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*** Made an initial one [[Talk:AC PENDUAL|here]]; feel free to edit though. Will still continue it if ever. --[[User:Tsugaru7reveng|Tsugaru7reveng]] ([[User talk:Tsugaru7reveng|talk]]) 16:20, 10 October 2014 (UTC) | *** Made an initial one [[Talk:AC PENDUAL|here]]; feel free to edit though. Will still continue it if ever. --[[User:Tsugaru7reveng|Tsugaru7reveng]] ([[User talk:Tsugaru7reveng|talk]]) 16:20, 10 October 2014 (UTC) | ||
** I'm currently finishing most cross-BEMANI events, will work on the individual series later. --[[User:FinalOffset|FinalOffset]] ([[User talk:FinalOffset|talk]]) 15:37, 10 October 2014 (UTC) | ** I'm currently finishing most cross-BEMANI events, will work on the individual series later. --[[User:FinalOffset|FinalOffset]] ([[User talk:FinalOffset|talk]]) 15:37, 10 October 2014 (UTC) | ||
** Is this being done for every BEMANI game event? (i.e. LIMIT BURST and Spada†leggendaria too?) --[[User:UBerserker|UBerserker]] ([[User talk:UBerserker|talk]]) 18:56, 10 October 2014 (UTC) | |||
* Song lists in game pages will be put on tables (see the [[AC DDR 2013|DanceDanceRevolution (2013)]] page for an example). --[[User:FinalOffset|FinalOffset]] ([[User talk:FinalOffset|talk]]) 04:41, 5 October 2014 (UTC) | * Song lists in game pages will be put on tables (see the [[AC DDR 2013|DanceDanceRevolution (2013)]] page for an example). --[[User:FinalOffset|FinalOffset]] ([[User talk:FinalOffset|talk]]) 04:41, 5 October 2014 (UTC) | ||
* pop'n CG design information for CS games still need to be filled in. I'll get on that soon. --[[User:Tsuyoshi-kun|M.B.]] ([[User talk:Tsuyoshi-kun|talk]]) 17:38, 10 October 2014 (UTC) | * pop'n CG design information for CS games still need to be filled in. I'll get on that soon. --[[User:Tsuyoshi-kun|M.B.]] ([[User talk:Tsuyoshi-kun|talk]]) 17:38, 10 October 2014 (UTC) | ||
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