AC PENDUAL: Difference between revisions

2 bytes removed ,  13 October 2014
(It made its arcade debut in PENDUAL, the game counts it as a PENDUAL song.)
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The only hidden requirement is obtaining, without RANDOM, a Full Combo and an AAA rank grade together on a level 12 chart on EXTRA STAGE, when the door is bound to appear (which is the first play session after the Space-Time Phase switch). You cannot use the same level 12 chart more than once, however doing that doesn't make you lose a challenge coin.
The only hidden requirement is obtaining, without RANDOM, a Full Combo and an AAA rank grade together on a level 12 chart on EXTRA STAGE, when the door is bound to appear (which is the first play session after the Space-Time Phase switch). You cannot use the same level 12 chart more than once, however doing that doesn't make you lose a challenge coin.


If the requirement is satisfied, you don't lose any "challenge chance" coin. However, this must be done for eight times and you are only allowed to do three mistakes (and that's what the "challenge chance" coins are for).  
If the requirement is satisfied, you don't lose any "challenge chance" coin. However, this must be done for ten times and you are only allowed to do three mistakes (and that's what the "challenge chance" coins are for).  


If all "challenge chance" coins are gone, the door disappears, and all the fulfilled requirements are cancelled. The door is automatically re-triggered in the next play session, after the FINAL STAGE. Same thing happens after you play the ONE MORE EXTRA STAGE song.
If all "challenge chance" coins are gone, the door disappears, and all the fulfilled requirements are cancelled. The door is automatically re-triggered in the next play session, after the FINAL STAGE. Same thing happens after you play the ONE MORE EXTRA STAGE song.
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