AC copula: Difference between revisions

3,132 bytes added ,  27 November 2015
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* Theme: Trains. The promotional banner features [[Lilith]] and [[Iroha]] in conductor uniforms.
* Theme: Trains. The promotional banner features [[Lilith]] and [[Iroha]] in conductor uniforms.
* "copula" is Latin for bond/connection.
* "copula" is Latin for bond/connection.
* HELL CHARGE NOTES are introduced, which reduce your gauge gradually when you don't hold them/miss them. Unlike regular CHARGE NOTES, these can be pressed at any time, refilling your gauge.  
* HELL CHARGE NOTES are introduced, which reduce your gauge gradually when you don't hold them/miss them. Unlike regular CHARGE NOTES, these can be pressed at any time, refilling your gauge.
** They count as two combos, and letting them go will break your combo.
** They count as two combos, and letting them go will break your combo.
** An indicator similar to the previous CN marker next to the song will show which songs have HELL CHARGE NOTES.
** An indicator similar to the previous CN marker next to the song will show which songs have HELL CHARGE NOTES.
** You're also given a little demonstration of the HELL CHARGE NOTES prior to starting a song.
** You're also given a little demonstration of the HELL CHARGE NOTES prior to starting a song.
** Compared to regular CHARGE NOTES, HELL ones are orange and purple colored in comparison.
** At the moment, there aren't charts that include both CHARGE NOTES and HELL CHARGE NOTES.
* The CHARGE NOTE indicator has returned, but it will only display on the difficulty selection side (and not on the songlist itself like the HELL CHARGE NOTE icon). This is omitted entirely in STEP-UP mode.
* The CHARGE NOTE indicator has returned, but it will only display on the difficulty selection side (and not on the songlist itself like the HELL CHARGE NOTE icon). This is omitted entirely in STEP-UP mode.
* New assist modifier introduced: ASSISTED EASY, which lowers the clear border from 80% to 60%. Using this counts as an ASSIST CLEAR if a song is cleared.
** The HELL CHARGE NOTE indicator is also displayed on the difficulty selection panels.
* New assist modifier introduced: ASSISTED EASY, which lowers the clear border from 80% to 60%. Using this counts as an ASSIST CLEAR if a song is cleared; FULLCOMBO CLEAR can also be obtained.
* ALL BEGINNER folder added to main arcade modes. You no longer need to be in STEP UP mode to play BEGINNER charts.
* ALL BEGINNER folder added to main arcade modes. You no longer need to be in STEP UP mode to play BEGINNER charts.
** In this folder, video previews for songs can now be seen at the music select screen.
** In this folder, video previews for songs can now be seen at the music select screen, except generic ones.
** As always, by playing BEGINNER charts, you can't obtain DJ Points and no scores are saved. Clear lamp for BEGINNER charts is also always green, regardless of clear type.
** Tran Medals can be obtained.
** BEGINNER difficulties are now written with numerical characters.
* DAN courses on Double now have 4 songs instead of 3. They also now start at 7-kyu instead of 5-kyu as before.
* DAN courses on Double now have 4 songs instead of 3. They also now start at 7-kyu instead of 5-kyu as before.
* EX, MIRROR and EX+MIRROR options can be chosen for DAN courses by scrolling through them with the VEFX button
** EX option is now available for non-PASELI players.
* STEP UP mode's beginning now depends on your DAN rank from the previous game. However, the maximum level you can start with is 9.
* BPM and Difficulty sorts have returned.
* DJ VIP PASS BLACK isn't activated automatically anymore.
* The LEGGENDARIA folder now includes new † and HCN Ver. charts for older songs.
* The LEGGENDARIA folder now includes new † and HCN Ver. charts for older songs.
** Like in [[AC SPADA|beatmania IIDX 21 SPADA]] and [[AC PENDUAL|beatmania IIDX 22 PENDUAL]], the LEGGENDARIA folder is only accessible via [[PASELI]], and only on EXTRA STAGE.
** Like in [[AC SPADA|beatmania IIDX 21 SPADA]] and [[AC PENDUAL|beatmania IIDX 22 PENDUAL]], the LEGGENDARIA folder is only accessible via [[PASELI]], and only on EXTRA STAGE, unless ''Rainbow Tickets'' are used.
* FRICO currency is now known as ピュラー (Pular).
* FRICO currency is now known as ピュラー (Pular).
* First beatmania IIDX arcade game since their arcade debuts with no [[Naoyuki Sato|猫叉Master]] or [[Yasuhiro Taguchi|TAG]] songs on the default songlist.
* First beatmania IIDX arcade game since their arcade debuts with no [[Naoyuki Sato|猫叉Master]] or [[Yasuhiro Taguchi|TAG]] songs on the default songlist.
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** It'a also the first since tricoro with no [[OSTER project]] song on the default songlist.
** It'a also the first since tricoro with no [[OSTER project]] song on the default songlist.
* The EXPERT COURSE -SECRET- and [[Coca-Cola×BEMANI]] songs are automatically unlocked from [[AC PENDUAL|beatmania IIDX 22 PENDUAL]], as are the Spada†leggendaria songs from [[AC SPADA|beatmania IIDX 21 SPADA]] (though their †LEGGENDARIA charts are still only available via [[PASELI]]). All other unlocks from PENDUAL are still as such if not unlocked prior.
* The EXPERT COURSE -SECRET- and [[Coca-Cola×BEMANI]] songs are automatically unlocked from [[AC PENDUAL|beatmania IIDX 22 PENDUAL]], as are the Spada†leggendaria songs from [[AC SPADA|beatmania IIDX 21 SPADA]] (though their †LEGGENDARIA charts are still only available via [[PASELI]]). All other unlocks from PENDUAL are still as such if not unlocked prior.
** These unlocks are rainbow-colored on the songlist.
* Unlocks are rainbow-colored in the songlist.
* Song information (Version/Genre/Title/Artist/BPM) is now center-aligned in the song selection screen, above the HYPER difficulty panel.
* "☆ My favorite" notation in the result screen has been changed to just "☆".
* ''Rainbow Tickets'' introduced on November 26th, 2015. Purchase and usage system is the same as beatmania IIDX 22 PENDUAL's ''Hourglass of Time''. Upon use, all the old unlocks become available for the play, including the LEGGENDARIA folder finally being accessible outside of EXTRA STAGE with no V-Disc requirement. Level restrictions are not removed, however.


== Staff Information ==
== Staff Information ==
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⁑ These charts are currently locked.
⁑ These charts are currently locked.


== Season Line ==
= Season Line =
Season Line is beatmania IIDX 23 copula's EXTRA STAGE system. [[PASELI]] is required to access it.
[http://p.eagate.573.jp/game/2dx/23/p/event/seasonline.html Official event page.]


The conditions to access Season Line change on the phase it is in. Note that a FULL COMBO will fulfill the requirements regardless of the gauge used on the song. EXPAND-JUDGE cannot be used.
Season Line is beatmania IIDX 23 copula's EXTRA STAGE system. [[PASELI]] is required to access it, except for players in the rest of Asia.


*Phase 1
Unlike the secret EXTRA STAGE systems from the few previous games, Season Line has been formally announced and has its own website's event page. The other major difference is that difficulties are unlocked from the easiest to the hardest, and not the other way around.
** NORMAL difficulty: AA 3 songs that total 18 or more in difficulty with the EX HARD gauge.
** HYPER and ANOTHER charts are not available.
*Phase 2
** NORMAL difficulty: Conditions presently unknown.
** HYPER difficulty: AA 3 songs that total 27 or more in difficulty with the EX HARD gauge.
** ANOTHER chart is not available.


'''Current Season:''' Dunkel Weihnachten (Phase 2)
As the event page describes, the event is about playing a song related to each one of the four seasons. '''Only one Season Line song can be played per time period''', whose duration can be seen in the website's event page.
 
The conditions to access Season Line change on the phase it is in. Note that a '''FULL COMBO''' will fulfill the requirements regardless of the gauge used on the song. '''EXPAND-JUDGE cannot be used'''.
 
When a Season Line song is unlocked, the system BGM and the song menu's background video change.
 
* Phase 1:
** NORMAL difficulty: Obtain at least an AA rank on three songs that total 18 or more in difficulty by clearing them with the EX-HARD gauge.
** ''HYPER and ANOTHER charts are not available.''
* Phase 2:
** NORMAL difficulty: Obtain at least an AA rank on three songs that total 18 or more in difficulty, by clearing them with the HARD gauge.
** HYPER difficulty: Obtain at least an AA rank on three songs that total 27 or more in difficulty, by clearing them with the EX-HARD gauge.
** ''ANOTHER chart is not available.''
 
'''Current Season:''' ''Dunkel Weihnachten'' (Phase 2)<br>
'''Time Period:''' November 19th, 2015 to ?.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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}}
}}


== Kaitsuu! Tokotoko line (開通!とことこライン) ==
= Kaitsuu! Tokotoko line (開通!とことこライン) =
The ''Kaitsuu! Tokotoko line'' (開通!とことこライン) unlocking event started on November 26th, 2015. Information to be updated.
[http://p.eagate.573.jp/game/2dx/23/p/event/tokotoko/howto.html?___REDIRECT=1 Official event page.]
 
The ''Kaitsuu! Tokotoko line'' (開通!とことこライン) event is the first unlock system of beatmania IIDX 23 copula, introduced on November 26th, 2015. Information to be updated.


{{IIDX Songlist Header|
{{IIDX Songlist Header|
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{{IIDX Song|AURAL ADRENALINE|[[Yuuyake ~Fading Day~|夕焼け ~Fading Day~]]{{from|[[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]}}|[[Josh McInnes|JAKAZiD]]|174|-|5|9|11|5|9|11}}
{{IIDX Song|AURAL ADRENALINE|[[Yuuyake ~Fading Day~|夕焼け ~Fading Day~]]{{from|[[AC Resort Anthem|beatmania IIDX 18 Resort Anthem]]}}|[[Josh McInnes|JAKAZiD]]|174|-|5|9|11|5|9|11}}
}}
}}
= 今日のイチオシ (Today's Featured Songs) =
Every day, on all copula machines, three songs are marked as "featured". You can see which ones are marked in the Data Entry window or in the songwheel menu. Playing all three of them in a session will grant you 300 bonus Pular.
For the list of featured songs, please check the [[beatmania IIDX 23 copula Today's Featured Songs List]] page.


= Revived Songs =
= Revived Songs =
12,321

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