---|---|---|---|
Beginner | Basic | Difficult | Expert | Challenge | Basic | Difficult | Expert | Challenge | |
Notecounts / Freeze Arrows / Shock Arrows | 136 / 1 | ? / ? | ? / ? | 477 / 11 | - / - / - | ? / ? | ? / ? | 473 / ? | - / - / - |
DanceDanceRevolution (2013)→Present | 4 | 6 | 9 | 15 | — | 6 | 10 | 15 | — |
jubeat
Game | Level | ||
---|---|---|---|
Basic | Advanced | Extreme | |
Notecounts | 263 | 431 | 751 |
jubeat saucer→Present | 4 | 8 | 10 |
pop'n music
Game | Standard | Battle | ||||
---|---|---|---|---|---|---|
Easy | Normal | Hyper | EX | Normal | Hyper | |
Notecounts | 157 | 426 | 660 | 1145 | ? | ? |
pop'n music Sunny Park→Present | 11 | 29 | 41 | 47 | ? | ? |
REFLEC BEAT
Game | Level | ||
---|---|---|---|
Basic | Medium | Hard | |
Notecounts | 222 | 344 | 655 |
REFLEC BEAT colette -All Seasons-→Present | 5 | 8 | 10+ |
SOUND VOLTEX
Game | Level | ||||
---|---|---|---|---|---|
Novice | Advanced | Exhaust | Infinite | Gravity | |
Max Chain | 519 | 1084 | 1532 | — | — |
Effected By | Hermit♣club | Hermit♣club | Hermit♣club | — | — |
Jacket Artists | XTC | XTC | XTC | — | — |
SOUND VOLTEX II→Present | 5 | 11 | 14 | — | — |
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