No Tears

Revision as of 07:18, 17 December 2014 by Riskjunk (talk | contribs) (Thank you for your translation)

Not to be confused with TEARS.

No Tears

Song Information

Artist: RoughSketch feat. Aikapin
Composition/Arrangement: RoughSketch
Lyrics/Vocals: Aikapin
BPM: 170
Length: 2:02
Genre: HARD EDM
VJ: shiro (overlays by T田)
First Music Game Appearance: beatmania IIDX 22 PENDUAL
Other Music Game Appearances: None.

Lyrics

None yet.

Song Connections / Remixes

None.

Trivia

  • No Tears marks Shohei Uno's first appearance in the beatmania IIDX series.
  • No Tears' overlays are unique in beatmania IIDX in that they are present throughout the entire song and do not repeat, almost like an unique video.
  • Vocalist Aikapin, from the Notebook Records label, often provides vocals for RoughSketch's and various other artists' songs in doujin releases.

Song Production Information

RoughSketch

Hey, all beatmania IIDX fans! Good morning! Nice to meet all of you!
My name is RoughSketch and am sponsored by Notebook Records based in Sapporo.
I want to thank you all in advance.

I now have made "No Tears", a song that could be considered a theme song.
I thought of a theme of someone who had a dark past but decides to live for the future!
Go! Go! Go! Go!(kicking sounds)
That's the basic gist of the song. Do you think that it is positive?

I asked Aikapin to help supply vocals for the song.
She is not only bright, but she also supplies some serious cool touches to the song!
She was able to not get drowned out by the kicks in this song!

I hope you get to play this a lot! Will you be glad?

Aikapin

Hello, nice to meet all of you, my name is Aikapin.

Even when I was young, there has been an arcade in my city.
It has been very popular among the people there, and hasn't really slowed down.
So I was really honored when I was chosen to sing for such a series like beatmania...I still feel like it is just a dream.
I was told earlier that there were so many songs in beatmania that it would be too much for me.
But even now, after all these weeks, it still hasn't hit me that I was chosen.
Actually, when I had finished singing the song, I was wrapped up in a joy that cannot be described in words.

OK, let me write about the song.
Although this is a serious song with some deep meanings, there is still some positive pop influences in there.
This may be a little selfish of me, but I interpreted the song as about a teenage girl with a lot of decisions that she has to make in her life.
She is young and a bit immature, and yet she is suffering because there are no easy choices that she can make going forward.
A decision has to made with both bad and good consequences that will occur due to the hurdles that she faces.
I tried to make a ratio of 3:7 between darkness and light to represent this.
I usually sing darker themed music, so it was very refreshing to sing and develop a song that had some brighter sounds and tones to it.
Come, I hope to see a lot of you play this song.

Video Production Information

T da

Hello, T da here.
Anyways, the movie here is a bit of an imitation.
I wanted to make a strong character while at the same time have a SF atmosphere throughout, but it ended up being a straightforward animation about a woman who is determined to overcome her past and to embrace her future.
You can say that the overlays are futuristic, and that if you play well in your mission, you will get to see the character grow hair.

By the way, I had some misunderstandings on how the IIDX overlays and animation production worked.
So, if you do play the song, you may be able to notice some errors.

  • Some of the overlays are overexposed
  • There are some overlays that blink in and out
  • When the character's hair grows, the hair was shifted a bit out of place, so it looks like it is growing in weird places.

I sent such a large amount of data that these bugs began to appear.
From the beginning, I gave NAGI and the IIDX team so much trouble.
For all of your help in fixing the numerous bugs I thank you!

Difficulty & Notecounts

beatmania IIDX difficulty rated from 1 to 12. (Ratings and notecounts obtained from BEMANIWiki 2nd.)

Game SP Difficulty DP Difficulty
Beginner Normal Hyper Another Normal Hyper Another
Notecounts 609 1082 1286 639 1028 1216
beatmania IIDX 22 PENDUAL location test 6 9 11 6 9 11
beatmania IIDX 22 PENDUAL→Present 6 9 11 6 9 ↓10


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