Sakura: Difference between revisions

1,326 bytes removed ,  20 October 2014
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== Lyrics ==
== Lyrics ==
None.
None.


== Song Connections / Remixes ==
== Song Connections / Remixes ==
* 桜 is a remix of a traditional Japanese folk song called ''Sakura Sakura'' (often just shortened to Sakura).
* 桜 is a remix of a traditional Japanese folk song called ''Sakura Sakura'' (often just shortened to Sakura).
** [[PnM_AC_10|pop'n music 10]] song [[Meikyoushisui|明鏡止水]] also samples Sakura Sakura, as does [[AC_DJ_TROOPERS|beatmania IIDX 15 DJ TROOPERS]] song [[Anisakis -somatic mutation type"Forza"-]] and [[AC GF8DM7|GUITARFREAKS 8thMIX & drummania 7thMIX]]'s [[Tsuminagara... to kanojo wa ifu|ツミナガラ... と彼女は謂ふ]].
** [[PnM_AC_10|pop'n music 10]] song [[Meikyoushisui|明鏡止水]] also samples Sakura Sakura, as does [[AC_DJ_TROOPERS|beatmania IIDX 15 DJ TROOPERS]] song [[Anisakis -somatic mutation type"Forza"-]] and [[AC GF8DM7|GUITARFREAKS 8thMIX & drummania 7thMIX]]'s [[Tsuminagara... to kanojo wa ifu|ツミナガラ... と彼女は謂ふ]].
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== Trivia ==
== Trivia ==
* The name "Sakura" refers to the cherry blossom tree that blossoms during the springttime.
* The name "Sakura" refers to the cherry blossom tree that blossoms during the springttime.
* 桜 is beatmania IIDX 8th style's EXTRA STAGE song. When accessed as such, the music select BGM changes to a sample of 桜, and the background changes to cherry blossom petals.
* 桜 is beatmania IIDX 8th style's EXTRA STAGE song. When accessed as such, the music select BGM changes to a sample of 桜, and the background changes to cherry blossom petals.
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== Song Production Information ==
== Song Production Information ==
 
=== Reven-G ===
The cherry blossom is the the flower in the heart of the Japanese people. When you listen to this melody, you feel a strange sense of nostalgia welling up inside you; it is if something is awakening within our genes. The rhythm is based on that of [[MAXX UNLIMITED]], and is generally refined and customized into what it is now. I was able to mix in the use of traditional instruments as I pleased thanks to today's synthesizer technology.
The cherry blossom is the the flower in the heart of the Japanese people. When you listen to this melody, you feel a strange sense of nostalgia welling up inside you; it is if something is awakening within our genes. The rhythm is based on that of MAXX UNLIMITED, and is generally refined and customized into what it is now. I was able to mix in the use of traditional instruments as I pleased thanks to today's synthesizer technology.


We've recently made a lot of songs that have at their foundations classical Japanese traditions and musical ideas, but more and more the Reven-G name is looking more towards Europe for its ideas.
We've recently made a lot of songs that have at their foundations classical Japanese traditions and musical ideas, but more and more the Reven-G name is looking more towards Europe for its ideas.


== Video Production Information ==
== Video Production Information ==
 
=== VJ GYO ===
When you think about it, it's really amazing that people from different countries can all understand the same feelings communicated by a musical instrument and the melodies they create. I don't find it too surprising. Music has made lots of different evolutions as it's scattered across the world. I think that's one of the charms of dance music. On the other hand, there are songs that stimulate new musical progress as they themselves improve.
When you think about it, it's really amazing that people from different countries can all understand the same feelings communicated by a musical instrument and the melodies they create. I don't find it too surprising. Music has made lots of different evolutions as it's scattered across the world. I think that's one of the charms of dance music. On the other hand, there are songs that stimulate new musical progress as they themselves improve.


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== Difficulty & Notecounts ==
== Difficulty & Notecounts ==
beatmania IIDX through 9th style difficulty rated from 1 to 7+, 10th style from 1 to 8, IIDX RED from 1 to 8+, HAPPY SKY onwards from 1 to 12.<br>
beatmania IIDX through 9th style difficulty rated from 1 to 7+, 10th style from 1 to 8, IIDX RED from 1 to 8+, HAPPY SKY onwards from 1 to 12.<br>
DanceDanceRevolution difficulty rated from 1 to 10 from DDRMAX2 to SuperNOVA2, and 1 to 20 from X onwards.<br>
REFLEC BEAT difficulty from 1 to 10+. (Ratings obtained from [http://bemaniwiki.com BEMANIWiki 2nd].)
REFLEC BEAT difficulty from 1 to 10+. (Ratings obtained from [http://bemaniwiki.com BEMANIWiki 2nd].)


=== beatmania IIDX ===
=== beatmania IIDX ===
{|class="wikitable" border="1px" style="background:#ccccee; font-size:90%; text-align: center; margin: 1em auto 1em auto"
{{IIDX Chart Info
|-
| beg_notes = 302
!style="background:#9999ee; text-align: center;" rowspan="2" width="250px"|Game
| spn_notes = 541
!style="background:#9999ee; text-align: center;" colspan="4"|SP Difficulty
| sph_notes = 819
!style="background:#9999ee; text-align: center;" colspan="3"|DP Difficulty
| spa_notes = 1123
|-
| dpn_notes = 605
!style="background:#9999ee; text-align: center;" width="70px"|Beginner
| dph_notes = 819
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| dpa_notes = 1047
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| chart_version_1 = beatmania IIDX 8th style&rarr;9th style
!style="background:#9999ee; text-align: center;" width="70px"|Another
| spn_difficulty_1 = 5
!style="background:#9999ee; text-align: center;" width="70px"|Normal
| sph_difficulty_1 = 7+
!style="background:#9999ee; text-align: center;" width="70px"|Hyper
| spa_difficulty_1 = N/A
!style="background:#9999ee; text-align: center;" width="70px"|Another
| dpn_difficulty_1 = 6
|-
| dph_difficulty_1 = 7+
| Notecounts || style="background:#00FF7F;"|302 || style="background:#73C2FB;"|541 || style="background:#eeee77;"|819 || style="background:#FB607F;"|1123 || style="background:#73C2FB;"|605 || style="background:#eeee77;"|819 || style="background:#FB607F;"|1047
| dpa_difficulty_1 = N/A
|-
| chart_version_2 = beatmania IIDX 10th style
| beatmania IIDX 8th style&rarr;9th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|6 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|N/A
| spn_difficulty_2 = 5
|-
| sph_difficulty_2 = 8
| beatmania IIDX 10th style || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|8 || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|6 || style="background:#eeee77;"|8 || style="background:#FB607F;"|N/A
| spa_difficulty_2 = N/A
|-
| dpn_difficulty_2 = 6
| beatmania IIDX 11 IIDX RED || style="background:#00FF7F;"|- || style="background:#73C2FB;"|&uarr;6 || style="background:#eeee77;"|&uarr;8+ || style="background:#FB607F;"|N/A || style="background:#73C2FB;"|&uarr;7 || style="background:#eeee77;"|&uarr;8+ || style="background:#FB607F;"|N/A
| dph_difficulty_2 = 8
|-
| dpa_difficulty_2 = N/A
| beatmania IIDX 12 HAPPY SKY&rarr;Present || style="background:#00FF7F;"|- || style="background:#73C2FB;"|&uarr;7 || style="background:#eeee77;"|&uarr;10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|&uarr;8 || style="background:#eeee77;"|&uarr;10 || style="background:#FB607F;"|12
| chart_version_3 = beatmania IIDX 11 IIDX RED
|-
| spn_difficulty_3 = &uarr;6
| beatmania IIDX 8th style CS || style="background:#00FF7F;"|- || style="background:#73C2FB;"|5 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|7+ || style="background:#73C2FB;"|6 || style="background:#eeee77;"|7+ || style="background:#FB607F;"|7+
| sph_difficulty_3 = &uarr;8+
|-
| spa_difficulty_3 = N/A
| beatmania IIDX 13 DistorteD CS || style="background:#00FF7F;"|'''3''' || style="background:#73C2FB;"|7 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|8 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12
| dpn_difficulty_3 = &uarr;7
|-
| dph_difficulty_3 = &uarr;8+
| beatmania IIDX 16 EMPRESS + PREMIUM BEST || style="background:#00FF7F;"|3 || style="background:#73C2FB;"|7 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12 || style="background:#73C2FB;"|8 || style="background:#eeee77;"|10 || style="background:#FB607F;"|12
| dpa_difficulty_3 = N/A
|}
| chart_version_4 = beatmania IIDX 12 HAPPY SKY&rarr;Present
| spn_difficulty_4 = &uarr;7
| sph_difficulty_4 = &uarr;10
| spa_difficulty_4 = 12
| dpn_difficulty_4 = &uarr;8
| dph_difficulty_4 = &uarr;10
| dpa_difficulty_4 = 12
| chart_version_5 = beatmania IIDX 8th style CS
| spn_difficulty_5 = 5
| sph_difficulty_5 = 7+
| spa_difficulty_5 = 7+
| dpn_difficulty_5 = 6
| dph_difficulty_5 = 7+
| dpa_difficulty_5 = 7+
| chart_version_6 = beatmania IIDX 13 DistorteD CS
| beg_difficulty_6 = '''3'''
| spn_difficulty_6 = 7
| sph_difficulty_6 = 10
| spa_difficulty_6 = 12
| dpn_difficulty_6 = 8
| dph_difficulty_6 = 10
| dpa_difficulty_6 = 12
| chart_version_7 = beatmania IIDX 16 EMPRESS + PREMIUM BEST
| beg_difficulty_7 = 3
| spn_difficulty_7 = 7
| sph_difficulty_7 = 10
| spa_difficulty_7 = 12
| dpn_difficulty_7 = 8
| dph_difficulty_7 = 10
| dpa_difficulty_7 = 12
}}


=== REFLEC BEAT ===
=== REFLEC BEAT ===