CS DDR PS3

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North American CS releases
Sony PlayStation
NA - KONAMIX - Disney MIX
Sony PlayStation 2
MAX - MAX2 - EXTREME - EXTREME2
SuperNOVA - SuperNOVA2 - X - X2 - Disney Channel EDITION
Xbox
ULTRAMIX - ULTRAMIX2 - ULTRAMIX3 - ULTRAMIX4
Xbox 360
UNIVERSE - UNIVERSE2 - UNIVERSE3 - 2010
Nintendo Wii
HOTTEST PARTY - HOTTEST PARTY2 - HOTTEST PARTY3
2010 - II - Disney Grooves
Mobile
Mobile - Mobius - S - S+ - FREEDOM
DANCE WARS - Pocket Edition
PC
PC - Classroom Edition
TV Plug-and-Play
My First - Strawberry Shortcake - Disney MIX (TV)
Other
MARIO MIX - DVD Game - PS3

DanceDanceRevolution (PS3)

Release Information

  • Release Dates:
    • PlayStation 3:
      • 11/16/10 (U.S.)
      • 03/18/11 (Europe)
    • Xbox 360:
      • 04/12/11 (U.S.)
  • Released in Europe as DanceDanceRevolution New Moves.
    • This name was also planned for the Japanese release of the game until it was cancelled.

General Information / Changes

  • First and only PlayStation 3 DanceDanceRevolution game.
  • Almost all of the songlist is shared with DanceDanceRevolution (2010).
  • Only U.S. DanceDanceRevolution CS title with a direct port on another system - the Xbox 360.
    • The Xbox 360 version of DanceDanceRevolution marks the final Xbox 360 DDR title on that system.
    • The modes that required the PlayStation Move have been removed, though.
  • Game uses a completely different interface from any previous DanceDanceRevolution title, with a large emphasis on red and black.
  • First U.S. DanceDanceRevolution title since DDRMAX -DanceDanceRevolution- with no playable dancers in the background.
  • Songs only have Single charts - Double is gone.
  • Jumps count as two steps for combo purposes once again.
    • Also, this is the only release where OK's on Freeze Arrows count your combo.
  • Groove Radar is gone.
  • Difficulty scale is 1-10, instead of the standardized 1-20 introduced two years earlier in DanceDanceRevolution X. However, several charts were re-rated.
    • It also uses a right side song wheel, though jackets are still used instead of banners for songs.
  • CHALLENGE charts for songs are playable, but must be unlocked by clearing a song's EXPERT chart first.
    • Most of the CHALLENGE charts use the game's new Octo-Mode, which uses 8 different steps (top left, top right, bottom left, and bottom right) to play a song.
  • A new game mechanic, GROOVE TRIGGER, is introduced. Turning this on when your dance gauge is full allows you to get extra points. However, it also cuts your gauge in half once activated.
  • EDIT mode is not in the game.
  • Video plays of songs can be uploaded to YouTube. Only KONAMI originals can be uploaded, though.
  • Total songs: 50 (not including DLC)

Songlist

Licenses

KONAMI originals

Default

Hidden

Boss Songs

These need to be unlocked.

DLC Packs

Each DLC pack costs $4.49, except for the Premium Pack, which is free. All songs use generic jackets, save for the Premium Pack songs.

DanceDanceRevolution Greatest Hits

DDR KONAMIX Greatest Hits

DDRMAX2 Greatest Hits

DanceDanceRevolution SuperNOVA Greatest Hits 01

DanceDanceRevolution SuperNOVA Greatest Hits 02

DanceDanceRevolution SuperNOVA2 Greatest Hits

Premium Pack

This pack is available for free.

CLUB MODE

Exclusive to DanceDanceRevolution PS3 is a new mode called CLUB MODE, which is the game's only way to unlock new songs. Here, you dance from 4 to 20 songs, all determined for you. You start off playing in BEGINNER mode, but as you progress more and more and get more PERFECTS, you can play higher difficulty levels. You'll also have TRICKS thrown at you while playing, such as increased speed, arrow options on, and even a life bar. Do note that screwing up too many times will result in you being knocked down a difficulty level. You also have to pay attention to your gauge - if it goes down to 0 at any point, you automatically lose. (Though you will keep any points you earned.)

The purpose of this mode is to add to your DANCE SKILL bar. Each time it fills up a single whole column, you unlock a new song. The more points you earn while playing, the more the DANCE SKILL bar will be filled up. Each song also has its own SONG STATUS - raising this to a certain amount will allow you to play a song freely in your own CLUB, as well as unlock stats about a song (such as its frequency played, or its combo/jump/freeze amount). Do note, though, that increasing a song's SONG STATUS to a high enough level also raises its TRICK Level, which makes the song more difficult to play.

Do note that the Premium Pack songs can also be played in CLUB MODE. They count as one song.

Songs are unlocked in the following order:

External Links

None.