CS pnm 13: Difference between revisions

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To unlock most of hidden songs, whenever you complete or fail the arcade mode, the game will show you 9 cards that varies in values (from A to K, complete the game will boost average values of cards) then flip them down. You have a chance to choose 2 from 9 cards. Then total values of your 2 cards are shown (J count as 11, Q as 12, K as 13). For bonus points, you must match the value of your 2 cards(10 and 10, J and J, etc.) to receive 4x point bonus (J and J grant you 88 points, Q and Q for 96 points and K and K for 104 points).
To unlock most of hidden songs, whenever you complete or fail the arcade mode, the game will show you 9 cards that varies in values (from A to K, complete the game will boost average values of cards) then flip them down. You have a chance to choose 2 from 9 cards. Then total values of your 2 cards are shown (J count as 11, Q as 12, K as 13). For bonus points, you must match the value of your 2 cards(10 and 10, J and J, etc.) to receive 4x point bonus (J and J grant you 88 points, Q and Q for 96 points and K and K for 104 points).


Afterthat you'll shown 5 parts of the carnival that not yet completed. You can choose 1 of 5 parts to complete it by "refill" your points from cards selection phase. Progress of "refilling" are shown in a bar at right side of part card. When you "refill" it full, you'll unlock a hidden song. Points required by parts are 100, 200, 300, 400 and 500 points. If you can't complete the part in one turn, the progression will carries to next game.
After that, you'll shown 5 parts of the carnival that not yet completed. You can choose 1 of 5 parts to complete it by "refill" your points from cards selection phase. Progress of "refilling" are shown in a bar at right side of part card. When you "refill" it full, you'll unlock a hidden song. Points required by parts are 100, 200, 300, 400 and 500 points. If you can't complete the part in one turn, the progression will carries to next game.


== Misc. Unlocks ==
== Misc. Unlocks ==
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