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* SPADA is italian for "sword". The overall user interface is medieval-based and involves a lot of swords. | * SPADA is italian for "sword". The overall user interface is medieval-based and involves a lot of swords. | ||
* SPADA is also the first time a beatmania IIDX title is written entirely in capital letters since [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]. | * SPADA is also the first time a beatmania IIDX title is written entirely in capital letters since [[AC SIRIUS|beatmania IIDX 17 SIRIUS]]. | ||
* SPADA is the first game since [[AC Resort Anthem|Resort Anthem]] where its first location test | * SPADA is the first game since [[AC Resort Anthem|Resort Anthem]] where its first location test was not held on the month of April consecutively. It is also the first game to have its location test for more than a year after the last one ([[AC tricoro|tricoro]] on April 2012), instead of the usual 10-12 month interval between games after [[AC 8th style|8th style]]. | ||
* SPADA is the first beatmania IIDX game since Resort Anthem that | * SPADA is the first beatmania IIDX game since Resort Anthem that was not released in September. | ||
* SPADA is the first beatmania IIDX game to have its OST release date announced ''before'' the game itself is out. | * SPADA is the first beatmania IIDX game to have its OST release date announced ''before'' the game itself is out. | ||
** The OST and the game have the shortest gap between releases of any beatmania IIDX game. | ** The OST and the game have the shortest gap between releases of any beatmania IIDX game. |