jubeat Markers

Markers are indicators that pop up when and where a note should be hit. The official names of the markers were first revealed in jubeat ripples, and were first shown in the arcade titles' marker selection screen in jubeat Qubell.

jubeat

Cyber

The default marker of jubeat.

  • Direction: from center / afar.
  • Animation: a circle enlarging with a cybernetic animation, and "TOUCH" is displayed at the center.
  • Speed: normal, constant.
  • Timing: when the circle fully enlarged and "TOUCH" is displayed.
  • Judgment animations:
    • Early/Late: small red blast.
    • Good: light blue blast.
    • Great: yellow blast.
    • Perfect: rainbow color / white blast.
  • Background with complementary color: blue.

Flower

  • Direction: from center / afar.
  • Animation: a blossoming flower, and "TOUCH" is displayed at the center when the flower is in full bloom.
  • Speed: quite fast, constant.
  • Timing: when the flower is in full bloom and "TOUCH" is displayed.
  • Judgment animations:
    • Early/Late: small green light.
    • Good: green leaves scattering.
    • Great: orange flower petals scattering.
    • Perfect: flower petals in vivid colors and green leaves scattering.
  • Background with complementary color: blue or green.

Afro

  • Direction: from left and right.
  • Animation: "TOUCH" appears from left and right to the middle, while the number of the lights on the top increases from 1 to 3 to 5.
  • Speed: quite slow, decreasing (for "TOUCH" only; the speed of the lights are constant).
  • Timing: when "TOUCH" is in the middle and there are 5 lights on the top.
  • Judgment animations:
    • Early/Late: stepping in rhythm, facing away (with blue floor light).
    • Good: stepping dance, facing towards the player (with blue floor light).
    • Great: 1 person performing break dance from nearby, and 2 people performing stepping dance from afar (with orange floor light).
    • Perfect: 1 person jumping from nearby, and 2 people performing break dance from afar (with glittering floor light).
  • Background with complementary color: blue.

Shutter

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Blue Ring

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Fireworks

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Target

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Egg

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Gauge

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Ice

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Volcano

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Digital Block

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Sand Art

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Soap Ball

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Okojo

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Mirror Ball

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

jubeat ripples

Ripples

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Torus

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Bowler

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Touch

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Banana

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Fusuma

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Picture

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Yubiko

  • Direction:
  • Animation:
  • Speed:
  • Timing:
  • Judgment animations:
    • Early/Late:
    • Good:
    • Great:
    • Perfect:
  • Background with complementary color:

Stealth

Stealth marker, with no approaching animations. Judgment animations are the same as those of each version's default marker. Hold markers are still shown if matching opponents are present.

jubeat knit

Knit

Concierge

jubeat-kun

Color Composition

Stopwatch

Nengoro Neko

jubeat copious

Copious

Circus

Kobi Fukurou

Natural Block

jubeat saucer

Saucer

SHOT-CYO-U

QMA/CPU Sharon

jubeat prop

Prop

jubeat Qubell

Qubell

Himouto! Umaru-chan

NEW GAME!

AC Version Disney Tsum Tsum

Ochazuke

jubeat plus

Yukiko-tan

Otoca d'or

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